Muirne's Last Round: http://www.furaffinity.net/view/9695727/
Mune's Last Round: http://www.furaffinity.net/view/9695715/
This is the final round still! And Muirne is up 1-0! If she wins this page she wins the tournament, but if Mune wins page three will be sudden death.
Refresher for those of you who might be new or forgot how this works over the last few weeks: Vote for your favorite competitor in the comment section below. I will tally them and whoever has the most wins this page. Whoever wins two pages wins the tournament! The loser will be too, but only in spirit. And body fat.
You can purchase additional votes at $1 a vote. PM for further details if you are interested. Purchased votes are no longer redeemable for commission options.
Voting ends Thursday at 10:00 PM EST.
Vote Tally:
Mune - 382 (+325 Purchased)
Muirne - 123 (+65 Purchased)
ROUND OVER! MUNE WINS PAGE 2! The match is now tied 1-1.
<<< PREV | FIRST | NEXT >>>
Muirne's visual design as always belongs to skidd, from his character Jasmine, and is used with full permission.
Mune's Last Round: http://www.furaffinity.net/view/9695715/
This is the final round still! And Muirne is up 1-0! If she wins this page she wins the tournament, but if Mune wins page three will be sudden death.
Refresher for those of you who might be new or forgot how this works over the last few weeks: Vote for your favorite competitor in the comment section below. I will tally them and whoever has the most wins this page. Whoever wins two pages wins the tournament! The loser will be too, but only in spirit. And body fat.
You can purchase additional votes at $1 a vote. PM for further details if you are interested. Purchased votes are no longer redeemable for commission options.
Voting ends Thursday at 10:00 PM EST.
Vote Tally:
Mune - 382 (+325 Purchased)
Muirne - 123 (+65 Purchased)
ROUND OVER! MUNE WINS PAGE 2! The match is now tied 1-1.
<<< PREV | FIRST | NEXT >>>
Muirne's visual design as always belongs to skidd, from his character Jasmine, and is used with full permission.
Category Artwork (Traditional) / Comics
Species Unspecified / Any
Size 802 x 1200px
File Size 937.8 kB
...you do realize that I stopped being financially involved at the point vote buying no longer offered commission credit? Muirne put in a massive snipe trying to defend against what she perceived to be a massive incoming counter-snipe, one that never came.
He actually blocked more than 90 people solely because they voted Muirne last round.
Anyway, sorry you're unhappy about what happened last page, and I absolutely understand where you're coming from. I hope that maybe you can see it from my point of view, that "sniping" is a relatively meaningless concept when the vote count is more than a day out of date when the voting closes; that it's very unlikely that anybody buying votes for Muirne actually wanted to give Stank money for no reason; and that Muirne has had larger last minute snipes made against her.
Anyway, sorry you're unhappy about what happened last page, and I absolutely understand where you're coming from. I hope that maybe you can see it from my point of view, that "sniping" is a relatively meaningless concept when the vote count is more than a day out of date when the voting closes; that it's very unlikely that anybody buying votes for Muirne actually wanted to give Stank money for no reason; and that Muirne has had larger last minute snipes made against her.
Technically there are rules and guidelines by which is powers function, though such things are nigh impossible to really put into play in a comic such as this. Casting powerful magic does things to one's body for example, even a kitsune has limitations and tire.
In actual roleplay, things like backlash, mana burn, and just straight failure to cast are regular occurences with any powerful spell. :)
In actual roleplay, things like backlash, mana burn, and just straight failure to cast are regular occurences with any powerful spell. :)
Well on one hand I LOVE mice and rodent preds and I'm all for rodent pred pride. But also Murine's character is a bit mean and kindof a trickster and she gobbled a good friend of mine, and I semi dislike that she doesn't really care who she kills, which I don't like. Mune seems to have alittle more honor than her and Plus i'm a fox so i gotta biased towards both species. And Mune just seems like a more deep interesting character. Though Muirne is so damn sexy when she eats someone and I love it where when Mune does it it's kinda "meh" for me.
Actually for me it's about weather or not I wanna see Muirne eaten or not. I'm neutral when it comes to Mune. So yeah I'm on the fence about the two.
Actually for me it's about weather or not I wanna see Muirne eaten or not. I'm neutral when it comes to Mune. So yeah I'm on the fence about the two.
Well when you are a mouse pred you kinda fight against the whole "mice are prey" stereotype X3 Though I'm not sure weather or not defying steroetypes is on that characters agenda or that she's just a really hungry mouse ^^; I dunno much about either character other than what's been in this series. I wish good luck to them both and may who ever can generate the most money win
So yeah, I was expecting a ridiculously huge bid to win for Mune. 190 votes purchased. This is getting ridiculous. Why doesn't the last page be just between people with money, because it's looking like people's actual votes aren't worth a damn anymore when money plays a part.
Right =/ don't get me wrong, I got nothing against you Mune. Just this VST is getting really silly now with people hating one another on voting on one or another character, and the vote purchasing that's causing a hassle on its own. I have the money, but I'm not desperate to see either character win, especially not on purchased votes.
Things like this are always going to attract some sour moods and controversy. You'll find that at any sporting event, no matter the professional level. So I was anticipating things like this to a certain degree, and honestly I haven't seen anything get out of hand. People could be friendlier, having more fun, but comment fights have been few and far between and they've all been resolved in a timely fashion, at least from what I've seen.
Vote buying is what has really gotten out of hand. Not that I'm complaining, but I do understand that it has come to overwhelm another key aspect of the tournament (the popular vote). I intended these things to work in tandem... Perhaps I over-estimated the popular vote amounts, and certainly I underestimated the vote buying amounts. If I ever do something like this again, or anybody else wants to for whatever reason, the lesson has certainly been learned.
Vote buying is what has really gotten out of hand. Not that I'm complaining, but I do understand that it has come to overwhelm another key aspect of the tournament (the popular vote). I intended these things to work in tandem... Perhaps I over-estimated the popular vote amounts, and certainly I underestimated the vote buying amounts. If I ever do something like this again, or anybody else wants to for whatever reason, the lesson has certainly been learned.
There are a few ideas that come to mind that would help either lessen the issues that came up within this VST or lessen the issues in these types of tournaments at all.
As far as the payvoting - possibly reducing the amount a payvote is worth in relation to a regular vote, but still allowing them in general - i.e. each $2, $3, or $5 spent only counts as one additional vote, yet retains its value as far as a commission credit, which brings up the next idea...
The commission credit "your money works twice as hard" is possibly the best idea you introduced. It just ended up being too much for you to handle on your own given the payvotes coming in in the early rounds. If you run a future VST, maybe you could get a small group of artists who are all interested in taking vore-related commissions, who could each be an option via payvoting?
Like...you're willing to take up to $500 worth of commissions throughout the tournament yourself, a second artist is willing to take $1,000 worth, another willing to take $250, etc. - each artist could still have their own price structure that would be public before the tournament went underway - this would allow payvotes to continue to work and still let everyone who payvoted have the feeling of "Well, the person I payvoted for didn't win, but I still got this great art out of it!" even into the later rounds.
(It's much easier to justify significant drops of money when you were going to use that money to commission art anyway and this just gives you an added incentive to do so.)
Alternatively, just what happens with the characters being a bit less drastic could also lessen any drama and comment fights. This is part of the reason I didn't join Josh's TDVT, but DID join Josh's TDVA - reformation and non-permanence were specifically added in the write-up for it, so I didn't have to worry about something happening with my character that I really didn't want to see or think about having happened. It may lessen just how much suspense could be created in certain scenarios, but would also practically eliminate bad blood between anyone.
One thing I DO like regardless of outcome is that there wasn't a straight-up ban on campaigning for your character of choice, a la Damien's Tournament. If you're not even allowed to go on messenger and say "hey, I'm in this vore thing and I'd really like to win because I'd get more art of me, could you throw a vote my way" then it's kinda hard to get emotionally attached and drum up interest in the tournament.
Don't know how much, if any of this, will be taken seriously since most of the initial drama stemmed from me anyway but it might end up making sure that this bout of drama is the last one.
As far as the payvoting - possibly reducing the amount a payvote is worth in relation to a regular vote, but still allowing them in general - i.e. each $2, $3, or $5 spent only counts as one additional vote, yet retains its value as far as a commission credit, which brings up the next idea...
The commission credit "your money works twice as hard" is possibly the best idea you introduced. It just ended up being too much for you to handle on your own given the payvotes coming in in the early rounds. If you run a future VST, maybe you could get a small group of artists who are all interested in taking vore-related commissions, who could each be an option via payvoting?
Like...you're willing to take up to $500 worth of commissions throughout the tournament yourself, a second artist is willing to take $1,000 worth, another willing to take $250, etc. - each artist could still have their own price structure that would be public before the tournament went underway - this would allow payvotes to continue to work and still let everyone who payvoted have the feeling of "Well, the person I payvoted for didn't win, but I still got this great art out of it!" even into the later rounds.
(It's much easier to justify significant drops of money when you were going to use that money to commission art anyway and this just gives you an added incentive to do so.)
Alternatively, just what happens with the characters being a bit less drastic could also lessen any drama and comment fights. This is part of the reason I didn't join Josh's TDVT, but DID join Josh's TDVA - reformation and non-permanence were specifically added in the write-up for it, so I didn't have to worry about something happening with my character that I really didn't want to see or think about having happened. It may lessen just how much suspense could be created in certain scenarios, but would also practically eliminate bad blood between anyone.
One thing I DO like regardless of outcome is that there wasn't a straight-up ban on campaigning for your character of choice, a la Damien's Tournament. If you're not even allowed to go on messenger and say "hey, I'm in this vore thing and I'd really like to win because I'd get more art of me, could you throw a vote my way" then it's kinda hard to get emotionally attached and drum up interest in the tournament.
Don't know how much, if any of this, will be taken seriously since most of the initial drama stemmed from me anyway but it might end up making sure that this bout of drama is the last one.
Those are all good ideas, many of which I actually have already considered.
For example, the reason vote buy-in was set at $1 a vote instead of $10 a vote, like I had it initially, was because I believe $1 leads to more money coming my way. But aside from that, I thought I would be getting slightly higher vote averages from the comment sections (these last few pages have been amazing, but some of the earlier matches are considerably below my estimations) and I certainly didn't expect the amounts of money being spent to be so high, even when the redeemable commission option was in place. I probably should have shut it down earlier than I did, actually... But there are a lot of lessons to learn here.
As for the reformation thing, that was an intentional non-inclusion on my part. I think it's more dramatic this way. If you're a fan of reforming you can always pretend it happens off-panel. ;) I know people get connected to these characters (more than they probably should), but honestly that's not my problem. Sensitivity is a two-way street and there's a point where people have to acknowledge they're being egregious in their demands. If you don't want your character to die that's fine, then don't enter them in the tournament. If seeing characters die (characters that will be back in other non-associated artwork as if they really did reform behind-the-scenes, mind you) does bother you than you don't have to look. I may sound a bit brutal here- I'm not insinuating I don't care about other people's concerns and I can certainly respect the point of view relating to non-permanent scenarios- but this is a situation where there is no right answer for everybody. So I have to be a little firm about where I drew the line with this particular, isolated project. I really am sorry if you've been upset by this (not just you Mew, whoever is reading this), but if you can learn to accept, adjust, and adapt to those feelings because of this and become a stronger person then I'll prefer that possible outcome to cautious sensitivity any time.
Other options to fix voting include the obvious omitting of vote-buying, a buying limit, an earnings system that's perhaps more balanced by requiring those who wish to acquire more votes to do something more than just contribute money, a weighted vote (where popular accounts for a percentage and purchased votes another), and even a raffle because why not. But luckily none of that will be necessary for my next project...
The next project will also make direct-inbox campaigning illegal. I don't have a problem with journals, and what you do on IMs is your own business, but I don't want to see people getting pestered with notes and shouts and emails and what not over this.
For example, the reason vote buy-in was set at $1 a vote instead of $10 a vote, like I had it initially, was because I believe $1 leads to more money coming my way. But aside from that, I thought I would be getting slightly higher vote averages from the comment sections (these last few pages have been amazing, but some of the earlier matches are considerably below my estimations) and I certainly didn't expect the amounts of money being spent to be so high, even when the redeemable commission option was in place. I probably should have shut it down earlier than I did, actually... But there are a lot of lessons to learn here.
As for the reformation thing, that was an intentional non-inclusion on my part. I think it's more dramatic this way. If you're a fan of reforming you can always pretend it happens off-panel. ;) I know people get connected to these characters (more than they probably should), but honestly that's not my problem. Sensitivity is a two-way street and there's a point where people have to acknowledge they're being egregious in their demands. If you don't want your character to die that's fine, then don't enter them in the tournament. If seeing characters die (characters that will be back in other non-associated artwork as if they really did reform behind-the-scenes, mind you) does bother you than you don't have to look. I may sound a bit brutal here- I'm not insinuating I don't care about other people's concerns and I can certainly respect the point of view relating to non-permanent scenarios- but this is a situation where there is no right answer for everybody. So I have to be a little firm about where I drew the line with this particular, isolated project. I really am sorry if you've been upset by this (not just you Mew, whoever is reading this), but if you can learn to accept, adjust, and adapt to those feelings because of this and become a stronger person then I'll prefer that possible outcome to cautious sensitivity any time.
Other options to fix voting include the obvious omitting of vote-buying, a buying limit, an earnings system that's perhaps more balanced by requiring those who wish to acquire more votes to do something more than just contribute money, a weighted vote (where popular accounts for a percentage and purchased votes another), and even a raffle because why not. But luckily none of that will be necessary for my next project...
The next project will also make direct-inbox campaigning illegal. I don't have a problem with journals, and what you do on IMs is your own business, but I don't want to see people getting pestered with notes and shouts and emails and what not over this.
You're definitely right on the $1 vs. $10 issue. Which leads me to believe the happy medium is somewhere in between. I know that what I spent thus far is about what I had planned on as far as how many ideas I wanted to have you do art-wise, so I probably would have spent the same amount, it just would have been a more careful consideration on which rounds.
I totally understand your take on the reformation thing and I don't take what you said as brutal. Two sides to that coin and such, as you said. I know for a fact that's not Roco's concern, since he's drawn, both publically and privately, a shitload of perma. I think "if you don't want your character to die that's fine, then don't enter them in the tournament" could also be extended to "if your character is pred-only, don't enter them in a tournament where they have a significant chance of ending up as a prey at some point."
(For lulz, imagine a tournament like this where the contestants had to agree not to use their entered character anymore, in any capacity, if they were to lose somewhere along the way. Now THAT would cause some drama.)
It sounds like you have things pretty well figured out for your next project. Drama or not it'll be interesting to see just how much excitement gets whipped up over it.
I totally understand your take on the reformation thing and I don't take what you said as brutal. Two sides to that coin and such, as you said. I know for a fact that's not Roco's concern, since he's drawn, both publically and privately, a shitload of perma. I think "if you don't want your character to die that's fine, then don't enter them in the tournament" could also be extended to "if your character is pred-only, don't enter them in a tournament where they have a significant chance of ending up as a prey at some point."
(For lulz, imagine a tournament like this where the contestants had to agree not to use their entered character anymore, in any capacity, if they were to lose somewhere along the way. Now THAT would cause some drama.)
It sounds like you have things pretty well figured out for your next project. Drama or not it'll be interesting to see just how much excitement gets whipped up over it.
I'm going to add two things here:
1. I did not make a payvote purchase here, for those that think I did, and currently do not believe I will be doing so. (Apparently someone already did in a rather large sum.)
2. For the people that are griping about how the tournament is being completely influenced by the payvotes and nothing else, I'm doing a full breakdown of regular votes vs. payvotes, to see how many rounds were altered by payment.
FIRST ROUND:
Jitters vs. Muirne Page 1:
Jitters - 24 natural + 111 pay = 135, Muirne 26 natural + 140 pay. Muirne would have won naturally and still won.
Jitters vs. Muirne Page 2:
Jitters - 24 natural + 150 pay = 174, 27 natural + 156 pay = 183. Muirne would have won naturally and still won.
Surge vs. Rotto Page 1:
Surge - 27 natural + 10 pay = 37; Rotto 32 natural + 40 pay = 72. Rotto would have won naturally and still won.
Surge vs. Rotto Page 2:
Surge - 22 natural + 52 pay = 74; Rotto 20 natural + 20 pay = 40. Surge would have won naturally and still won.
Surge vs. Rotto Round 3:
Surge - 18 natural + 25 pay = 43; Rotto 23 + 150 pay = 173. Rotto would have won naturally and still won.
Bug vs. Artemis Round 1:
Bug - 11 natural, Artemis 7 natural. No payvotes.
Bug vs. Artemis Round 2:
Bug - 10 natural, Artemis 6 natural + 15 pay = 21. This round was influenced by payvoting.
Bug vs. Artemis Round 3:
Bug - 16 natural + 20 pay = 36; Artemis 6 natural + 10 pay = 16. Bug would have won naturally and still did, meaning the prior round being purchased via payvote did not cause harm as the person who won overall via payvoting still won.
Lilian vs. Mune Round 1:
Lilian - 11 natural + 15 pay = 26; Mune - 30 natural + 20 pay = 50. Mune did not need payvotes to win.
Lilian vs. Mune Round 2:
Lilian - 24 natural + 60 pay = 84; Mune - 47 natural + 100 pay = 147. Mune would have won without payvotes and still did.
SEMI-FINALS:
Mune vs. Bug Page 1:
Mune 20 natural + 30 pay; Bug 10 natural. Mune would have won without payvotes and still did.
Mune vs. Bug Page 2:
Mune 21 natural + 60 pay = 81; Bug 9 natural + 101 pay = 110. This round was influenced by payvoting.
Mune vs. Bug Page 3:
Mune 40 natural + 30 pay = 70; Bug 10 natural, no pay. Mune would have won naturally and still did. The payvoting from the last round did not influence the overall course of the match. *Note - this is the point where payvote commission credits were disabled.
Muirne vs. Rotto Page 1:
Muirne - 29 natural + 53 pay = 82; Rotto 30 natural + 35 pay = 65. This round was influenced by payvoting, although Roco's win would have been by a mere one vote without payvotes.
Muirne vs. Rotto Page 2:
Muirne - 26 natural, 183 pay = 209; Rotto 27 natural + 225 pay = 252. Rotto would have won (by one) without payvotes and still won.
Muirne vs. Rotto Page 3:
Muirne - 98 natural + 105 pay = 203; Rotto 109 natural + 70 pay = 179. This was the first, and is currently the only instance, where payvotes decided the outcome of the match. *Note - this is the point where payvote commission credits were disabled, and Muirne and I agreed not to payvote ourselves, while others were able to do so.
FINALS:
Muirne vs. Mune Page 1:
Muirne - 69 natural + 149 purchased = 210; Mune - 79 natural, 25 pay = 104. This round was influenced by payvoting.
The current round, as it stands right now at 10:45 AM:
Muirne 51 natural + 35 pay = 86, Mune - 57 natural + 190 pay = 247. Mune is aheaad both with and without payvotes.
So for everyone who is griping about the payvote structure - while a few individual round outcomes have been determined by the payvotes, only one full match's outcome has been altered because of payvotes. Do with that what you will.
1. I did not make a payvote purchase here, for those that think I did, and currently do not believe I will be doing so. (Apparently someone already did in a rather large sum.)
2. For the people that are griping about how the tournament is being completely influenced by the payvotes and nothing else, I'm doing a full breakdown of regular votes vs. payvotes, to see how many rounds were altered by payment.
FIRST ROUND:
Jitters vs. Muirne Page 1:
Jitters - 24 natural + 111 pay = 135, Muirne 26 natural + 140 pay. Muirne would have won naturally and still won.
Jitters vs. Muirne Page 2:
Jitters - 24 natural + 150 pay = 174, 27 natural + 156 pay = 183. Muirne would have won naturally and still won.
Surge vs. Rotto Page 1:
Surge - 27 natural + 10 pay = 37; Rotto 32 natural + 40 pay = 72. Rotto would have won naturally and still won.
Surge vs. Rotto Page 2:
Surge - 22 natural + 52 pay = 74; Rotto 20 natural + 20 pay = 40. Surge would have won naturally and still won.
Surge vs. Rotto Round 3:
Surge - 18 natural + 25 pay = 43; Rotto 23 + 150 pay = 173. Rotto would have won naturally and still won.
Bug vs. Artemis Round 1:
Bug - 11 natural, Artemis 7 natural. No payvotes.
Bug vs. Artemis Round 2:
Bug - 10 natural, Artemis 6 natural + 15 pay = 21. This round was influenced by payvoting.
Bug vs. Artemis Round 3:
Bug - 16 natural + 20 pay = 36; Artemis 6 natural + 10 pay = 16. Bug would have won naturally and still did, meaning the prior round being purchased via payvote did not cause harm as the person who won overall via payvoting still won.
Lilian vs. Mune Round 1:
Lilian - 11 natural + 15 pay = 26; Mune - 30 natural + 20 pay = 50. Mune did not need payvotes to win.
Lilian vs. Mune Round 2:
Lilian - 24 natural + 60 pay = 84; Mune - 47 natural + 100 pay = 147. Mune would have won without payvotes and still did.
SEMI-FINALS:
Mune vs. Bug Page 1:
Mune 20 natural + 30 pay; Bug 10 natural. Mune would have won without payvotes and still did.
Mune vs. Bug Page 2:
Mune 21 natural + 60 pay = 81; Bug 9 natural + 101 pay = 110. This round was influenced by payvoting.
Mune vs. Bug Page 3:
Mune 40 natural + 30 pay = 70; Bug 10 natural, no pay. Mune would have won naturally and still did. The payvoting from the last round did not influence the overall course of the match. *Note - this is the point where payvote commission credits were disabled.
Muirne vs. Rotto Page 1:
Muirne - 29 natural + 53 pay = 82; Rotto 30 natural + 35 pay = 65. This round was influenced by payvoting, although Roco's win would have been by a mere one vote without payvotes.
Muirne vs. Rotto Page 2:
Muirne - 26 natural, 183 pay = 209; Rotto 27 natural + 225 pay = 252. Rotto would have won (by one) without payvotes and still won.
Muirne vs. Rotto Page 3:
Muirne - 98 natural + 105 pay = 203; Rotto 109 natural + 70 pay = 179. This was the first, and is currently the only instance, where payvotes decided the outcome of the match. *Note - this is the point where payvote commission credits were disabled, and Muirne and I agreed not to payvote ourselves, while others were able to do so.
FINALS:
Muirne vs. Mune Page 1:
Muirne - 69 natural + 149 purchased = 210; Mune - 79 natural, 25 pay = 104. This round was influenced by payvoting.
The current round, as it stands right now at 10:45 AM:
Muirne 51 natural + 35 pay = 86, Mune - 57 natural + 190 pay = 247. Mune is aheaad both with and without payvotes.
So for everyone who is griping about the payvote structure - while a few individual round outcomes have been determined by the payvotes, only one full match's outcome has been altered because of payvotes. Do with that what you will.
The maths don't lie.
Things COULD have gotten out of hand, but they didn't. Why? Well statistics will indicate that the side with the majority of popular support will, by nature of having more backers, also have a larger pool of money and influence to work with. Although the minority side will be louder and flashier in their support, which they naturally must be in order to gain lost ground, the majority, if given the opportunity, will still be able to counter their efforts with relative ease. The wider the margin the greater the chances that the majority will have an advantage in funding and resources. Once again, the parallels drawn between the -VST- and recent US Presidential election are uncanny.
Now obviously this isn't always the guaranteed case, especially when using such a relatively small sampling sizes as we have here (no offense to all you guys, but you don't number in the hundreds of thousands likely needed to properly nullify the influence of one rogue moneybags should he appear). So though math is on my side, these are just averages and averages are not a scientific law, and accordingly things will have to be adjusted next time around to properly protect the integrity of the vote...
Things COULD have gotten out of hand, but they didn't. Why? Well statistics will indicate that the side with the majority of popular support will, by nature of having more backers, also have a larger pool of money and influence to work with. Although the minority side will be louder and flashier in their support, which they naturally must be in order to gain lost ground, the majority, if given the opportunity, will still be able to counter their efforts with relative ease. The wider the margin the greater the chances that the majority will have an advantage in funding and resources. Once again, the parallels drawn between the -VST- and recent US Presidential election are uncanny.
Now obviously this isn't always the guaranteed case, especially when using such a relatively small sampling sizes as we have here (no offense to all you guys, but you don't number in the hundreds of thousands likely needed to properly nullify the influence of one rogue moneybags should he appear). So though math is on my side, these are just averages and averages are not a scientific law, and accordingly things will have to be adjusted next time around to properly protect the integrity of the vote...
*F5ing payvote totals*
HOLY SHIT!
Mune had 57 natural and Muirne had 58 natural. This is the first time where a payvote changed the outcome -against- Muirne. although much like Muirne vs. Roco Round 1, it was only in a case where the natural vote total would have been off by one.
I have a feeling Muirne's backers decided to take a tactical loss here to conserve resources for the final round, after having seen what payvotes were put in earlier. While I may have issues with some things this VST has brought on...I must say that I admire what appears to be rather tactically sound strategy, even when it comes from an opponent.
This final's gonna be insane no matter WHO wins it.
HOLY SHIT!
Mune had 57 natural and Muirne had 58 natural. This is the first time where a payvote changed the outcome -against- Muirne. although much like Muirne vs. Roco Round 1, it was only in a case where the natural vote total would have been off by one.
I have a feeling Muirne's backers decided to take a tactical loss here to conserve resources for the final round, after having seen what payvotes were put in earlier. While I may have issues with some things this VST has brought on...I must say that I admire what appears to be rather tactically sound strategy, even when it comes from an opponent.
This final's gonna be insane no matter WHO wins it.
Hehe, funny how everyone griped about Muirne getting a pay sniper vote and Mune comes out of the blue with a crazy amount. Now this is just my two bits seeing as you racked up quite a good bank with this now (you lucky SOB XD) seeing as the next one is the grand final, maybe pay vote should not count or have another meaning, like it isn't added to the vote but getting more pay votes adds something else to the outcome...or something like that. It would shut people up about the snipers thats for sure.
This is true...and I do respect ya for sticking to your guns. Just really is silly how people are takeing this way too far. Yeah its cool you're makeing a bunch of cash...but some people, tossing a ton of money just so a friend can win, and then the people griping about the pay votes...really gets old...ah well. Hopefully no matter who wins people won't start wanting to hang one another clameing of cheating.
I agree. I don't want anybody to get any hard feelings over this... but I'm not forcing anybody to manipulate the system. I don't like that it's so easily manipulated, but that doesn't mean people have to do what they're doing or react so personally to it.
Oh I know you don't have a hand in that and you've stated before, this was to make a bit of money. Just some have made or think its personal just to see a friend win. Pretty much like the contest I was in a few months ago, people took a fun idea and made it personal because things didn't go their way and spoiled the fun for me and I got cheated in the end because of it all. Some people just...meh, just don't know what to say other than they need to step back from things.
FA+


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