Asking for some criticism
11 months ago
General
Happy New Year! 🎉
It’s been a while since I asked for criticism/feedback on my art. My goal for this year is to experiment a little more with my art, so I think it’s a good time to ask for any input you might have.
So please feel free to share any constructive criticism or feedback you have, it can be anything related to my art, whether it’s about my style, expressions, the dialogue, just anything that may be on your mind, even if it’s big or small. I am aware that many of you would like more sequences/comics, so there’s no need to mention that and it’s something I’m trying to work on.
Any criticism is good criticism!
It’s been a while since I asked for criticism/feedback on my art. My goal for this year is to experiment a little more with my art, so I think it’s a good time to ask for any input you might have.
So please feel free to share any constructive criticism or feedback you have, it can be anything related to my art, whether it’s about my style, expressions, the dialogue, just anything that may be on your mind, even if it’s big or small. I am aware that many of you would like more sequences/comics, so there’s no need to mention that and it’s something I’m trying to work on.
Any criticism is good criticism!
FA+

Only real Critisms I can think of is
Try to diversify your colors a bit more, You favor red, which isn't a huge problem but Id be nice to see some TF dragon booty in another color :P
Outside of that some more mixed in kinks couldnt hurt. instead of human to animal, you can try your hand at more living to object tf's like androids or robots, or maybe some form of plant life. Hypnotism couldnt hurt either.
Maybe Im a casual viewer and just missed it lol.
And yeah I've been meaning to do more non-animal TFs!
Honestly, I just love your artwork. I really like your artstyle in general and love that it's usually a bit comedic/funny and not too serious. The character's expressions are usally well done and funny and reflect the situation the characters are in.
Thematically I enjoy your women turning into animal TFs the most. So hoping to see more of those in the future.
Keep up your great work!
What IS life like for the tf'd afterwards?
Is it demeaning? Is it horrific? More exploration, less one-offs~
Some examples:
- the Chel horse TFs have a nice looking background, but it feels like you could change it to almost anything and there wouldn't be much of a difference.
- Sewer Alligator is one of my favorites because the environment IS the source of the TF.
- Starting Soon isn't fancy or complex, but I like that the curtain is part of the environment (she's leaning through it). The piece would be way less effective/interesting if she was simply in front of a curtain background.
Talk about starting 2025 with a really difficult question. XD Your art is so hard to find faults with!!
I can't even use my go to constructive critique of tail placement, because you more or less put it in the correct spot.
I suppose one thing I can suggest for practice, would be to draw more tail tentings of pants or skirts? Or just tails growing under clothes causing the visible lumps or fabric pulls/strains in the seat area? I notice you don't have many of those.
This other thing is not a critique, but I am a fan of "trying not to enjoy the change, but lowkey failing" tropes. One can never do too many of those :P
The only thing I can think of is that I can't think of much muscle growth art you've done, I'd love to see you experiment more with big, strong, bulky girls
I think you rely a bit too heavily on flat shapes rather than considering shapes as 3D objects interacting with their surroundings. A lot of your characters don't seem to be affected much by weight/gravity.
I notice these things because they are some of the exact same things I'm struggling with, haha
Ultimately it can come down to a stylistic choice, but for intimate fetish stuff, a bit of physics can go a long way!
Definitely something I need to look better into! Thank you ;D
I say stay the course and continue to develop your TF niche. Also, with the dawn of AI (sorry to call out the elephant in the room), I'd suggest that you continuing to create compelling 'stories' around your artwork. 'Christmas Cheer' for instance has tons of actual and implied story around it, and that's what makes human-generated art unique and special.
Another place I would love to see variation is thighs. You tend to favour the ones that expand about 3/4 of the way up (I mean, who doesn't?). What about ones that are relatively even throughout, almost stick-like? What about thighs that have a lot of structure, where you can see where the muscles knit into each other around the inner thigh?
Lastly, shoulders/upper arms! Your approach is pretty uniform and generally even. The upper arm has many subtle shapes and curves (I love how you did it in 'doggy door', for example), which are fun to explore. Especially biceps/triceps, because they are so visible.
That all said, none of the way you do any of the above is 'wrong', you're a very skilled artist and already delivering bangers. This critique is more along the lines of providing inspiration in ways you could choose to level up your experimentation. :D
Thank you for the critique and pointing out areas for improvement! :D
I like TF art, and I like cows, so those can go together. But I am not a fan of how you draw udders. If I look at the anatomy in Milk for Santa or Grazing Area, for example, the teats are just these massive things and that's now how they should look. Also, an udder isn't 4 separate boobs - it's one organ with four internal compartments. With your linework at times it almost looks like it's the former (New hires for example).
I do love your character expressions. Those are nicely done overall, I find.
Just my $0.02.
I'm not opposed to trying a more realistic udder though, been meaning to recently ;Þ
Also more crossovers with Strawberry-TF, those are fun.