Vore Sound Assets FAQ
4 years ago
Just because I get asked this a lot, I want to clarify:
When I put that disclaimer on my sound assets that says "if you're going to use it for something really profitable or with a lot of money involved then asking or discussing it with me would be nice", that is mostly just a disclaimer so that if a large game studio or movie studio or something wants to use my sounds, they can't just steal them outright. I'm imagining large-scale games or someone who has a patreon with thousands of dollars a month or something. Something where my audio is a significant part of something that is generating a ton of money.
If you're making a little vore game? Animation? Doing some commissions? That's all fine! Projects that are generally within vore circles on FA/Eka's and the like, and going to stay there, you're totally fine to use my sound assets for that. I mainly just put them out so people would have more to work with! I just had to put that vague disclaimer there on the off-chance that some big-shot people are going to grab my sounds for whatever reason, stick them in some triple-A project, and make a ton of money. If someone was gonna do that, then I'd like, at least want some sort of licensing fee. :B I'd be surprised if a video game studio did that anyway, because they wouldn't want to open themselves up to lawsuits or anything.
I guess a better way to put it is, if you're making a large, commercial, polished project that's going to be sold in mass, like a Milia Wars or a Chrono O'Clock, then maybe talk to me. In that scenario, I'm sure you'd probably rather everything be laid out and secure, and that there's no miscommunication, right? But if you're making a game for fun, or doing one-offs or your own personal projects then yeah, go ahead. Attribution is nice but not strictly necessary. Shrug! Projects within furry/vore circles are all good, and they're the reason I released those sounds for usage in the first place!
I hope that clears things up. I get a lot of messages asking if someone can use the assets I've put out for their own small thing, and it's like yeah, of course, haha. x3 We're all furry types, I can't think of many people at all that are making Huge Amounts Of Money that I'd want to go after. x3 A more formal "pay what you want" system might be an option in the future, just to alleviate people's concerns about misuse, buuuuuuut I'm not really there yet.
Any questions, let me know!
Edit: Just in case it comes up, this journal is in reference to the things in my Sound Assets folder. Any audio I have made on commission is NOT something people can freely use. You need to ask for permission for that and it is up to the discretion of me and the commissioner.
When I put that disclaimer on my sound assets that says "if you're going to use it for something really profitable or with a lot of money involved then asking or discussing it with me would be nice", that is mostly just a disclaimer so that if a large game studio or movie studio or something wants to use my sounds, they can't just steal them outright. I'm imagining large-scale games or someone who has a patreon with thousands of dollars a month or something. Something where my audio is a significant part of something that is generating a ton of money.
If you're making a little vore game? Animation? Doing some commissions? That's all fine! Projects that are generally within vore circles on FA/Eka's and the like, and going to stay there, you're totally fine to use my sound assets for that. I mainly just put them out so people would have more to work with! I just had to put that vague disclaimer there on the off-chance that some big-shot people are going to grab my sounds for whatever reason, stick them in some triple-A project, and make a ton of money. If someone was gonna do that, then I'd like, at least want some sort of licensing fee. :B I'd be surprised if a video game studio did that anyway, because they wouldn't want to open themselves up to lawsuits or anything.
I guess a better way to put it is, if you're making a large, commercial, polished project that's going to be sold in mass, like a Milia Wars or a Chrono O'Clock, then maybe talk to me. In that scenario, I'm sure you'd probably rather everything be laid out and secure, and that there's no miscommunication, right? But if you're making a game for fun, or doing one-offs or your own personal projects then yeah, go ahead. Attribution is nice but not strictly necessary. Shrug! Projects within furry/vore circles are all good, and they're the reason I released those sounds for usage in the first place!
I hope that clears things up. I get a lot of messages asking if someone can use the assets I've put out for their own small thing, and it's like yeah, of course, haha. x3 We're all furry types, I can't think of many people at all that are making Huge Amounts Of Money that I'd want to go after. x3 A more formal "pay what you want" system might be an option in the future, just to alleviate people's concerns about misuse, buuuuuuut I'm not really there yet.
Any questions, let me know!
Edit: Just in case it comes up, this journal is in reference to the things in my Sound Assets folder. Any audio I have made on commission is NOT something people can freely use. You need to ask for permission for that and it is up to the discretion of me and the commissioner.
If I end up using them and the games generates money, I'll make sure to offer compensation and credit you! Your work's your work, after all!
Only thing I won't do is go back and fix some of the old ones that need EQ work to take out high-end noise, haha
Any work to those things, you gotta do yourseeeeeeeeelf, but they're there for you to use!
Other stuff, I usually use other things to make the sounds! Which varies based on what I recorded. x3
Anyway yeah you're still fine
But if you cleared it with him then I'm all good, haha
If any links are broken make sure to let me know, haha