Day 39 - Empty, Day 40 - Better!
4 days ago
Hello! I FORGOT TO DO ONE YESTERDAY?!?! I guess no journal for yesterday
I must've been pretty messed up huh... Ah who cares!
I've been doing better! Not as sick as before and been getting back into coding my game.
The inventory system is NEARLY done, just one small feature I need to add that is very quick to implement (add/remove abilities) and then its done! You can upgrade, sell, unequip components and items, and you can do these for sub items! (Arrow towers -> Top component: upgrade, sell, unequip for example)
After i add the add/remove abilities i can move onto giving the player randomly generated items with stats and such, this also means i need to add more towers, abilities and item stats (currently theres only Big Shot and it doesn't even work yet).
The shop will come after that, and then it's just adding more maps/enemies so the game is technically playable!
So the roadmap is looking good: Inventory Ability Buttons -> Item Generation -> Shop -> More Towers/Enemies/Abilities/Maps/Challenges
I don't have much else to say, me and my class were on a tour to the Oldenburg Computer Museum today which is a small museum with a LOT of old computers and tech, was pretty interesting there :D (If you wish to see photos, leave me a DM!)
Thanks for reading and see you tomorrow!
...Should I draw Kainesa? Hmm...
I must've been pretty messed up huh... Ah who cares!
I've been doing better! Not as sick as before and been getting back into coding my game.
The inventory system is NEARLY done, just one small feature I need to add that is very quick to implement (add/remove abilities) and then its done! You can upgrade, sell, unequip components and items, and you can do these for sub items! (Arrow towers -> Top component: upgrade, sell, unequip for example)
After i add the add/remove abilities i can move onto giving the player randomly generated items with stats and such, this also means i need to add more towers, abilities and item stats (currently theres only Big Shot and it doesn't even work yet).
The shop will come after that, and then it's just adding more maps/enemies so the game is technically playable!
So the roadmap is looking good: Inventory Ability Buttons -> Item Generation -> Shop -> More Towers/Enemies/Abilities/Maps/Challenges
I don't have much else to say, me and my class were on a tour to the Oldenburg Computer Museum today which is a small museum with a LOT of old computers and tech, was pretty interesting there :D (If you wish to see photos, leave me a DM!)
Thanks for reading and see you tomorrow!
...Should I draw Kainesa? Hmm...