Long-term art plans incl. Patreon
3 years ago
Hello all!
I've pondered the orb for some time and I've made some plans for the future, which I'll explain below:
PATREON
Recently I had a major breakthrough with frame-by-frame animations.
My recent uploadwas a test to see if I can pull them off using rendered scenes in the background and I'm quite satisfied with the result despite the many errors and setbacks I went through to get it done.
One thing I've learned is that I need to upscale them like 1.5x - 2x . Minor movements are a bitch to animate when transformations are limited to a minimum of 1 pixel in any direction.
I plan to do more of these animations and because they take so long to make, I've decided to make them a temporary Patreon exclusive.
You've probably seen other artists do this model, where they would post an art piece on their Patreon and then post it on their social media after X amount of time.
That's what I intend to do with animations, but I'll do it as a pay-per-view thing in stead of monthly sub... My art schedule is too inconsistent and I don't want to unintentionally rip people off.
I'm still trying to figure out how the tier system works on Patreon, but if possible this is how I want to do it (prices are not official, they're put there as an example) :
Tier I : Animation loop - 6$ (delayed for 1 month on SM)
Tier II : Animation loop with climax scene attached - 10$ (delayed for 1 month on SM)
Tier III : Short movie involving a comic-style intro and multiple sex scenes - 24$ (delayed for 2 months on SM)
I'm open to opinions on this, positive or negative. I'm curious what you guys think about this, considering many of you have asked me why I've never set up a Patreon before (the short answer to which is I'm inconsistent as fuk boii)
I will work on another animation soon which I intend to color and shade just so I can test Patreon.
If I gain enough experience doing these over time I could start animating stuff without the use of background renders and that's one thing I'm really looking forward to.
3D ANIMATIONS ARE SADLY NOT HAPPENING
While I was animating the background render for my FBF animation, I found out that Cinema 4D is absolutely horrible for animations.
There is an option in almost all 3D software that have rigging, where you can make a hierarchy of bones (IK chain) move in a certain direction by following a point (shoulder - > elbow -> hand for example).
I've noticed that the rigs I would require to make proper animations would not function properly if I decided to attach said points to something.
Example : IK chain of a shoulder -> hand, where the hand point would be attached to the waist of another character.
Bug : Cinema 4D cannot calculate the positioning of the bones properly and you get a 0.5 second delay between the arm+forearm bones and the hand, so the hand would be fixed in place but the wrist would be shifting uncontrollably, breaking the mesh.
Considering I only know how to use C4D and learning another software like Blender would take me years to master, I've decided to give up my attempts at animating in C4D... at least until Maxon decides to address the problem.
They have the same mentality as Adobe where they'd fix or improve the bare minimum of issues from previous versions just so they can get your money for the new release / next month in the subscription , so animations might not be an option for another decade.
BRINGING BACK ARVIONS
I stopped drawing one of the species responsible for my growth as an artist around 2013-2018 because of their outdated anatomy and 3D models.
I've been on the fence about getting them back in the scene because I've been focused on expanding seyloid lore. It's been quite a few years since I started doing that and I'm still nowhere close to having a consistent background for them.
I think it's best I diversify my content a bit in stead of focusing entirely on a single species.
I will have to go back and redo the base models and touch up their anatomy before doing any art with them but now nothing is stopping me from getting to it.
MAKING ANOTHER SPECIES
This point is related to the former in the sense that I've been focused on one species for way too long. I'm thinking about making another alien race, which would be slgihtly less anthropomorphic, but good looking enough to do NSFW with.
I will ask you for feedback on every post with them so I can figure out what's appealing and what isn't.
And I'm thinking of adding them just for NSFW to do standalone pieces with them or combine them with my existing species.
The past 3-4 years have made me realize creating a universe for a species is a humongous task that is quite burdening on my feeble mind.
Let me know what you guys think!
I've pondered the orb for some time and I've made some plans for the future, which I'll explain below:
PATREON
Recently I had a major breakthrough with frame-by-frame animations.
My recent uploadwas a test to see if I can pull them off using rendered scenes in the background and I'm quite satisfied with the result despite the many errors and setbacks I went through to get it done.
One thing I've learned is that I need to upscale them like 1.5x - 2x . Minor movements are a bitch to animate when transformations are limited to a minimum of 1 pixel in any direction.
I plan to do more of these animations and because they take so long to make, I've decided to make them a temporary Patreon exclusive.
You've probably seen other artists do this model, where they would post an art piece on their Patreon and then post it on their social media after X amount of time.
That's what I intend to do with animations, but I'll do it as a pay-per-view thing in stead of monthly sub... My art schedule is too inconsistent and I don't want to unintentionally rip people off.
I'm still trying to figure out how the tier system works on Patreon, but if possible this is how I want to do it (prices are not official, they're put there as an example) :
Tier I : Animation loop - 6$ (delayed for 1 month on SM)
Tier II : Animation loop with climax scene attached - 10$ (delayed for 1 month on SM)
Tier III : Short movie involving a comic-style intro and multiple sex scenes - 24$ (delayed for 2 months on SM)
I'm open to opinions on this, positive or negative. I'm curious what you guys think about this, considering many of you have asked me why I've never set up a Patreon before (the short answer to which is I'm inconsistent as fuk boii)
I will work on another animation soon which I intend to color and shade just so I can test Patreon.
If I gain enough experience doing these over time I could start animating stuff without the use of background renders and that's one thing I'm really looking forward to.
3D ANIMATIONS ARE SADLY NOT HAPPENING
While I was animating the background render for my FBF animation, I found out that Cinema 4D is absolutely horrible for animations.
There is an option in almost all 3D software that have rigging, where you can make a hierarchy of bones (IK chain) move in a certain direction by following a point (shoulder - > elbow -> hand for example).
I've noticed that the rigs I would require to make proper animations would not function properly if I decided to attach said points to something.
Example : IK chain of a shoulder -> hand, where the hand point would be attached to the waist of another character.
Bug : Cinema 4D cannot calculate the positioning of the bones properly and you get a 0.5 second delay between the arm+forearm bones and the hand, so the hand would be fixed in place but the wrist would be shifting uncontrollably, breaking the mesh.
Considering I only know how to use C4D and learning another software like Blender would take me years to master, I've decided to give up my attempts at animating in C4D... at least until Maxon decides to address the problem.
They have the same mentality as Adobe where they'd fix or improve the bare minimum of issues from previous versions just so they can get your money for the new release / next month in the subscription , so animations might not be an option for another decade.
BRINGING BACK ARVIONS
I stopped drawing one of the species responsible for my growth as an artist around 2013-2018 because of their outdated anatomy and 3D models.
I've been on the fence about getting them back in the scene because I've been focused on expanding seyloid lore. It's been quite a few years since I started doing that and I'm still nowhere close to having a consistent background for them.
I think it's best I diversify my content a bit in stead of focusing entirely on a single species.
I will have to go back and redo the base models and touch up their anatomy before doing any art with them but now nothing is stopping me from getting to it.
MAKING ANOTHER SPECIES
This point is related to the former in the sense that I've been focused on one species for way too long. I'm thinking about making another alien race, which would be slgihtly less anthropomorphic, but good looking enough to do NSFW with.
I will ask you for feedback on every post with them so I can figure out what's appealing and what isn't.
And I'm thinking of adding them just for NSFW to do standalone pieces with them or combine them with my existing species.
The past 3-4 years have made me realize creating a universe for a species is a humongous task that is quite burdening on my feeble mind.
Let me know what you guys think!
But yeah can do per submission which is nice because some artist just drag out their comics where they make thousands on one comic and it's not finished in a year.
I hate letting people down so if for whatever reason the quality of my animations drops in future, i will make sure to decrease prices for them