Revisiting the Creator's Bill Of Rights.
2 months ago
Idiot's Journal Dept.
And now we begins our Broadcast.....
And now we begins our Broadcast.....
Dear Folks,have you ever remember the day that Creators rights was in the hot stake for Comics,It was 1988,a dozens of Comic creators came in a a Massachusetts for a two day summits,to make a declaration of comic creators rights,and Scott McCloud was one of them,although the Bill was never made big impact as expected,but it did Influence a lot for comic creators,who can now allows them to own their work as well as artwork for their published works,no matter Indie,Mainstream,Manga,Manhwa or anything else.....
Here is the Bill that all told by Scott McCloud
The Creator's Bill of Rights
...was written in November 1988 for a two day "Summit" of comic book artists held in Northampton, Massachusetts. The meeting had been suggested by Cerebus creator Dave Sim and hosted by local heroes Kevin Eastman and Peter Laird, creators of the Teenage Mutant Ninja Turtles. The Summit was a follow-up to a July meeting in Toronto which produced a "Creative Manifesto." Some of us found the Manifesto a bit scattered, so I wrote a rough draft of a proposed replacement. That replacement, "A Bill of Rights for Comics Creators" was accepted quickly at Sim's suggestion. The rest of that day was a non-stop argument about the document's wording.
The Bill never generated much noise in the industry and I wouldn't want to exaggerate its influence, but it provides an interesting snapshot of our attitudes at the time, and of the climate that was fueling self-publishers, progressive business people, and artists trying to reinvent the comics industry. A few years later, several top-selling Marvel artists would break from the pack and form a new company called Image, shifting the debate from rights and principles to clout and competition, but both developments would share a common premise, still relevant today: that comics creators already have the right to control their art if they want it; all they have to do is not sign it away.
I was invited in large part because I knew Laird and others through an APA I'd created called The Frying Pan. At my suggestion, Beanworld creator and "Nexus of all Comic Book Realities" Larry Marder was invited too. Larry flew out from Chicago to our place in Arlington, Massachusetts shortly before the meeting. I had the rough draft of the Bill ready but not typed yet. I vividly remember hammering it out on my old manual typewriter as Larry read my notes back to me, right before we rushed out the door to catch a succession of buses and trains to Northampton. While waiting for the bus in Springfield, we found a copy shop and photocopied my hastily typed hand-out. It was also on that trip that I showed Larry my notes for a comic book about comics that I had been working on for a few years.
After the first day of debates, everyone stumbled out of the Hotel Northhampton into the cold New England air to walk the five or so blocks to dinner. I remember Larry and I lagged behind a little. I had argued with Dave Sim about every imaginable issue that day as if my life depended on it, but walking to dinner, it all seemed pretty distant already. Larry and I talked more about my notes for the comic book about comics. I asked him if he thought those ideas would mean a lot more in the long run than anything I could accomplish in Northampton. He said yeah, they probably would.
When those notes became Understanding Comics it was Kevin Eastman's money that paid me to finish it – money he and Peter had earned because they refused to give away their creation the way so many artists had before them.
—Scott McCloud
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Here is the Bill that all told by Scott McCloud
The Creator's Bill of Rights
...was written in November 1988 for a two day "Summit" of comic book artists held in Northampton, Massachusetts. The meeting had been suggested by Cerebus creator Dave Sim and hosted by local heroes Kevin Eastman and Peter Laird, creators of the Teenage Mutant Ninja Turtles. The Summit was a follow-up to a July meeting in Toronto which produced a "Creative Manifesto." Some of us found the Manifesto a bit scattered, so I wrote a rough draft of a proposed replacement. That replacement, "A Bill of Rights for Comics Creators" was accepted quickly at Sim's suggestion. The rest of that day was a non-stop argument about the document's wording.
The Bill never generated much noise in the industry and I wouldn't want to exaggerate its influence, but it provides an interesting snapshot of our attitudes at the time, and of the climate that was fueling self-publishers, progressive business people, and artists trying to reinvent the comics industry. A few years later, several top-selling Marvel artists would break from the pack and form a new company called Image, shifting the debate from rights and principles to clout and competition, but both developments would share a common premise, still relevant today: that comics creators already have the right to control their art if they want it; all they have to do is not sign it away.
I was invited in large part because I knew Laird and others through an APA I'd created called The Frying Pan. At my suggestion, Beanworld creator and "Nexus of all Comic Book Realities" Larry Marder was invited too. Larry flew out from Chicago to our place in Arlington, Massachusetts shortly before the meeting. I had the rough draft of the Bill ready but not typed yet. I vividly remember hammering it out on my old manual typewriter as Larry read my notes back to me, right before we rushed out the door to catch a succession of buses and trains to Northampton. While waiting for the bus in Springfield, we found a copy shop and photocopied my hastily typed hand-out. It was also on that trip that I showed Larry my notes for a comic book about comics that I had been working on for a few years.
After the first day of debates, everyone stumbled out of the Hotel Northhampton into the cold New England air to walk the five or so blocks to dinner. I remember Larry and I lagged behind a little. I had argued with Dave Sim about every imaginable issue that day as if my life depended on it, but walking to dinner, it all seemed pretty distant already. Larry and I talked more about my notes for the comic book about comics. I asked him if he thought those ideas would mean a lot more in the long run than anything I could accomplish in Northampton. He said yeah, they probably would.
When those notes became Understanding Comics it was Kevin Eastman's money that paid me to finish it – money he and Peter had earned because they refused to give away their creation the way so many artists had before them.
—Scott McCloud
==================================
The Bill's of Rights for Comic Creators
For the survival and health of comics, we recognize that no single system of commerce and no single type of agreement between creator and publisher can or should be instituted. However, the rights and dignity of creators everywhere are equally vital.
Our rights, as we perceive them to be and intend to preserve them, are:
1.
The right to full ownership of what we fully create.
2.
The right to full control over the creative execution of that which we fully own.
3.
The right of approval over the reproduction and format of our creative property.
4.
The right of approval over the methods by which our creative property is distributed.
5.
The right to free movement of ourselves and our creative property to and from publishers
6.
The right to employ legal counsel in any and all business transactions.
7.
The right to offer a proposal to more than one publisher at a time.
8.
The right to prompt payment of a fair and equitable share of profits derived from all of our creative work.
9.
The right to full and accurate accounting of any and all income and disbursements relative to our work.
10.
The right to prompt and complete return of our artwork in its original condition.
11.
The right to full control over the licensing of our creative property.
12.
The right to promote and the right of approval over any and all promotion of ourselves and our creative property.

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~chuckfiala
Thank you. This reminds me of the old days at Chicago comic conventions. I could get a table in those days.