Coffee With The Princess!
3 years ago
Coffee With The Princess!
The Return of Helia von Zeppelin!
**Giggles!**
This weekend I get the rare treat to return to grace with my passion for superheroes through the running of possibly two sessions of Villains and Vigilantes, a 1980s superhero role-playing tabletop game by Jeff Dee and Jack Harman, including all of the people who helped do the testing of the game. Over the years, I have been blessed by several correspondence with Jeff who's got a page on Deviant Art. He had to wrestle the game from Fantasy Unlimited and he's even got a 3rd edition to the game. Personally, I love the 2nd edition, though the 2.1 that he released back in 2012 or so was still very groovy. For me personally, it's been the mainstay for me in dealing with the realm of superheroes for about thirty years. The only game that I liked better was the BESM d20 (Big Eyes and Small Mouth) for the raw amount of stuff that's included with all of the various games that link through the use of d20/3.5 stuff. If you are a gamer or at least have been keeping up with my journals, you know about all of this already. ❤️
Years ago, I want to say about 2012, the Saturday Night Tabletop Gaming Group went on an enormous X-Men inspired serious of adventures, modeled mostly after the 1990s cartoon, which is still Marvel's finest one out there, and it helped further develop the ideas that I was working in conjunction with my online gaming. The players of the group included the Infamous Bearded Lantern, the Gruff & Grumble Bionic Forearm, the Zany Mercury Mercenary, the Whimsical Wizkid, and the Simply Irrepressible Security Officer. Often my nephew showed up and players came and went over the years to evolve to the group today, which now includes the Artistic Left Fielder, the Dynamic Dark Druid, the Boisterous Big J, not the original Big Jay from years ago, and Marvelous Mr. Scott. All of these people, including the Original Big Jay are my best friends in the world, though I often laugh when I tell people, my heart has plenty of room to have more! ❤️
During these adventures, the crew dealt with villains of note like Magneto and the Brotherhood of Evil Mutants, Mr. Sinister, the Sisterhood of Evil Mutants, including Mystique and Destiny, and even the Wingless Wizard and his army of various soldiers in their own fight against good. Now, while Doctor Doom was not a villain that the group dealt with, he is still to this day my favorite superhero nemesis. To that end, I brought back a villainess, thanks to a one-night game of "The Vile and Vengeful Villains!", named Helia von Zeppelin, the nemesis to Israfel Vincent's folks from World War II ... remember that Israfel's world is the late 1970s and 1980s Earth. She was modeled in the same vein to the Diabolical and Dastardly Doctor Doom. A ruler of her own kingdom, which no hero or heroine has found to this date, though she does have many secret bases around the world. Being a former princess of a destroyed nation thanks to the rampage and then occupation of Germany over the two world wars, she was taken in and raised as a servant girl to the royal family before the first World War started. She entered the Nazi party as a secretary to one of the commanders and worked her way up until she caught the attention of Adolf Hitler himself. With the grace and skill that she had cultivated in dealing with people, Helia managed to invest herself in Project Demigod, which was a counter to the Americans's project, which I don't think I named, though some of the gang thought it was very much like the Super Soldier project. But, it was this research by the Americans that graced both of Israfel's parents with their powers and then ended up bestowing mutant or meta-human powers to both of their children later. Helia, meanwhile, had proven herself to have the raw intelligence and powerful charisma to become a force of nature. However, she disapproved of the Nazi's march to conquest and at the end of the second World War, Helia disappeared. There were rumors about what might have happened, but Israfel's folks were more invested in chasing down the fleeing Nazi factions throughout the world. That was before her father disappeared and her mother retired as well.
That was were I ended the thought of how Helia von Zeppelin came into creation and she was quite the in the shadows villainess, comparable to Hypatia Vincent, the former Magnificent Metamorphic or Morphia as her own nickname was in some cases, though Melon was often teased about her due to her impressive assets. I got suggested by one fan in calling her possibly Doctor von Zeppelin as her moniker, but I just left that thought alone. Professor or something else was needed, so I just called her Helia, a name taken from a favorite inflationist writer I got to chat with through e-mail correspondence with Ms. Helia Melonwinski a few times, who was as gracious and classy as any professional I have had the pleasure to meet! So, this villainess has been in the shadows, allowing her Menace Maidens of Mayhem to be her avenging angels to do what she wanted and stay in hiding. Her whole thought was that she needed to know more about the playing field of Earth. And with the wilds capes of Villains and Vigilantes as a base of operations and platform to work with, I was set to develop her more, but ... times changed as you well know.
Helia von Zeppelin has become the mainstay villainess in the backstory of Israfel's own, but with a solid foundation as well, leaving me with so much room to add more. I'm sorry to say that any surviving artwork has been lost to time with all of the moves I have done over the years, but since my health has improved so much, I do remember enough to bring her back to whatever game I might run. She is a potentially fantastic villainess, perhaps comparable with Baron Strahd von Zarrovich or Lord Soth the Dark Knight. But, that's a topic for another day. Mine is about to start, so I will end it here. ❤️
BE Happy
Love and Kisses,
Loonia
The Return of Helia von Zeppelin!
**Giggles!**
This weekend I get the rare treat to return to grace with my passion for superheroes through the running of possibly two sessions of Villains and Vigilantes, a 1980s superhero role-playing tabletop game by Jeff Dee and Jack Harman, including all of the people who helped do the testing of the game. Over the years, I have been blessed by several correspondence with Jeff who's got a page on Deviant Art. He had to wrestle the game from Fantasy Unlimited and he's even got a 3rd edition to the game. Personally, I love the 2nd edition, though the 2.1 that he released back in 2012 or so was still very groovy. For me personally, it's been the mainstay for me in dealing with the realm of superheroes for about thirty years. The only game that I liked better was the BESM d20 (Big Eyes and Small Mouth) for the raw amount of stuff that's included with all of the various games that link through the use of d20/3.5 stuff. If you are a gamer or at least have been keeping up with my journals, you know about all of this already. ❤️
Years ago, I want to say about 2012, the Saturday Night Tabletop Gaming Group went on an enormous X-Men inspired serious of adventures, modeled mostly after the 1990s cartoon, which is still Marvel's finest one out there, and it helped further develop the ideas that I was working in conjunction with my online gaming. The players of the group included the Infamous Bearded Lantern, the Gruff & Grumble Bionic Forearm, the Zany Mercury Mercenary, the Whimsical Wizkid, and the Simply Irrepressible Security Officer. Often my nephew showed up and players came and went over the years to evolve to the group today, which now includes the Artistic Left Fielder, the Dynamic Dark Druid, the Boisterous Big J, not the original Big Jay from years ago, and Marvelous Mr. Scott. All of these people, including the Original Big Jay are my best friends in the world, though I often laugh when I tell people, my heart has plenty of room to have more! ❤️
During these adventures, the crew dealt with villains of note like Magneto and the Brotherhood of Evil Mutants, Mr. Sinister, the Sisterhood of Evil Mutants, including Mystique and Destiny, and even the Wingless Wizard and his army of various soldiers in their own fight against good. Now, while Doctor Doom was not a villain that the group dealt with, he is still to this day my favorite superhero nemesis. To that end, I brought back a villainess, thanks to a one-night game of "The Vile and Vengeful Villains!", named Helia von Zeppelin, the nemesis to Israfel Vincent's folks from World War II ... remember that Israfel's world is the late 1970s and 1980s Earth. She was modeled in the same vein to the Diabolical and Dastardly Doctor Doom. A ruler of her own kingdom, which no hero or heroine has found to this date, though she does have many secret bases around the world. Being a former princess of a destroyed nation thanks to the rampage and then occupation of Germany over the two world wars, she was taken in and raised as a servant girl to the royal family before the first World War started. She entered the Nazi party as a secretary to one of the commanders and worked her way up until she caught the attention of Adolf Hitler himself. With the grace and skill that she had cultivated in dealing with people, Helia managed to invest herself in Project Demigod, which was a counter to the Americans's project, which I don't think I named, though some of the gang thought it was very much like the Super Soldier project. But, it was this research by the Americans that graced both of Israfel's parents with their powers and then ended up bestowing mutant or meta-human powers to both of their children later. Helia, meanwhile, had proven herself to have the raw intelligence and powerful charisma to become a force of nature. However, she disapproved of the Nazi's march to conquest and at the end of the second World War, Helia disappeared. There were rumors about what might have happened, but Israfel's folks were more invested in chasing down the fleeing Nazi factions throughout the world. That was before her father disappeared and her mother retired as well.
That was were I ended the thought of how Helia von Zeppelin came into creation and she was quite the in the shadows villainess, comparable to Hypatia Vincent, the former Magnificent Metamorphic or Morphia as her own nickname was in some cases, though Melon was often teased about her due to her impressive assets. I got suggested by one fan in calling her possibly Doctor von Zeppelin as her moniker, but I just left that thought alone. Professor or something else was needed, so I just called her Helia, a name taken from a favorite inflationist writer I got to chat with through e-mail correspondence with Ms. Helia Melonwinski a few times, who was as gracious and classy as any professional I have had the pleasure to meet! So, this villainess has been in the shadows, allowing her Menace Maidens of Mayhem to be her avenging angels to do what she wanted and stay in hiding. Her whole thought was that she needed to know more about the playing field of Earth. And with the wilds capes of Villains and Vigilantes as a base of operations and platform to work with, I was set to develop her more, but ... times changed as you well know.
Helia von Zeppelin has become the mainstay villainess in the backstory of Israfel's own, but with a solid foundation as well, leaving me with so much room to add more. I'm sorry to say that any surviving artwork has been lost to time with all of the moves I have done over the years, but since my health has improved so much, I do remember enough to bring her back to whatever game I might run. She is a potentially fantastic villainess, perhaps comparable with Baron Strahd von Zarrovich or Lord Soth the Dark Knight. But, that's a topic for another day. Mine is about to start, so I will end it here. ❤️
BE Happy
Love and Kisses,
Loonia
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