Ralevok Rising
2 years ago
I have been working (all be it slowly) on making a JRPG called Ralevok Rising. I plan to release it here once its done, but that likely won't be for a good long while. I have quite a few close friends and my mate who are acting as alpha testers, so it should be pretty damn good by the time I'm done.
I have plans for quite a few systems that will be in the game. A real estate element where you can buy houses in cities across the world and turn them into various different things including shops that will sell items you normally won't be able to find as easily. There's also a system of learning skills and magic that are not able to be learned by everyone in the party. Take final fantasy 6's esper system and final fantasy 1's spell buying system but make it to where only certain characters are able to learn certain things. There's also a crafting system that uses rare items and monster drops. Side quests and tracking for them as well.
I've always been a good writer, and the story I have going so far is really good. I'm not just tooting my own horn here, it is genuinely loved by everyone who's tried it. My main inspirations for this game are Dragon Quest 5 and Final Fantasy 4. Expect a game that is very SNES like, as this is the main era I started getting into RPGs.
Its a lot of work, absolutely, but I am genuinely enjoying it and hope everyone here will too once I release it in a few years. It's still in very early alpha at the moment.
I have plans for quite a few systems that will be in the game. A real estate element where you can buy houses in cities across the world and turn them into various different things including shops that will sell items you normally won't be able to find as easily. There's also a system of learning skills and magic that are not able to be learned by everyone in the party. Take final fantasy 6's esper system and final fantasy 1's spell buying system but make it to where only certain characters are able to learn certain things. There's also a crafting system that uses rare items and monster drops. Side quests and tracking for them as well.
I've always been a good writer, and the story I have going so far is really good. I'm not just tooting my own horn here, it is genuinely loved by everyone who's tried it. My main inspirations for this game are Dragon Quest 5 and Final Fantasy 4. Expect a game that is very SNES like, as this is the main era I started getting into RPGs.
Its a lot of work, absolutely, but I am genuinely enjoying it and hope everyone here will too once I release it in a few years. It's still in very early alpha at the moment.