

Ended up doing color blocks instead of my usual black outlines in an attempt to make it more clear if shrunk down a lot.
I would have thought that there'd be a clear color palette for the sega genesis online, I started with Wikipedia but I don't think that was quite right? Then I found this:
http://segaretro.org/File:Mega_Drive_Palette.png
But there appears to be no "true" white?
Bah! The purist in me would have liked to make it /exactly/ the genesis palette but I think I've reached a point of diminishing returns XD
Category Artwork (Digital) / All
Species Canine (Other)
Size 184 x 184px
File Size 8.6 kB
Wow, that's got the stylized feeling of 90s adventure games, like Day of The Tentacle, Monkey's Island, King's Quest, etc. Love it!
I don't know much about -how- the genesis rendered the graphics, but that pallet looks like what you'd end up with if you layer colors which I bet that's how they got some colors. These two pages make it look far simpler than I remember:
http://en.wikipedia.org/wiki/List_o.....#Master_System
http://en.wikipedia.org/wiki/List_o.....ttes#6-bit_RGB
But then again, I do remember the color choices on the genesis looking very different than on the SNES.
You might have more colors there, it's hard to tell, and they may not be the same ones it used, but honestly it fits right in with the era and it looks good.
I'm hesitant to mention much on how the genesis processes things though, just because I remember reading somewhere about how it had a GPU or something and the SNES didn't? Maybe? Or a second CPU? Gah, I don't know anything about this stuff, and half of that was done for marketing so I can't remember a thing on what it was actually capable of doing.
I don't know much about -how- the genesis rendered the graphics, but that pallet looks like what you'd end up with if you layer colors which I bet that's how they got some colors. These two pages make it look far simpler than I remember:
http://en.wikipedia.org/wiki/List_o.....#Master_System
http://en.wikipedia.org/wiki/List_o.....ttes#6-bit_RGB
But then again, I do remember the color choices on the genesis looking very different than on the SNES.
You might have more colors there, it's hard to tell, and they may not be the same ones it used, but honestly it fits right in with the era and it looks good.
I'm hesitant to mention much on how the genesis processes things though, just because I remember reading somewhere about how it had a GPU or something and the SNES didn't? Maybe? Or a second CPU? Gah, I don't know anything about this stuff, and half of that was done for marketing so I can't remember a thing on what it was actually capable of doing.
Oh damnit, then I go and make an ass of myself and not put in the right link. The second one's supposed to be linking to the 9-bit just below 6-bit.
http://en.wikipedia.org/wiki/List_o.....ttes#9-bit_RGB
Also, in further thinking (of course after posting it), I believe the genesis was marketed as being able to handle high speed games better (Sonic obviously) with probably an extra CPU or whatever hardware they claimed made it better, but it had a less optimal color palette. The SNES couldn't do Sonic style rendering in games well, but it had a better color palette from the looks of things.
http://en.wikipedia.org/wiki/List_o.....ttes#9-bit_RGB
Also, in further thinking (of course after posting it), I believe the genesis was marketed as being able to handle high speed games better (Sonic obviously) with probably an extra CPU or whatever hardware they claimed made it better, but it had a less optimal color palette. The SNES couldn't do Sonic style rendering in games well, but it had a better color palette from the looks of things.
Thanks! Yeah I was really going for a gaming feel with this, glad it was successful!
I actually started with the wikipedia 9-bit palette but realized it lacks any kind of partially-desaturated color (like, "light gray-yellow") - which I think is because of the palette format rather than the actual game system constraints. So then I found the sega palette I linked to above but I'm puzzled that there is no true white on it - maybe that's how it is but it seems /really weird/.
I actually started with the wikipedia 9-bit palette but realized it lacks any kind of partially-desaturated color (like, "light gray-yellow") - which I think is because of the palette format rather than the actual game system constraints. So then I found the sega palette I linked to above but I'm puzzled that there is no true white on it - maybe that's how it is but it seems /really weird/.
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