
Why don't you have a seat?
Commission for
pumafgt of his escort character, Rasmus Sorensen.
I like drawing clothes so this was fun. Am going to post some WIP stuff later, but for now, I gotta go to work.

I like drawing clothes so this was fun. Am going to post some WIP stuff later, but for now, I gotta go to work.
Category Artwork (Digital) / General Furry Art
Species Tiger
Size 1280 x 985px
File Size 443.8 kB
Listed in Folders
Looks really good! Although I hope you don't mind a little constructive criticism? ^^
I just want to point out that the perspective of your most left window door is a bit weird :) unless the window door is slightly broken en is supposed to like that :)
Also, I can't stop having this feeling that your character does not fit inside your room, as if he and the room don't connect.
But for the rest it looks really good! Reminds me a bit of a screenshot inside a flash drawn point and click game. :3
I just want to point out that the perspective of your most left window door is a bit weird :) unless the window door is slightly broken en is supposed to like that :)
Also, I can't stop having this feeling that your character does not fit inside your room, as if he and the room don't connect.
But for the rest it looks really good! Reminds me a bit of a screenshot inside a flash drawn point and click game. :3
I don't notmally like critiques on commissions but i had basically free reign on this pic so i guess it's fair.
The window shouldn't be off, as i mapped it out, but it was free drawn and then coloted freely so it could've converged slightly. It may also look off because of te cropping. Out eyes tend to warp and fisheye things that are that close to edges. But, who knows, it looks okay to me so i'm not sure. I hate perspective.
Another friend also said this to me and i don't see it, so i can't figure out why or how to fix it. :/
Whatever it is it's something very subtle so i don't know that i'd be able to fix it as my friend also couldn't pinpoint it.
Thanks tho.
The window shouldn't be off, as i mapped it out, but it was free drawn and then coloted freely so it could've converged slightly. It may also look off because of te cropping. Out eyes tend to warp and fisheye things that are that close to edges. But, who knows, it looks okay to me so i'm not sure. I hate perspective.
Another friend also said this to me and i don't see it, so i can't figure out why or how to fix it. :/
Whatever it is it's something very subtle so i don't know that i'd be able to fix it as my friend also couldn't pinpoint it.
Thanks tho.
Well, I think the thing that makes us wonder about the "perspective" at that part is because of the way the window door is placed. If you compare the bottom part with the top part you might see it. The bottom part is connected to the window edges as it normally would. But the top part seems to be more inside the window than the bottom part as if it's slightly rotated :) as result the lines between your two windows have this optic \ / a bit. The upper parts of the windows -seem- wider from eachother regarding distance than the bottom parts because of that window door :)
Maybe if you rotated the window door a bit to the right and then moved it back to it's spot a bit, then I think it would've been "fixed" :) Atleast, that is what I think. (But no need to do that ofc, it's just a subtle detail :) )
(And I hate perspective too, it can completely ruin something if it's slightly off... But it can also make something look incredibly awesome if you nailed it o_o )
Hope this helps :)
Maybe if you rotated the window door a bit to the right and then moved it back to it's spot a bit, then I think it would've been "fixed" :) Atleast, that is what I think. (But no need to do that ofc, it's just a subtle detail :) )
(And I hate perspective too, it can completely ruin something if it's slightly off... But it can also make something look incredibly awesome if you nailed it o_o )
Hope this helps :)
Ok, I see it too, now... but I don't think it looks "off" at all... I see what they're talking about, and I think it's because of the edge of the window-door, is the same color/shading as the top of the window frame... and if it had just a hint of "light" on it, it would change the perspective. The perspective is correct, but because of where that edge comes out, is lined up with exactly, the top of the window frame, and is the same color, it makes it look off, but I can see that it isn't off... that would be my suggestion on fixing it, is just lightening that edge, so that it looks as though there is some form of light on the very edge of the door, so that it doesn't blend perfectly with the top of the frame.
I think this is an amazing piece, with such detail, and such rich color. I really like it! And if no one had said anything about the window-door, I wouldn't have even given it a second glance, but because of that critique, it made me look more closely, and that's the only thing, in my mind, that could be done to fix it. Otherwise, it's purr-fect!
I think this is an amazing piece, with such detail, and such rich color. I really like it! And if no one had said anything about the window-door, I wouldn't have even given it a second glance, but because of that critique, it made me look more closely, and that's the only thing, in my mind, that could be done to fix it. Otherwise, it's purr-fect!
Comments