
I'll scrap it in a bit.
But this is progress being slowly made on the Viss mesh body for SL.
I've noticed a lot of mods have been doing as little shading as possible, because of seams apparently.
I've noticed the UV maps are a tad off on the sides of the body and a bit at the seams, but whatev. Still fine. Anywho, I'm finishing up the lineart on 3 commissions.
So I'll be streaming the coloring of them soon enough. My estimate is 2 days until I'll be able to stream. That is if I can. Not guarenteeing anything.
Btw, if you guys didn't get an announcement, my SL shop, Burd, is up again.
Well at least the products are. They're in Symbiotic thanks to some lovely people who helped me out. Or you can just go to my marketplace shop. c: That's up as well.
Note; The body up there is at full bright setting. xD
But this is progress being slowly made on the Viss mesh body for SL.
I've noticed a lot of mods have been doing as little shading as possible, because of seams apparently.
I've noticed the UV maps are a tad off on the sides of the body and a bit at the seams, but whatev. Still fine. Anywho, I'm finishing up the lineart on 3 commissions.
So I'll be streaming the coloring of them soon enough. My estimate is 2 days until I'll be able to stream. That is if I can. Not guarenteeing anything.
Btw, if you guys didn't get an announcement, my SL shop, Burd, is up again.
Well at least the products are. They're in Symbiotic thanks to some lovely people who helped me out. Or you can just go to my marketplace shop. c: That's up as well.
Note; The body up there is at full bright setting. xD
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 527 x 621px
File Size 138.3 kB
The body mesh is the Bunny Puzzle Viss avi. I just did the shadow texturing. As there are no templates for it in the marketplace. So I'm making this one to put up in the shop for smaller/newer modders who want to make something for themselves or something to sell.
True, but that's just mainly the under boob, butt, spine, and shoulder blades. The seam area is very off on the UV maps. So the lack of texturing I see is at the seams. But I've gotten the hang of it pretty well so far. So its not so bad that its WAY too much of an issue. Just tricky.
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