New Workflow Test
15 years ago
So, i recently picked up a new 3D app called 3DCoat. It's pretty sweet. Anyway, what's important is i'm working on a new workflow for producing game ready content and this tool really makes it a lot simpler. In the next few days i'm going to try and post some WIP's of the process in motion, so feel free to follow along.
It's a 6 step process:
* [Maya] Rough-in stage
* [3DC] Voxel import and cleanup
* [3DC] Voxel Sculpt (optional, i might skip this)
* [3DC] Retopologize
* [Maya] UVs
* [Maya] Rig/Animate/etc
Also, i haven't tested the whole thing out yet, so i do expects some bumps and possible roadblocks. But that's why it's fun
It's a 6 step process:
* [Maya] Rough-in stage
* [3DC] Voxel import and cleanup
* [3DC] Voxel Sculpt (optional, i might skip this)
* [3DC] Retopologize
* [Maya] UVs
* [Maya] Rig/Animate/etc
Also, i haven't tested the whole thing out yet, so i do expects some bumps and possible roadblocks. But that's why it's fun