OC Lore Workshopping (Please Ignore)
12 months ago
This stuff mostly builds off of the magic system I've been building for a couple years now. Some of the stuff has changed names, but the general shape of the magic system remains the same. It's just that now, Starry and Luneth have different "slices" of the same "pie" of magic. They're both still primal sorcerers (Though Starry has the paladin augment class and Luneth has the barbarian augment class, not of that makes sense right now, but give me a couple months), but Starry is more like a healing primal sorcerer (unrelated to them also being a paladin) and Luneth is more like a dps primal sorcerer (unrelated to them also being a barbarian). And Tempest is more like a controller primal cleric (cleric focus class with sorcerer augment class). A lot of this is building up to an actual ttrpg-ish kinda system for them, which is why I've flooded a lot of this paragraph with parentheses'd text referencing other stuff I'm workshopping on the side, but this is just about the characters' soul magic.
Starry, Luneth, Tempest, and to a lesser extent all of my other OCs get their magical or quasi-magical abilities through the power of their own souls. This manifest usually as a sliver of one of four greater soul components, but even one specialized in one can theoretically dip into others, especially if they're just casting the rituals of the other essences.
The former three characters in particular have their souls focused around primal magic, which deals mostly in basal desires and fervent determination.
Its primary essences are:
- Beasts: The primal channeling of flesh. Perhaps the most primal of these 4 as we might think of the word. Luneth herself mostly resorts to this type as it is the most physical, letting her augment her own body on a whim. Why cast fireball when she can become the fireball? Or rather, become a monster that can hit things as hard as a fireball?
- Suns: The primal channeling of passion. More similar to how we might think of the term "Spiral Power", its flexible in its usage, but leans well into healing magics as well as basic elementalism. Starry prefers this essence since it was the first vein of primal magic that came to them after freeing themselves from Luneth's possession.
- Storms: The primal channeling of change. It has a wide domain, covering both the passage of moment to moment events and well as long term development; metaphorically weather and seasons. It's predictably fickle, but Tempest seems to find reliability in its roiling waves, perhaps owing to her acceptance of the changes that befell her.
- Trees: The primal channeling of eternity. It represents to immutable inevitability of life to continue. It has no known expert among my OCs, but maybe that too is inevitable.
Chai's family however, channels their powers through divine magic, though Chai's family mostly channels the same one. The essences of divine magic are named after Tarot major arcana and deal in the affection of others.
Its primary essences are:
- Lovers: The affection of... well... uh... loving... and "loving". This is the one that Chai and her family are super proficient in. There's not much more to say about it, but it's the cause of Chai's family kinda being honorary royalty. They're just supernaturally fuckable.
- Emperor: The affection of domination. After lovers, reading "affection" followed by "domination" probably reads like "Oh, its BDSM." Wrong. Kinda. It's "affection" in the sense that people are affected by it and its domination in the sense that it just overwhelms people. It's an otherworldly intimidation check.
- Justice: The affection of righteousness. It plays off of its users' sense of morality, however simple or convoluted. It's kinda like paladin smiting, sorta, if you think about it.
- Heirophant: The affection of order. Heirophant embodies the instinctive urge to follow order, to obey, not through intimidation, lust, or ideology, but simply to make sense and to make sense of the world. It's spooky compared to the others, at least in my opinion.
There's also spirit magic and one other one that I've yet to settle on a name for, spirit magic is like a counterthesis to primal magic (focusing on the immaterial instead of material) and the unnamed magic is a counterthesis to divine magic (In the sense that it deals in the understanding of the self as opposed to the affection of those around them).
Lore update done, move along. :|
Starry, Luneth, Tempest, and to a lesser extent all of my other OCs get their magical or quasi-magical abilities through the power of their own souls. This manifest usually as a sliver of one of four greater soul components, but even one specialized in one can theoretically dip into others, especially if they're just casting the rituals of the other essences.
The former three characters in particular have their souls focused around primal magic, which deals mostly in basal desires and fervent determination.
Its primary essences are:
- Beasts: The primal channeling of flesh. Perhaps the most primal of these 4 as we might think of the word. Luneth herself mostly resorts to this type as it is the most physical, letting her augment her own body on a whim. Why cast fireball when she can become the fireball? Or rather, become a monster that can hit things as hard as a fireball?
- Suns: The primal channeling of passion. More similar to how we might think of the term "Spiral Power", its flexible in its usage, but leans well into healing magics as well as basic elementalism. Starry prefers this essence since it was the first vein of primal magic that came to them after freeing themselves from Luneth's possession.
- Storms: The primal channeling of change. It has a wide domain, covering both the passage of moment to moment events and well as long term development; metaphorically weather and seasons. It's predictably fickle, but Tempest seems to find reliability in its roiling waves, perhaps owing to her acceptance of the changes that befell her.
- Trees: The primal channeling of eternity. It represents to immutable inevitability of life to continue. It has no known expert among my OCs, but maybe that too is inevitable.
Chai's family however, channels their powers through divine magic, though Chai's family mostly channels the same one. The essences of divine magic are named after Tarot major arcana and deal in the affection of others.
Its primary essences are:
- Lovers: The affection of... well... uh... loving... and "loving". This is the one that Chai and her family are super proficient in. There's not much more to say about it, but it's the cause of Chai's family kinda being honorary royalty. They're just supernaturally fuckable.
- Emperor: The affection of domination. After lovers, reading "affection" followed by "domination" probably reads like "Oh, its BDSM." Wrong. Kinda. It's "affection" in the sense that people are affected by it and its domination in the sense that it just overwhelms people. It's an otherworldly intimidation check.
- Justice: The affection of righteousness. It plays off of its users' sense of morality, however simple or convoluted. It's kinda like paladin smiting, sorta, if you think about it.
- Heirophant: The affection of order. Heirophant embodies the instinctive urge to follow order, to obey, not through intimidation, lust, or ideology, but simply to make sense and to make sense of the world. It's spooky compared to the others, at least in my opinion.
There's also spirit magic and one other one that I've yet to settle on a name for, spirit magic is like a counterthesis to primal magic (focusing on the immaterial instead of material) and the unnamed magic is a counterthesis to divine magic (In the sense that it deals in the understanding of the self as opposed to the affection of those around them).
Lore update done, move along. :|
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