yay (sort of)
16 years ago
I got my first 4.0 ever in college. I can't believe that I actually got straight A's for once. I guess my total GPA isn't really counted because I transferred but I would have about a 3.36. I still need to aim for a 3.5 or better. I'll have to work a little harder next semester because I have slightly harder courses, but I don't know if the course load will be any harder than what I had with Biology/Pre-Med.
I also need to be more productive with Second Life. I need to attempt more statues or make a decent avatar. My problem with avatars is that I don't have any scripts and I can't script. I know I've edited some free scripts before. I still have an ancient wing script that uses a totally alpha texture when the person is flying or not, but it doesn't have an option to manually open or close the wings. I guess I might be able to figure that out in a command, but I don't know if I could tink around with the script to work with a small HUD. I also might be able to figure out a way to change textures for the eyeballs from scripts in the script library, but I then again have a problem with making a HUD. For blinking, I just tinkered with a wagging tail script to make the eyelids rotate randomly. I might want to try finding a script or messing with scripts to see if I can make avatars blink by changing the sculpty texture. As for a talking jaw, I don't know if I should ask that dude that made the original script to buy the full perm verison or what. I don't think I could easily piece together a typing over rider with a rotation script to make a simple one. I really don't care for little animations that come with typing, but I think it might be useful to have a command that closes and opens the mouth.
I also need to be more productive with Second Life. I need to attempt more statues or make a decent avatar. My problem with avatars is that I don't have any scripts and I can't script. I know I've edited some free scripts before. I still have an ancient wing script that uses a totally alpha texture when the person is flying or not, but it doesn't have an option to manually open or close the wings. I guess I might be able to figure that out in a command, but I don't know if I could tink around with the script to work with a small HUD. I also might be able to figure out a way to change textures for the eyeballs from scripts in the script library, but I then again have a problem with making a HUD. For blinking, I just tinkered with a wagging tail script to make the eyelids rotate randomly. I might want to try finding a script or messing with scripts to see if I can make avatars blink by changing the sculpty texture. As for a talking jaw, I don't know if I should ask that dude that made the original script to buy the full perm verison or what. I don't think I could easily piece together a typing over rider with a rotation script to make a simple one. I really don't care for little animations that come with typing, but I think it might be useful to have a command that closes and opens the mouth.
FA+
