PokeTickle Project~
3 years ago
https://www.deviantart.com/ticklepa.....ject-940173646
~ PokeTickling Project ~
Hi Guys!
As some of you guys know, I decided to revive an old project of mine, which is a Pokemon Tickling game!
Here is what I planned out for it so far, please keep in mind that Im just a one person and it's a passion project, meaning things will change and the realise of the demo can take a while.
Keeping that In mind, I hope you guys will show some support towards my new project ^w^
Gameplay:
Each level is a different pokemon, locked up and prepared for its training. Some of them will be obedient and shy and others aggressive and rude, depending on their nature.
Your task will be to break each pokemon, bringing its laugh bar to the max. When the bar is filled up the Pokemon will feint and it will be all yours to play with~
The game will offer a variety of different tools. Each tool will have it's own type that will work better or worse on a specific Pokemon depending on its type.
For example:
A simple feather (Flying Type) will be very effective against sensitive paws of a grass type ~ For example a Sprigatito and their Evos ~
While the same feather won't impress an Electric or taught Ice type, you will have to use something else to make them sparkle~
You can use special moves like Teasing to increase the laughing matter of a Pokemon. But be careful because if not used carefully the bar will fall. Some pokemon will react positively to a specific tease while others will react the opposite way.
Game modes :
For now I'm planning on adding two modes to the game
The Training mode where you do everything you can to break a pokemon
And the Punishment mode, which will be acceptable after breaking a pokemon. Which is basically a free-play mode
And thats all for now! If you have any questions or suggestions please don't hesitate to ask in the comments below ^w^
~ PokeTickling Project ~
Hi Guys!
As some of you guys know, I decided to revive an old project of mine, which is a Pokemon Tickling game!
Here is what I planned out for it so far, please keep in mind that Im just a one person and it's a passion project, meaning things will change and the realise of the demo can take a while.
Keeping that In mind, I hope you guys will show some support towards my new project ^w^
Gameplay:
Each level is a different pokemon, locked up and prepared for its training. Some of them will be obedient and shy and others aggressive and rude, depending on their nature.
Your task will be to break each pokemon, bringing its laugh bar to the max. When the bar is filled up the Pokemon will feint and it will be all yours to play with~
The game will offer a variety of different tools. Each tool will have it's own type that will work better or worse on a specific Pokemon depending on its type.
For example:
A simple feather (Flying Type) will be very effective against sensitive paws of a grass type ~ For example a Sprigatito and their Evos ~
While the same feather won't impress an Electric or taught Ice type, you will have to use something else to make them sparkle~
You can use special moves like Teasing to increase the laughing matter of a Pokemon. But be careful because if not used carefully the bar will fall. Some pokemon will react positively to a specific tease while others will react the opposite way.
Game modes :
For now I'm planning on adding two modes to the game
The Training mode where you do everything you can to break a pokemon
And the Punishment mode, which will be acceptable after breaking a pokemon. Which is basically a free-play mode
And thats all for now! If you have any questions or suggestions please don't hesitate to ask in the comments below ^w^
Ardeo
~ardeo955
This is pretty interesting! Just curious, what are you planning to develop this on?
Tickle-Paw
~tickle-paw
OP
Either GameSalad, GDevelop or Unity. I'm not super into coding and stuff but I want to learn! So its going to be my first real game project ^w^ I will probably add OCs as secret characters of people who supported me the most ~

Very cool! I have no experience with the former two but I do have a fair amount of work experience with Unity. Feel free to note me if you need help :)
Helios_Eusebio
~helioseusebio
Interesting concept!
Tickle-Paw
~tickle-paw
OP
Thanks! If you have any suggestions feel free to let me know ^w^
Helios_Eusebio
~helioseusebio
Well I'm curious. You thinking of using feral or anthro mons for this?
J4mand
~j4mand
Where to play?
FA+