How long to deal N poker hands?
3 years ago
I'm working on a story that includes several "snuff poker" games. The rules are simple:
1. All players start with the same number of items of clothing.
2. The dealer (non-player) shuffles the deck, then deals a card (face down) to each player, then another, until each player has five cards.
3. All the players turn their hands face up.
4. Whoever has the worst hand(*) takes off one item.
5. The first player to lose all his/her clothing is the loser. Whoever has the best hand(*) at that time is the winner.
6. The winner gets to snuff the loser, however he/she wants.
(*) There is a system for breaking ties, which is irrelevant to this experiment.
What I want to figure out is how long this is going to take. I have done a Monte-Carlo simulation to figure out how many hands it takes (on average) to choose a loser and winner. For 4 players with 6 items of clothing each, the expecrted length is 21 hands.
I'm looking for one or more people to perform an experiment to determine how long it takes to "play" a round. There are three requirements:
* You must play cards often enough that you can fairly quickly shuffle a deck of cards, deal several hands, and gather the cards for the next round.
* You have a timer of some sort (not a wall clock) that you can use to time the experiment.
* You have the patience to do this repeatedly, enough times that the time to start the timer, then stop it at the end is negligible in comparison with the time spent "playing" cards.
If you are willing, please perform the experiment and post the times (or send me a private message). I will give credit for assisting me in writing the story (unless you prefer to remain anonymous). If several people post/message me within a day, all will get credit.
1. All players start with the same number of items of clothing.
2. The dealer (non-player) shuffles the deck, then deals a card (face down) to each player, then another, until each player has five cards.
3. All the players turn their hands face up.
4. Whoever has the worst hand(*) takes off one item.
5. The first player to lose all his/her clothing is the loser. Whoever has the best hand(*) at that time is the winner.
6. The winner gets to snuff the loser, however he/she wants.
(*) There is a system for breaking ties, which is irrelevant to this experiment.
What I want to figure out is how long this is going to take. I have done a Monte-Carlo simulation to figure out how many hands it takes (on average) to choose a loser and winner. For 4 players with 6 items of clothing each, the expecrted length is 21 hands.
I'm looking for one or more people to perform an experiment to determine how long it takes to "play" a round. There are three requirements:
* You must play cards often enough that you can fairly quickly shuffle a deck of cards, deal several hands, and gather the cards for the next round.
* You have a timer of some sort (not a wall clock) that you can use to time the experiment.
* You have the patience to do this repeatedly, enough times that the time to start the timer, then stop it at the end is negligible in comparison with the time spent "playing" cards.
If you are willing, please perform the experiment and post the times (or send me a private message). I will give credit for assisting me in writing the story (unless you prefer to remain anonymous). If several people post/message me within a day, all will get credit.
FA+

Or... I guess you could tie them together with thread and have them count as one "item" -- you take all 5 off if/when you have the worst hand. Then you would be entitled to 5 more items, e.g., skirt, blouse, bra, panties and one shoe. Or dress, bra, pantiehose, and shoes.
So, how do we perform the cards of 21 experiment?
try and note it
also, play Generation Zero
I don't see what Generation Zero has to do with my story.