Coffee With The Princess!
3 years ago
Coffee With The Princess!
A Dungeon Master's Job Is Never Done!
As I have been apt to say when I'm allowed the role of the Dungeon Master for our Saturday Night Tabletop Group, "Phenomenal Cosmic Powers ... itty-bitty living space!" My friends laugh at this from time to time, though the Bionic Forearm just grunts, at the truth of this statement. Unlike Israfel Vincent who owns a regal townhouse in Historic District of Crossroads, I live in a jokingly spacious 550 square foot apartment that goes for almost $900, mainly due to an uncalled for rise in the trash pick-up fees that the place is now charging for the rampant trash overflow back from last year. Oh, I knew this was coming and I have protested it, but it's fallen on deaf ears. Nevertheless, I stay since it is less than two miles from work and nearby everything that I love about Savannah.
Currently, I'm working on the set-up for tonight's game, the next part of the Adventure Path, "The Council of Thieves!" The party has gotten through the play, "The Six Trials of Larazod!" and are awaiting for Mayor Arvanxi to invite them to his manor for the party to celebrate such a noteworthy production. As you know the play, very violent and dangerous, was originally banned, but the mayor, using his own "phenomenal cosmic powers!", allowed the production to be done. And the party did rather well, even with my tweaking of the challenges a tiny bit to allow for more players to be on stage. Their fame is now growing and now they get to dine on the fruits of their labors.
But, as I scratch notes and cogitate some ideas and keep to the idea of the story, I have not begun using my own to keep the story much alive and the dark forces within Westcrown growing and prospering. We will have eight players tonight, though I had hoped the Left Fielder would be returning ... but the poor guy has to close tonight. However, never fear ... we have a new player joining us at the Bearded Lantern's and my own approval, so this will be even bigger than before. Personally, I relish the thought of getting back to a larger group. I have done a few large games like this in the past and yet, this is not the largest gathering at the garage of the Bearded Lantern. I think we have had twelve or even thirteen before and my trailer back in the days of SCAD (Savannah College of Art and Design) did fifteen. I do even remember a 1st Edition Dungeons and Dragons game through the "Village of Homlet!" we had at least eight and possibly as many as twelve!
So, let me get back to it ...
Love and Kisses,
Loonia The Dungeon Master!
A Dungeon Master's Job Is Never Done!
As I have been apt to say when I'm allowed the role of the Dungeon Master for our Saturday Night Tabletop Group, "Phenomenal Cosmic Powers ... itty-bitty living space!" My friends laugh at this from time to time, though the Bionic Forearm just grunts, at the truth of this statement. Unlike Israfel Vincent who owns a regal townhouse in Historic District of Crossroads, I live in a jokingly spacious 550 square foot apartment that goes for almost $900, mainly due to an uncalled for rise in the trash pick-up fees that the place is now charging for the rampant trash overflow back from last year. Oh, I knew this was coming and I have protested it, but it's fallen on deaf ears. Nevertheless, I stay since it is less than two miles from work and nearby everything that I love about Savannah.
Currently, I'm working on the set-up for tonight's game, the next part of the Adventure Path, "The Council of Thieves!" The party has gotten through the play, "The Six Trials of Larazod!" and are awaiting for Mayor Arvanxi to invite them to his manor for the party to celebrate such a noteworthy production. As you know the play, very violent and dangerous, was originally banned, but the mayor, using his own "phenomenal cosmic powers!", allowed the production to be done. And the party did rather well, even with my tweaking of the challenges a tiny bit to allow for more players to be on stage. Their fame is now growing and now they get to dine on the fruits of their labors.
But, as I scratch notes and cogitate some ideas and keep to the idea of the story, I have not begun using my own to keep the story much alive and the dark forces within Westcrown growing and prospering. We will have eight players tonight, though I had hoped the Left Fielder would be returning ... but the poor guy has to close tonight. However, never fear ... we have a new player joining us at the Bearded Lantern's and my own approval, so this will be even bigger than before. Personally, I relish the thought of getting back to a larger group. I have done a few large games like this in the past and yet, this is not the largest gathering at the garage of the Bearded Lantern. I think we have had twelve or even thirteen before and my trailer back in the days of SCAD (Savannah College of Art and Design) did fifteen. I do even remember a 1st Edition Dungeons and Dragons game through the "Village of Homlet!" we had at least eight and possibly as many as twelve!
So, let me get back to it ...
Love and Kisses,
Loonia The Dungeon Master!
FA+

Many thanks, honey! I'm truly a blessed gal to say the least. As for the game, it's coming along, but we ended up having to endure the gathering after the play, "The Six Trials of Larazod!" which was handled a bit sloppily by me. I probably could have done the information gathering better, but the party was eager to start all sorts of trouble, so I was trying to wrangle them in a bit tighter than I probably should have. Arrogance on my part/ Nevertheless, the searching of the manor took quite a few hours and people were getting bored. If you are familiar with some of Paizo's games, they can be a bit tedious with the action being more at the end of the book. This chapter was very story-driven and I think people were more wanting action. Being a larger group can be tricky. Nevertheless, next week, they will be getting to the conclusion and I should go ahead and start reading up on the next book, meaning I also need print it up and start making some notes.