I hope GTA 6 has more things to do than GTA SA
11 months ago
★
Just feeling like yapping a little bit about gaming today~
And I say that because after a long time after GTA 5's launch, I finally managed to play it, because I don't have a console and didn't have a PC that could run it, I gotta say that despite having fun with it, I like the characters and storiers, gameplay wise I've dropped and didn't came back sooner than I did with GTA 4 which I 100%'d all DLCs... And doing that left it with a very bad taste in my mouth, but it opened my eyes and realise that 100% a game today it ain't worth it, it's just padding.
I've dropped GTA 5 very soon due how annoying money managing is, most things that you do barely give u something or gives nothing at all, but even after watching guides to make sure every character has a good sum of cash, there ain't many things around worth spending it on since you can't keep what you bought, u dress up your character in a way only for him to remove those clothes after a short while, buying a car only to lose it for ditching on a mission, get it destroyed or it sometimes disappears from your garage and apart from the player's cars, customization on every other's cars are very mild. In GTA 4 you get money more often, and by the end u get a nice sum, but the game has little to nothing for you to do besides the main story, and the other things there is is not worth it because ur not rewarded with anything.
Meanwhile playing vanilla GTA SA, which I played a lot on the PS2 and PC, despite never 100%'ing it, I had no problems, doing it over and over again the side stuff because of the cool rewards it would give you, buying houses, car customization, side missions, collectables, clothes and more all these letting things in it were worth doing and fun to.
I think my only concern of GTA 6, when looking at GTA 5 and GTA Online, is that there is a chance of GTA 6 single player content being more barren than GTA 5 which already has less things than GTA SA, with all content releasing being multiplayer focused "micro"-transactions and/or locked behind subscription services... At least it's not gonna come out as an umplayable mess like wwith an afternoon worth of content like PayDay 3 tho.
And I say that because after a long time after GTA 5's launch, I finally managed to play it, because I don't have a console and didn't have a PC that could run it, I gotta say that despite having fun with it, I like the characters and storiers, gameplay wise I've dropped and didn't came back sooner than I did with GTA 4 which I 100%'d all DLCs... And doing that left it with a very bad taste in my mouth, but it opened my eyes and realise that 100% a game today it ain't worth it, it's just padding.
I've dropped GTA 5 very soon due how annoying money managing is, most things that you do barely give u something or gives nothing at all, but even after watching guides to make sure every character has a good sum of cash, there ain't many things around worth spending it on since you can't keep what you bought, u dress up your character in a way only for him to remove those clothes after a short while, buying a car only to lose it for ditching on a mission, get it destroyed or it sometimes disappears from your garage and apart from the player's cars, customization on every other's cars are very mild. In GTA 4 you get money more often, and by the end u get a nice sum, but the game has little to nothing for you to do besides the main story, and the other things there is is not worth it because ur not rewarded with anything.
Meanwhile playing vanilla GTA SA, which I played a lot on the PS2 and PC, despite never 100%'ing it, I had no problems, doing it over and over again the side stuff because of the cool rewards it would give you, buying houses, car customization, side missions, collectables, clothes and more all these letting things in it were worth doing and fun to.
I think my only concern of GTA 6, when looking at GTA 5 and GTA Online, is that there is a chance of GTA 6 single player content being more barren than GTA 5 which already has less things than GTA SA, with all content releasing being multiplayer focused "micro"-transactions and/or locked behind subscription services... At least it's not gonna come out as an umplayable mess like wwith an afternoon worth of content like PayDay 3 tho.
Already a bit skeptical it may have WOKE elements. A female protagonist, with a while male boyfriend, whom many say will betray her in the game.
Or are we just tired of the Female protagonist getting betrayed by boyfriends cause that's been going on for ages and it's dumb.
Let someone have a happy relationship for once.
For reference, the actual definition is: alert to and concerned about social injustice and discrimination.
What is YOUR definition of woke?
That why Space Marine 2 sells like hot cakes.
While Suicide Squad: Kill the Justice League, Concord, Dustborn, Everything from Ubisoft now. They ALL die.
Film wise, it means almost everything Disney that's crap now too. WB's been infected to a degree too
It's also pretty clear you're unable to actually understand why space marine 2 succeeds: It's a warhammer 40k game that emphasizes what makes warhammer 40K great: Gratuitous violence with giant guns.
I'm going to just walk away at this point, you and I are unlikely to come to any form of agreement on these topics and I spend so much time dealing with those who take your views to the disgusting extreme that I simply do not have the energy to properly discuss with a more moderate phobic individual.
Forgot to say Stellar Blade and Black Myth Wukong. Tekken is still nice. Hope Sparking Zero is fun.
Anyway, I agree, let's drop it before a Flame War starts. I thank you for being polite about it all