The Emptines of Second Life
3 years ago
I always enjoyed video games but I was never a big fan of online open-world games. I had heard of “Second Life” when I was a child and I remember how enthusiastic the Congolese media had referred to this virtual world. It seemed like we were on the brink of all becoming like Jeff Bridges as Kevin Flynn in “Tron” (1982): ready to jump on our light cycles to explore the endless virtual grid. I never took these claims serious, given how far apart wishful thinking and practical reality usually were.
A friend of mine urged me recently to visit Second Life with her, so I did. I’m currently at the hospital and I can’t really do much anyways, so I decided to visit Second Life. I did make an account a few years ago but I never activated it.
First off, I was surprised how awful the graphics look. Some of my friends have compared them to Sega Dreamcast or early Playstation 2 graphics from the early 2000s. I find that comparison inaccurate and unfair, because both Dreamcast and Playstation 2 had excellent graphics for the time when they were released, I visited Second Life in 2022 and the graphics looked like they were done in the late 90s. Worse, most of the worlds and the textures of the avatars either have issues with loading in correctly or were done badly and look half-finished. I was always under the impression that Second Life had been continuously updated over the decades, looks like I was very wrong. I’m really not someone who is obsessed with graphics, I actually enjoy older game systems like the Atari 2600, the NES, the SNES and the N64, but these weren’t just old looking visuals, these were mostly dysfunctional visuals.
Anyway, I tried to ignore the lousy graphics and made my avatar, a big, African guy wearing a traditional Catholic cross. I was guided through an “introduction island” which was more confusing than helpful, I in fact had less problems learning on my own how to use Second Life than with this chaotic tutorial. My friend awaited me in another “sim”, a place which resembled the Tardis of the Doctor from “Doctor Who”. She was very excited and appeared as a small and cute kobold. I did notice strange changes in her behavior, she sounded very squeaky, nervous and confused, which was in strong contrast to her usual characteristics. I remembered the “Proteus effect” which I had heard about in my psychology classes. The Proteus effect refers to Proteus, the Greek god of the sea, a sun of Poseidon and brother of Triton. Proteus was capable to change his shape, size and appearance (which was an ability which most Greco-Roman gods seemed to possess). Anyways, the Proteus effect describes the phenomenon that the behavior of people is changed by the avatars they are using in virtual worlds. People show different behavior and attitudes than they would in the real world. It has been argued that people instinctively realize that this character doesn’t match their actual personalities and appearances, so they started to change their behaviors in favor of a seemingly more appropriate persona. This seemed the very thing which had changed the behavior of my friend, she had started to imitate a kobold instead of actually being herself, which I found rather worrisome.
She showed me around, but much to my surprise, this world seemed surprisingly empty, there were five avatars in total (in a very big area) and all seemed to just stand around. My friend explained to me that this means that they are “afk”, they are preoccupied with other things such as the communication platform Discord. Why they would run Second Life when they are away doesn’t make any sense to me, but then again, I’m new to online games and I don’t actually plan to continue to play them, so this might be rather normal for these types of games. I can’t really blame the people, given how empty Second Life seemingly is. So, l took the whole thing with a grain of salt. I have to admit that I was instantly bored with this virtual world, despite there being a Tardis and things from “Doctor Who”, a show which I have always greatly enjoyed. Come to think of it, I wasn’t able to interact with anything, which might have caused me to lose interest. You usually can use objects in games, but in Second Life most things seem to be decoration without any actual function. There was the DeLorean from “Back to the Future” but it couldn’t do anything, it just stood there. I didn’t say anything to my friend and pretended to be interested, but the unfortunate truth was that I felt immensely bored. This world was so empty and lifeless. I actually expected something along the lines of “World of Warcraft” or “The Elder Scrolls Online”, a world where one can go on epic adventures, fight evil tyrants and become a race car driver or movie star! I basically had anticipated something along the lines of the trailers which I saw for “Second Life”. But the actual thing was nothing like this. Instead, Second Life seemed like an amalgamation of modern problems to me: it was completely free of any real substance and culture, everyone seemed obsessed with dressing up their avatars with actual money (Second Life has its own economy and the currency is something called a “Linden Dollar”). My friend told me that there are people who have put several thousand real life dollars into their fake “second” lives. I was rather shocked to hear this. Consumerism is in fact so rampant in Second Life that it makes actual consumerism in the real world look tame by comparison. Everything can be bought and sold and that’s all that seems to count. So, we have a virtual world without any actual culture, where everything revolves around buying stuff and the people behave in fake and unnatural ways. My friend noticed that I didn’t like this world and she decided to ask me why I didn’t enjoy it. I told her that almost everything I could imagine is more worthwhile than Second Life. Literally everything, even starring at the wall. I carried food and medicine to people on feet during Covid-19 and while this was often physically demanding, it felt great to do something for other people and to help the community. There’s this innate need for us humans to do something which has meaning in our lives and which helps others, such as friends and family and even strangers. Second Life for me is the absolute waste of time, I in fact cannot even imagine something which is a worse way of wasting precious lifetime. One might claim that about video games in general, but traditional video games at least allow you to explore fantastic worlds, defeat mighty villains and become heroes, they at least offer adventures and experiences which we most likely will never have in real life. I’m sorry for those who are more excited about Second Life, but I can't help but see it as a monumental waste of time.
A friend of mine urged me recently to visit Second Life with her, so I did. I’m currently at the hospital and I can’t really do much anyways, so I decided to visit Second Life. I did make an account a few years ago but I never activated it.
First off, I was surprised how awful the graphics look. Some of my friends have compared them to Sega Dreamcast or early Playstation 2 graphics from the early 2000s. I find that comparison inaccurate and unfair, because both Dreamcast and Playstation 2 had excellent graphics for the time when they were released, I visited Second Life in 2022 and the graphics looked like they were done in the late 90s. Worse, most of the worlds and the textures of the avatars either have issues with loading in correctly or were done badly and look half-finished. I was always under the impression that Second Life had been continuously updated over the decades, looks like I was very wrong. I’m really not someone who is obsessed with graphics, I actually enjoy older game systems like the Atari 2600, the NES, the SNES and the N64, but these weren’t just old looking visuals, these were mostly dysfunctional visuals.
Anyway, I tried to ignore the lousy graphics and made my avatar, a big, African guy wearing a traditional Catholic cross. I was guided through an “introduction island” which was more confusing than helpful, I in fact had less problems learning on my own how to use Second Life than with this chaotic tutorial. My friend awaited me in another “sim”, a place which resembled the Tardis of the Doctor from “Doctor Who”. She was very excited and appeared as a small and cute kobold. I did notice strange changes in her behavior, she sounded very squeaky, nervous and confused, which was in strong contrast to her usual characteristics. I remembered the “Proteus effect” which I had heard about in my psychology classes. The Proteus effect refers to Proteus, the Greek god of the sea, a sun of Poseidon and brother of Triton. Proteus was capable to change his shape, size and appearance (which was an ability which most Greco-Roman gods seemed to possess). Anyways, the Proteus effect describes the phenomenon that the behavior of people is changed by the avatars they are using in virtual worlds. People show different behavior and attitudes than they would in the real world. It has been argued that people instinctively realize that this character doesn’t match their actual personalities and appearances, so they started to change their behaviors in favor of a seemingly more appropriate persona. This seemed the very thing which had changed the behavior of my friend, she had started to imitate a kobold instead of actually being herself, which I found rather worrisome.
She showed me around, but much to my surprise, this world seemed surprisingly empty, there were five avatars in total (in a very big area) and all seemed to just stand around. My friend explained to me that this means that they are “afk”, they are preoccupied with other things such as the communication platform Discord. Why they would run Second Life when they are away doesn’t make any sense to me, but then again, I’m new to online games and I don’t actually plan to continue to play them, so this might be rather normal for these types of games. I can’t really blame the people, given how empty Second Life seemingly is. So, l took the whole thing with a grain of salt. I have to admit that I was instantly bored with this virtual world, despite there being a Tardis and things from “Doctor Who”, a show which I have always greatly enjoyed. Come to think of it, I wasn’t able to interact with anything, which might have caused me to lose interest. You usually can use objects in games, but in Second Life most things seem to be decoration without any actual function. There was the DeLorean from “Back to the Future” but it couldn’t do anything, it just stood there. I didn’t say anything to my friend and pretended to be interested, but the unfortunate truth was that I felt immensely bored. This world was so empty and lifeless. I actually expected something along the lines of “World of Warcraft” or “The Elder Scrolls Online”, a world where one can go on epic adventures, fight evil tyrants and become a race car driver or movie star! I basically had anticipated something along the lines of the trailers which I saw for “Second Life”. But the actual thing was nothing like this. Instead, Second Life seemed like an amalgamation of modern problems to me: it was completely free of any real substance and culture, everyone seemed obsessed with dressing up their avatars with actual money (Second Life has its own economy and the currency is something called a “Linden Dollar”). My friend told me that there are people who have put several thousand real life dollars into their fake “second” lives. I was rather shocked to hear this. Consumerism is in fact so rampant in Second Life that it makes actual consumerism in the real world look tame by comparison. Everything can be bought and sold and that’s all that seems to count. So, we have a virtual world without any actual culture, where everything revolves around buying stuff and the people behave in fake and unnatural ways. My friend noticed that I didn’t like this world and she decided to ask me why I didn’t enjoy it. I told her that almost everything I could imagine is more worthwhile than Second Life. Literally everything, even starring at the wall. I carried food and medicine to people on feet during Covid-19 and while this was often physically demanding, it felt great to do something for other people and to help the community. There’s this innate need for us humans to do something which has meaning in our lives and which helps others, such as friends and family and even strangers. Second Life for me is the absolute waste of time, I in fact cannot even imagine something which is a worse way of wasting precious lifetime. One might claim that about video games in general, but traditional video games at least allow you to explore fantastic worlds, defeat mighty villains and become heroes, they at least offer adventures and experiences which we most likely will never have in real life. I’m sorry for those who are more excited about Second Life, but I can't help but see it as a monumental waste of time.
I love secondlife but your criticism is very valid, George. I often feel like I am wasting time. I go there to meet nice peeps!
I understand, but wouldn't Discord be a better alternative?
I have Discord! It is guuud!
That said there are impressive places made by tallented people, it's just not the average experience.
Which place do you love the most in Second Life and why?
My fav place in Secondlife is Darkwood Cathedral. A very old building, I go there for the tunes on the piano.
Darkwood Cathedral? Is it a quasi-medieval place?
There are "Linden" regions though, where one can rent a parcel with a built house on it, landscaped as a suburb house, with streets. You still need to put furniture in it.
And if you want a ready to use place to live in, some businesses buy parcel of land, landscape them, install houses on them and furnish them to sell for a profit to interested people.
Darkwood Cathedral is just a cathedral in an old region in Secondlife. This is my fav place but I *used* to hang around french furry regions actually. My SL use has greatly diminished latelly, I barelly visit at all now because of personal RL issues.
You were gone from Second Life? Have you contemplated about Second Life's effect on your personal life?
This is the cherry on top of the cake, the cake being the 3D chatroom and people you meet.
Secondlife had been my social life for years, because as years passed I could go out less and less and have a "normal life".
I can see the usefulness of Second Life for people who have issues with social interaction and I'm glad that you made friends through its use! If I may ask, have you connected with these people outside of Second Life as well?
Part of that whole game; enslaving the little people.
Dull everyone's interactions until depression takes over and they'll rush to drug themselves into a stupor.
Dependent on the naked-lady-box for community, dependent on the pharmacy for 'happiness', alternately burn shit or blindly comply when the TV says to...
You’re right, there’s an obsession of the West’s ruling class with virtual reality and I believe that the reason for this is that they expect easier control of the people when their entire lives (as well as almost all of their property) are only virtual. They literally want you drugged from an early age and addicted to these fake fantasy worlds. I mean it’s not even a hidden “conspiracy” or anything, it’s literally in the open. A majority of psychologists in Germany believe that a docile mass is better to control and advocate for massive drug use for kids from an early age on and the WEF billionaires in Davos talk openly about plundering the plebs and forcing them into “digital realms” (sic). It’s despicable and one of the reasons why I despise economic materialism as a system, it brings out the worst in people.
It is indeed all openly advocated for and normalized these days. Dial the clock back even just a decade and you're only seeing the foundation being laid and it is all in the realm of "that'd never happen here" type of talk.
Plenty of video games are amazing works of art, but thinking about it all of them are single-player. They stick you into a fantastic world with crazy abilities and adventures to take part in. Half life, bioshock, s.t.a.l.k.e.r., mass effect, grand theft auto, fallout... Any time you put multiple players into a game, the storytelling aspect really suffers.
Yes, that's like the one thing which I find baffling: these people are basically real-life James Bond villains, but even James Bond villains tend to be more reserved when appearing in public. I mean Gustav Graves at least pretends in public that his ICARUS serves to produce better weather for farms, he doesn't literally go on stage and proclaim "well, I built this giant laser to terrorize you". I think being too wealthy tends to damage your mind and ego and this coupled with a complete lack of morality and ethics produces immoral human monsters. There's a good reason why almost all religions in human history have aggressively opposed hedonism and greed.
That's true, I think the problem is that developing a story line for a single player is easy, but making a game for several thousand people is extremely complicated. Hence why gaming (like reading) should be a private event. I do think that the best multiplayer games are games like "Mario Kart" and "Mario Party", since they can be enjoyed locally by groups of friends.
I do find substance in many conversations I have with "fake internet people I'll never meet" as many of my hobbies require a great deal of very specific knowledge and experience that are tough to come by any other way.
In the middle there about being too wealthy damaging people; that seems like one of those correlation/causation mismatches to me. Accumulation of wealth and power naturally selects for power-seeking sociopaths. They weren't broken because of the exposure to great wealth, they accumulated the wealth and power because they were socially numb to begin with.
You're correct, there's a correlation between psychopathy and success, but that's not what I've meant: wealth seemingly damages normal people as well who don't have these mental issues. You can see this in the biographies of almost everyone who became rich and successful: they all ended up being broken people. This isn't actually a new phenomenon, the ancient Romans had parades for their war heroes and generals, but it was a custom to have a servant tell the victor "memento te hominem esse" ("remember that you are a human")! This ritual later continued in the medieval tradition of "memento mori", "remember that you (have to/will) die", this act was supposed to cause people to realize that their earthly possessions, fame and success aren't eternal and they are not immortal. There's nothing like this in today's world: the rich and powerful live like they are gods, hence why they use plastic surgery to "alter" their appareances to look younger (which fails most of the time, they just end up looking like plastic dolls with frozen faces).
Might have something to do with cloistering themselves away from people "below them" and losing touch with reality.
The worldwide response to covid kinda demonstrated just how willing everyone is to turn their brains off when the TV tells them to, but I still hold out hope that the majority of people aren't buying the WEF's shit about normalizing cannibalism and pedophilia.
Because you are absolutely right about how there's a lot of cartoon villain shit that is being openly held up as virtuous these days and how mindblowing it is to see.
I actually believe that I understand now what it means: wealth destroys a people. There's a short time when a rich civilization prospers, but I agree with Sir J. Glubb that this period is rarely longer than 200-250 years. After this, the people become so weak and domesticated that their culture and military power collapses. One can look at the Bible, the Atra-Hasis epic, the Bhagavad Gita or Shakyamuni Buddha's biography and see that luxury and wealth are always discouraged and instead discipline and spiritual strength are praised.
I believe so too. These people live in their echo chambers where they are only surrounded by "yes men". These elitists are also raised with the mindset that all other humans on Earth are either utter scum or potential servants. It's a despicable mindset. But like Glubb predicted, this current elite will mostl likely be replaced by a younger, more vital elite who shun luxury (basically the "young lions").
I think that much of this has to do with the West's abolishment of religion ans traditional philosophy. I mean if there is no codified basis for moral virtues and ethics, why even follow any? Isn't everyone who follows fictional morals a sucker? A Machiavellian lifestyle and mindset are much more tempting for such people.
"Plunder everyone, burn all lands and surround yourself with dancing girls and gold. What else can a man accomplish in this life?" - Bosco Ntaganda