I'm thinking about commissions...
4 years ago
Nice to meet you.
The year is changing and I'm considering starting commissions. I can't do it until I finish everything I'm working on.
There are so many things I don't know that I won't be able to do right away, but I'll be gathering information.
What I would like to know is how much my work costs overseas.
I did a quick search and found out that shipping to the U.S. costs more than $230, plus customs and other fees.
Also, if you are shipping from Japan, there is a possibility that the piece will not pass through customs if it has sexual parts.
Also, if the model is a copyrighted model owned by an individual, there is no problem, but if the model is a game character, TV show, movie, etc. that cannot be copyrighted, it cannot be created.
There are many problems like this. Sending from Japan to overseas is not an easy task. If someone living in Japan could help with the accounting, shipping, and mediation, it would be a little closer to becoming a reality.
There are so many things I don't know that I won't be able to do right away, but I'll be gathering information.
What I would like to know is how much my work costs overseas.
I did a quick search and found out that shipping to the U.S. costs more than $230, plus customs and other fees.
Also, if you are shipping from Japan, there is a possibility that the piece will not pass through customs if it has sexual parts.
Also, if the model is a copyrighted model owned by an individual, there is no problem, but if the model is a game character, TV show, movie, etc. that cannot be copyrighted, it cannot be created.
There are many problems like this. Sending from Japan to overseas is not an easy task. If someone living in Japan could help with the accounting, shipping, and mediation, it would be a little closer to becoming a reality.
FA+

Try shipping to Canada then the United States. I know a person whom does this
How does one begin a commission with you? Should we message with private notes?
However, I have no advice I can give you on selling your work overseas, except to limit your slots carefully so you don't end up promising more than you can comfortably produce in a year.
Do not create copyrighted characters (for example, Minnie Mouse.) Not even as "fan art." Limit yourself to original characters. You can use your fan art pieces as examples of your work, but the stuff you sell should be 100% original to avoid copyright issues.