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This weekend I stumbled across RyokuKitsune's model of Renamon, and thought I'd see how it looked in Poser.
Also having a little too much fun with video filters.
3D mesh and texture by RyokuKitsune
Rigging, walk cycle, and rendering by me
Renamon © Toei Animation
I haven't quite finished setting up the fingers yet, but I like the results so far.
Copies of the original footage (including a high-quality DivX version) are available at the usual culprits:
http://youtube.com/watch?v=HlRmAb6YswQ
http://video.google.com/videoplay?d.....21356396423536
Also having a little too much fun with video filters.
3D mesh and texture by RyokuKitsune
Rigging, walk cycle, and rendering by me
Renamon © Toei Animation
I haven't quite finished setting up the fingers yet, but I like the results so far.
Copies of the original footage (including a high-quality DivX version) are available at the usual culprits:
http://youtube.com/watch?v=HlRmAb6YswQ
http://video.google.com/videoplay?d.....21356396423536
Category Flash / Digimon
Species Vulpine (Other)
Size 640 x 480px
File Size 1.48 MB
When the page first comes up in your browser, you should see a couple of buttons overlaid on top of the video window. One is a Play button, the other is Download.
Once you start playing the video, those buttons disappear. But after the video completely buffers, you can also right-click anywhere in the video window (or click the little arrow button in the bottom right corner) to Save Video As.
Once you start playing the video, those buttons disappear. But after the video completely buffers, you can also right-click anywhere in the video window (or click the little arrow button in the bottom right corner) to Save Video As.
She's available, rigged and ready for use in Maya, at HighEnd 3D. If you want her in some other format, you'll have to ask RyokuKitsune.
http://www.highend3d.com/maya/downl.....-V-0-4563.html
http://www.highend3d.com/maya/downl.....-V-0-4563.html
hey dude im glad you got to finish it, the torso might need a bit of movement as it does seem stiff so for your next one, more upper body movement from the shoulders swaying from side too side and have the hips move up and down too the leg movement
that aside i am very impressed with this, the colour is great and the character has been excellently made 3-d very good job
that aside i am very impressed with this, the colour is great and the character has been excellently made 3-d very good job
well, i have a wolf form, but not an anthro form... its on my dA page. teh eyes are blue though...http://shinjiikarieva1.deviantart.c.....-Form-54713965
I use a combination of MilkShape 3D and Hexagon 2.2, myself. RyokuKitsune uses Maya.
Just about any modeling program will do, though, so long as the final result is saved in a Poser-friendly format (Wavefront .obj, preferably; 3DS Max .3ds or Lightwave .lwo might also work).
Poser itself provides all the rigging tools one needs to turn an imported model into a posable figure. Studio has no rigging tools of its own, as yet.
Just about any modeling program will do, though, so long as the final result is saved in a Poser-friendly format (Wavefront .obj, preferably; 3DS Max .3ds or Lightwave .lwo might also work).
Poser itself provides all the rigging tools one needs to turn an imported model into a posable figure. Studio has no rigging tools of its own, as yet.
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