
First in a series of five commissions for
SilverFlame. This one's of his Arcticuno character Aria. She's a fighter, well known for doing particularly poorly in fighting tournaments, but continues to try anyway. Anyway, it looks like she's been given a little bit of a boost this time from a fellow Arcticuno. Poor Flare doesn't really stand a chance this year I don't think c.c.
Part I: http://www.furaffinity.net/view/3665544/
Part II: http://www.furaffinity.net/view/3698530/
Part III: http://www.furaffinity.net/view/3980835/
Part IV: http://www.furaffinity.net/view/4236097/
Part V: http://www.furaffinity.net/view/4283903
Aria <<< PREV | FIRST | NEXT >>>

Part I: http://www.furaffinity.net/view/3665544/
Part II: http://www.furaffinity.net/view/3698530/
Part III: http://www.furaffinity.net/view/3980835/
Part IV: http://www.furaffinity.net/view/4236097/
Part V: http://www.furaffinity.net/view/4283903
Aria <<< PREV | FIRST | NEXT >>>
Category All / Macro / Micro
Species Unspecified / Any
Size 960 x 1280px
File Size 1.26 MB
http://us.vclart.net/vcl/Artists/Ul.....a/index01.html
this comic cetas onjoy the hot growy Articuno girl.
this comic cetas onjoy the hot growy Articuno girl.
Oh how I love all the details you patiently added to this picture. The buildings have an accurate perspective (did you make this city in Google's Sketch Up or something similar?), you took the effort to draw every single person in the stadium, the little opponent pokémon AND a trainer/judge dressed in black running. Her foot sunk on the stadium's field draws my eyes to admire it, and last but not least, what a great pose that is. I also love the growth sequence.
I'm horribly picky for favs, but you have something unique, something very few artists understand: perspective and proportion. You know the size of things.
So even though your drawing needs polish and I'd normally not put this in my favs, this just deserves it.
See, I'll tell you why I'm so impressed by your attention to both details and the proportions and size of everything: even top artists make mistakes with proportion. Look at this picture by Kaji:
http://www.furaffinity.net/view/3832289
Well, the coloring and sketching of him are in another league, I think you'll agree that there's no comparison with yours, which is much simpler; yet he made mistakes with scale, mistakes you don't make (see my comment on his drawing for details).
So right there you have a great strength.
Your style is also much different to that of most macro artists, I _adore_ that you're not infatuated with violence. From what I've seen, most of your creatures have an aura of serenity and elegance, they are not really out there to destroy, the city was just there in their path, and they honor it with their presence. Wonderful. Your drawings are at the brink of being poetry, they just need a little push, practice here and there with texture and lightning, but you're in the right path.
If one day your to-do list becomes a bit more free, I'll be saving to make you a huge commision, oh yes I will :} a generous one.
Best of lucks to you, you have a fan.
I'm horribly picky for favs, but you have something unique, something very few artists understand: perspective and proportion. You know the size of things.
So even though your drawing needs polish and I'd normally not put this in my favs, this just deserves it.
See, I'll tell you why I'm so impressed by your attention to both details and the proportions and size of everything: even top artists make mistakes with proportion. Look at this picture by Kaji:
http://www.furaffinity.net/view/3832289
Well, the coloring and sketching of him are in another league, I think you'll agree that there's no comparison with yours, which is much simpler; yet he made mistakes with scale, mistakes you don't make (see my comment on his drawing for details).
So right there you have a great strength.
Your style is also much different to that of most macro artists, I _adore_ that you're not infatuated with violence. From what I've seen, most of your creatures have an aura of serenity and elegance, they are not really out there to destroy, the city was just there in their path, and they honor it with their presence. Wonderful. Your drawings are at the brink of being poetry, they just need a little push, practice here and there with texture and lightning, but you're in the right path.
If one day your to-do list becomes a bit more free, I'll be saving to make you a huge commision, oh yes I will :} a generous one.
Best of lucks to you, you have a fan.
Oh wow. First off let me thank you for putting so much time into critiquing my work. It's very rare I get anyone put that much effort into a reply. I find it interesting that you mention Google sketchup actually, as I've never used it any picture besides this one, and even that I only used for the stadium, as drawing curves in perspective is annoying. Anyway, the buildings themselves were a mix of techniques like I normally do for city based pictures.
I'll always happily admit that I'm not a fantastic artist of any kind. Particularly when compared to the likes of Kaji. My drawings are generally a lot more procedurally composed rather than painted in the way that his are, and I'm miles behind in terms of colouring and shading ability. I'm glad you think my perspective work is consistant though. Its something I generally notice as being off in a picture, when I'm working on it.
The other thing is that yeah. Most my pictures aren't violent at all, and even if there is something rampaging in a city, or on a planet in the case of a few of my pictures, I try to make sure the emphasis isn't on destruction, but more on them having fun. The other thing is, I obviously don't draw anything adult themed either, and I definitely don't plan to. I like to keep my work PG themed across all themes (Nudity, Violence, etc...).
My to do list is posted on the most recent journal for all to see, so its easy to see how my list is doing. I'm working on art absolutely every day without fail though, so with any luck I'll be able to keep chipping away at that.
Anyway, thanks a lot! Hopefully you'll like all the work that I've got coming up too.
I'll always happily admit that I'm not a fantastic artist of any kind. Particularly when compared to the likes of Kaji. My drawings are generally a lot more procedurally composed rather than painted in the way that his are, and I'm miles behind in terms of colouring and shading ability. I'm glad you think my perspective work is consistant though. Its something I generally notice as being off in a picture, when I'm working on it.
The other thing is that yeah. Most my pictures aren't violent at all, and even if there is something rampaging in a city, or on a planet in the case of a few of my pictures, I try to make sure the emphasis isn't on destruction, but more on them having fun. The other thing is, I obviously don't draw anything adult themed either, and I definitely don't plan to. I like to keep my work PG themed across all themes (Nudity, Violence, etc...).
My to do list is posted on the most recent journal for all to see, so its easy to see how my list is doing. I'm working on art absolutely every day without fail though, so with any luck I'll be able to keep chipping away at that.
Anyway, thanks a lot! Hopefully you'll like all the work that I've got coming up too.
Hello again Stampy.
I was presenting your work to a friend and he pointed out something I hadn't noticed at first. There is actually one mistake with the perspective, a pretty large one at that but I didn't notice it until he pointed it out o_O (which comes to show how selective my attention is for these issues).
The buildings in your city have a clear vanishing point near the center of the image, right?. Well, if you're using that vanishing point, everything must make use of it to be consistent, but turns out the huge anthro articuno seems to have been made with a different vanishing point in mind, one located roughly between her breasts :P
If she had been drawn with the same vanishing point than the buildings, then the concavities of her clothes should go on the opposite direction, the lines should be curved like:
...---''''''''''''---... instead of ---...____...---
And becoming more
the closer they are to the vanishing point (for example in her shorts).
He also pointed out that the people in the stadium look too static, that they should be running; I told him the growth happened really quickly but even if it happened in a couple seconds, a few persons near the stairs should've started running, I suppose.
That's all the new things I've found out for now :)
I'm glad you appreciate my comments.
*bows*
I was presenting your work to a friend and he pointed out something I hadn't noticed at first. There is actually one mistake with the perspective, a pretty large one at that but I didn't notice it until he pointed it out o_O (which comes to show how selective my attention is for these issues).
The buildings in your city have a clear vanishing point near the center of the image, right?. Well, if you're using that vanishing point, everything must make use of it to be consistent, but turns out the huge anthro articuno seems to have been made with a different vanishing point in mind, one located roughly between her breasts :P
If she had been drawn with the same vanishing point than the buildings, then the concavities of her clothes should go on the opposite direction, the lines should be curved like:
...---''''''''''''---... instead of ---...____...---
And becoming more
the closer they are to the vanishing point (for example in her shorts).
He also pointed out that the people in the stadium look too static, that they should be running; I told him the growth happened really quickly but even if it happened in a couple seconds, a few persons near the stairs should've started running, I suppose.
That's all the new things I've found out for now :)
I'm glad you appreciate my comments.
*bows*
Heh, your friend is a lot more observant than I am, that's for sure, I'd never have noticed that. I know exactly what you mean though. I'll try to take note of this for future pictures, as its something I've barely considered in the past. As for the people running away in the stands though, there are people down there.. Just probably not enough. I didn't want to fill the stairs too making them impossible to see. You should be able to see them in the higher resolution version of the picture: http://stampydragon.com/Images/Stam.....0AriaHiRes.jpg
Anyway, thanks once again for the in-depth analysis, it goes to show you spend a LOT more time looking at my drawings than I ever expected people to.
Stampy
Anyway, thanks once again for the in-depth analysis, it goes to show you spend a LOT more time looking at my drawings than I ever expected people to.
Stampy
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