New blog post: Three Pantheons Workshop
4 days ago
Going to be dissecting elements of the original setting to analyze what they were trying to do for the narrative, how they worked, how they didn't work, and figure out how to adjust.
https://www.hawkandawe.com/2025/10/.....-marks-part-1/
https://www.hawkandawe.com/2025/10/.....-marks-part-1/
Going around with a mark in some parts of the world is going to be like wandering Alabama in a 'Hail Satan' t-shirt. I can even imagine many strictly Islamic countries would regard it as apostasy and declare it a capital crime.
There are also going to be a lot of rumors going around. That people who get the mark will be bound to the eternal service of their God after death. That accepting a mark lets the God control your mind and soul. Doesn't matter if it's true or not, many tourists aren't going to take the chance.
The more seasoned realm-dwellers may make fun of these visitors, call them 'tourists' and enjoy some quiet satisfaction whenever one of them ends up force-marked after ignoring all the warnings. At least such people might lead to occasional work when someone with actual wealth and influence gets caught and the family/company want to hire a mercin- ah, 'local contractor' to rescue the idiot. Or find out what the church might desire as ransom.
Not all marks are visible most likely, and beyond that, since the narrative focus is on Nathan and the realms, "people in the USA don't like you" is an offscreen weakness.
Concerns over social exclusion and rumors of soul-stealing provide an explanation for plenty of un-marked NPCs to go traipsing around in the Realms, like ambulatory story hooks. Adventurous tourists, academics looking to get a research paper out of the place, business-people seeking to exploit the commercial possibilities, zealous missionaries keen to convert some actual heathens. Some smart, some idiots, some well-intentioned if misguided and some who see the realms as a new source of exploitable labor. All of them ripe for getting dragged into the story.
Part of it might also depend on how interested the gods are in events outside of the realms. With no direct power they would rely entirely on agents to represent their interests, and marking might play in to that. Take a mark and leave the realm too soon without intention to return, and you have a debt unpaid. A favor that may one day be called in. And it is a bad idea to say no should this favor be called in, because the gods have their debt collectors.
It's not likely to happen because most individuals are simply beneath any divine notice. But it's something anyone who takes a mark would have to worry about. Sometimes the finger of fate will reach into the world, and sometimes it's the middle finger.