My take on AI art with a little history...
2 years ago
General
We interrupt your regularly scheduled program for the following announcement... Here is my view on AI art...
MEH.
All the hate, fearmongering about AI art is just lather, rinse and repeat from the past 50+ years.
Here is some historical nonsense that anyone who has been playing the game of life since the 50s...
The first time CGI was used was in Alfred Hitchcock's Vertigo in 1958 with the use of patterns for a 2D animation.
A Computer Animated Hand by Edwin Catmull and Fred Parke is a 1972 short film that introduced 3D computer graphics, digitizing a hand with 350 triangles and polygons.
Since then CGI has been making leaps and bounds in TV and movies over the years in such movies as Star Trek the Wrath of Khan, Star Wars, Indiana Jones, Flight of the Navigator, etc. Along with the growing popularity and use of CGI came controversy as many people thought that CGI would take jobs away from actors, directors, stuntmen, set designers, etc. Now CGI is seen as a major player in movies and TV, with people who still do set designs, post production, production, character and costume development etc.
Then came digital art, which ironically started with CAD programs back in the late 60s early 70s that benefited Industrial Design before slowly getting used by artists, especially those working CGI. Once some artists started doing digital art, people were claiming that it wasn't real art as the artist was using drawing tablets and computers, putting out cleaner and sharper images.
Now we have AI, guess what? We are now going through another round of controversy over a new type and style of art, writing etc.
And guess what? We have been playing with rudimentary AI generators for the past 10-15 years without batting an eye. And now people are upset that some people are using AI to create art, mini movies, ads, stories, music and the like (furry or otherwise).
What does this mean for everyone? AI is here to stay, we might as well accept and live with it, otherwise we need to start banning CGI mini movies, art that was done by many artists here and on other sites.
I have seen other sites that do allow AI art to be posted with rules that state how many pieces can be posted in a day (or at once), what AI program was used (or from a select few) and with penalties one can get for violating the rules.
I know I am going to get some hate over this, but I don't care. I know that anyone who has been around has seen the controversies over CGI, Digital and other non-traditional forms of art and how long it took for people to accept those art forms.
Remember people, over 90% of the art, music, videos, gifs etc posted here uses some if not all of the afore mentioned forms of art and then some INCLUDING some AI assistance. It's a safe bet that movie and TV studios will be using AI to some extent in the next few years. [/i][/b]
MEH.
All the hate, fearmongering about AI art is just lather, rinse and repeat from the past 50+ years.
Here is some historical nonsense that anyone who has been playing the game of life since the 50s...
The first time CGI was used was in Alfred Hitchcock's Vertigo in 1958 with the use of patterns for a 2D animation.
A Computer Animated Hand by Edwin Catmull and Fred Parke is a 1972 short film that introduced 3D computer graphics, digitizing a hand with 350 triangles and polygons.
Since then CGI has been making leaps and bounds in TV and movies over the years in such movies as Star Trek the Wrath of Khan, Star Wars, Indiana Jones, Flight of the Navigator, etc. Along with the growing popularity and use of CGI came controversy as many people thought that CGI would take jobs away from actors, directors, stuntmen, set designers, etc. Now CGI is seen as a major player in movies and TV, with people who still do set designs, post production, production, character and costume development etc.
Then came digital art, which ironically started with CAD programs back in the late 60s early 70s that benefited Industrial Design before slowly getting used by artists, especially those working CGI. Once some artists started doing digital art, people were claiming that it wasn't real art as the artist was using drawing tablets and computers, putting out cleaner and sharper images.
Now we have AI, guess what? We are now going through another round of controversy over a new type and style of art, writing etc.
And guess what? We have been playing with rudimentary AI generators for the past 10-15 years without batting an eye. And now people are upset that some people are using AI to create art, mini movies, ads, stories, music and the like (furry or otherwise).
What does this mean for everyone? AI is here to stay, we might as well accept and live with it, otherwise we need to start banning CGI mini movies, art that was done by many artists here and on other sites.
I have seen other sites that do allow AI art to be posted with rules that state how many pieces can be posted in a day (or at once), what AI program was used (or from a select few) and with penalties one can get for violating the rules.
I know I am going to get some hate over this, but I don't care. I know that anyone who has been around has seen the controversies over CGI, Digital and other non-traditional forms of art and how long it took for people to accept those art forms.
Remember people, over 90% of the art, music, videos, gifs etc posted here uses some if not all of the afore mentioned forms of art and then some INCLUDING some AI assistance. It's a safe bet that movie and TV studios will be using AI to some extent in the next few years. [/i][/b]
FA+

An AI was given training data, but we have no idea how it determined it's parameters. We have no knowledge of its function beyond basic structure of what it is doing. We don't know its weights, parameters, etc. All we know is the data we gave it. We do not know how to reverse engineer it to get the same result, even if you fed it the same training data. It is a pure black box. A compression algorithm is not.
AI generators are solely reliant on the samples they are fed, humans are not. When humans create something, through real media or digital tools, those creations are filtered through our experiences, and we then can engage with that, our inspirations, our aspirations, our motivations...all influence what we make. AI generators take that out of the equation, generators do not engage with what they are fed, the companies who have made them are selling this 'tool' for profit, which was fundamentally founded on stolen works that they did not pay licenses for, and this is why we afford humans the ability to draw inspiration from others, because of how we filter it through a cognitive process, actively thinking, reflecting, learning, etc. AI cannot do this. It doesn't actually KNOW anything, all it knows is a series of weighted relations from one pixel to the next once it starts with noise and starts trying to consolidate it. Not to mention that MANY of the coders who have developed these AI don't actually know HOW any of these AI work beyond a surface level of the instructions it gave it. Each model works slightly differently and there are different types of models, but again, all you get is a fairly surface level explanation of how those types of models work.
I can see AI having some good uses, for those that have aphantasia and need something tangible to start working from. People stuck in art block and need to spit something to work from. But all both of those and all of the good uses require AI to be used as an adjunct TO an artist, not a replacement for which is what many people are trying to do with AI.
I highly encourage to fully watch this video from a creator who spent a lot of time in the AI art community, and gathered A LOT of information about it and why it poses a problem. AI CAN be a tool, but that is not how people are treating it, not even the slightest.
https://www.youtube.com/watch?v=9xJCzKdPyCo
And for a bit more about how something like ChatGPT works and generates its answers and why that is problematic
https://www.youtube.com/watch?v=l7tWoPk25yU
Both of these videos are very in-depth, the latter coming from a science communicator who has worked with a number of very smart people and even hosted a mini series after Mythbusters left the air.
It is like a photocopy of a photocopy of a photocopy....ad nauseum.
I still think we can see AI used in a more limited context. I just don't think it can compete with traditional and digital art just yet other than through sheer volume. I could actually see it in analyzing damaged historical art pieces and creating a digital copy of what it most likely looked like when it was originally created, but that's more historical research than selling commercial commission art.
Vix
the problem is all the main AI image generation tools use unethical datasets copying the styles and skill other artists poured their hearts in to without their consent, often allowing anyone to replicate the style of another person with a simple token, this is a violation of one's copyright. AI image generators do not learn like humans learn, its job during training is to replicate a given image with a given series of tokens by manipulating a neural network to take randomly generated noise and denoise it in to a replication of the original work. When you ask it to generate something its effectively selectively tracing the works of others. It has no ability to think or problem solve and has no concept of what art even is, there is simply no creative input. this is like commissioning an artist and they trace the head of someone and the body of someone else and calling it original, you cannot claim that is an original piece even if the request itself was a creative expression. Websites that allow AI generated images and those who post them are just setting themselves up for a massive headache when these unethically generated images are inevitably declared unoriginal reproductions and they all have to go. Talking about history we had this problem in the late 90s and early 00s with ripped MP3s, it was not clear that copying a CD and reposting the MP3 online was a crime, no court had ruled about this and some BBS and forms allowed ripped MP3s and others did not. When the series of court rulings came down in 99, 00 and 01, websites had no time at all to remove all of the copied content before the lawsuits poured in. You get no grandfather protections as no new law was passed and many websites had to completely remove all user posted content regardless of when it was posted to prevent lawsuits or shutdown completely. the same thing happened in the mid 90s with libelous content on forums, once again in 2007 with TV streaming and 2012 with hosting just links to copyrighted content, Websites who remember this era in US history are the ones banning AI generated images, websites who dont need to get the inevitable reminder that will last another 10 years before we do this crap again.
EDIT: You 100% can make ethical datasets, Nvidia has done this with their own internal AI tools such as DLSS and audio denoisers along with their own paint art tool. DLSS is trained on gameplay with the consent of game makers, the audio denoiser was trained in house and the art tool was trained on images they took themself or purchased with express consent. That takes time and money but thats the only way this will survive.