Collaboration Explanation
2 months ago



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I've had a few people ask how
gallivantcrow and I handle collaborating on commissions, so I felt it would help to elaborate a bit here. :>
Noct and I have been collaborating with art for about 3 years now.
It started off with me doing flat colors and sometimes laying down some celshaded base shading for Noct to work off of, to help speed up their process.
As time went on, Noct began mentoring me into honing my rendering skills, allowing for me to take charge on the rendering of some pieces.
We've altered our work process a few times to better streamline things, but this is where we're at now:
1. Either Noct or myself comes up with the base sketch / idea for a commission piece. We iron out the base details, clean up sketches, iron out anatomy and then proceed.
2. We decide on who will be "taking charge" of the commission as a whole. Essentially, we decide who will be handling rendering or shading for a piece. The pieces I've uploaded of our collabs are typically the ones where I've taken charge of rendering / shading.
3. Once that is decided on, the one taking the lead will usually handle the inks of the commission. In the past, Noct handled a lot of the scale work themself, but recently I've been doing so myself when I've been taking charge. If the piece is particularly complex or we need a break from working on it, we'll send the file to the other side to take over temporarily, so that work is still done on it, even if one of us needs a break.
4. Colors and "block-ins" are usually done by me on every commission, regardless if I'm taking charge or not. I'll lay down the flat colors, but also make a separate folder for "block-ins", where I separate different body parts, sections of hair, muscle groups, etc. into their own layers, to prepare to make things easier for rendering / shading. This helps to make it easier to have more smooth and seamless rendering, and helps to speed up the process by a significant amount.
5. The rendering or shading stage is done by the one taking charge of the commission. Sometimes we might pass the file to the other side to help with making color adjustments, choosing different gradient maps or filters to get a desired effect, or to make suggestions for changes.
6. Noct is usually the one who takes care of rendering the backgrounds, but there are sometimes ones where I do it myself, or I lay down the base foundation for them to work with. It just depends. Usually bigger, more complex sceneries are handled by Noct entirely.
And that's it! That's how we handle our collaborations. XD
The pieces you see in my gallery are all the ones where I took charge of the shading / rendering part. Otherwise, I'm mostly helping with flat colors, block-ins, and color adjustments when Noct is taking charge.
Now, onto another thing, as some people have asked me about this:
I am not looking for new collaboration partners for business.
I am willing to do fun collaborations with mutuals only, where we might draw each other's characters, and then color each other's linework. But as far as business goes, I'm currently not interested in working with any other artist.
Perhaps that may change in the future, but this is where I'm at right now.
Hopefully that clears up some things!