Weekly Roundup - 11/06/2023 - Kincaid Goes Spelunking!
2 years ago
General
Hi everyone!
While working on the levels we realized that the current art for our caves (and later, mines) aren't quite there yet. The art is good for small caves that are close to the surface, but we also want some deeper tunnels and cave systems as we had in our old version.
Later on we envision the player to be able to take two paths into the Temple of Trials - One through the main door and one coming in through old, long forgotten tunnels.
In order to capture that vibe, Null and I jammed on a sort of playable mockup to convey more of what we're going for.
Read the rest here: https://www.patreon.com/posts/92379096
While working on the levels we realized that the current art for our caves (and later, mines) aren't quite there yet. The art is good for small caves that are close to the surface, but we also want some deeper tunnels and cave systems as we had in our old version.
Later on we envision the player to be able to take two paths into the Temple of Trials - One through the main door and one coming in through old, long forgotten tunnels.
In order to capture that vibe, Null and I jammed on a sort of playable mockup to convey more of what we're going for.
Read the rest here: https://www.patreon.com/posts/92379096
Wolfian18
~wolfian18
Ooh, sounds like fun!
CookieDraggy
~cookiedraggy
OP
^w^
FA+