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Finished rigging my 3D model of Sofia II from Blaster Master for the NES. Made a short animation showing off the rigging. Still some more work to do. Refining and what not. The wheels have too many vertices that you can's see and stuff like that.
Category Flash / Fanart
Species Unspecified / Any
Size 768 x 1024px
File Size 2.42 MB
Listed in Folders
#1 I believe you are right. It is Sofia III
#2 I have fussed over the hubs turning like the game. In the end I decided that the hubs would not turn. After reviewing source images I found on the net I decided that the hubs turning in game was only to show that the wheels were turning.
#2 I have fussed over the hubs turning like the game. In the end I decided that the hubs would not turn. After reviewing source images I found on the net I decided that the hubs turning in game was only to show that the wheels were turning.
You might be right... though the effect was pretty awesome.
The other possibility is that the wheels were designed as a single, rotating piece, which would explain their transformed states into hover and dive mode (with hover, those indents might actually be vents for propulsion).
Either way, it's awesome ^-^d
The other possibility is that the wheels were designed as a single, rotating piece, which would explain their transformed states into hover and dive mode (with hover, those indents might actually be vents for propulsion).
Either way, it's awesome ^-^d
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