Developer Log #2
3 years ago
General
So quite a few things added since the last developer log!
I can now add a secondary texture, and change both the main texture, second texture, main color, and second color in run time.
There are collectible gems with a counter, and a checkpoint (the star) so when you either fall or get hit by something (obstacles etc) it will reset you to the most recent checkpoint.
I have upgraded the animator and put in some better animations, with custom crinkly sounds for better affect.
Added an NPC, that will look at you and can be interacted with.
Still, many many things to do, but fairly decent progress thus far!
Made a little music track to go with it too, not sure where I will use it yet.
I can now add a secondary texture, and change both the main texture, second texture, main color, and second color in run time.
There are collectible gems with a counter, and a checkpoint (the star) so when you either fall or get hit by something (obstacles etc) it will reset you to the most recent checkpoint.
I have upgraded the animator and put in some better animations, with custom crinkly sounds for better affect.
Added an NPC, that will look at you and can be interacted with.
Still, many many things to do, but fairly decent progress thus far!
Made a little music track to go with it too, not sure where I will use it yet.
FA+
