A start to an interesting year!
a month ago
General
It's been a long time since I've used FA in this capacity, and honestly it is quite nostalgic! lmao
It may or may not come as a surprise to some who are familiar with me, but as of late I have been making some effort to walk out of my shell this year to communicate more outside of my work as a game developer and to reach out / find like minded peeps to socialize with. That, and I have been making slight efforts to get out more often as well, perhaps to go out to conventions and enjoy life when I can before time goes faster.
I think with how Atlyss has received the attention that it did last year and a little bit prior before, the tale is as old as time where as someone who is solo with my passion had an extremely challenging set of obstacles to face. Both in how I present myself and how I work, and realizing that doing the things I enjoy should be treated the same as it should when I started the project-- which is to enjoy and love the journey and the process of making a fun experience.
I'm clearly not the same person as I was years ago, where it was not easy for me to really open up to say things, even as simple and non-private as those things can be. I saw myself as a machine more than a person that was aiming to get a goal without even knowing what to do next when reaching said goalpost.
Anyway, whether if you're a long time fan or just stumbled across my work, thank you so much. The support and interest for the things I do is extraordinarily valuable. :D
-Kiseff
It may or may not come as a surprise to some who are familiar with me, but as of late I have been making some effort to walk out of my shell this year to communicate more outside of my work as a game developer and to reach out / find like minded peeps to socialize with. That, and I have been making slight efforts to get out more often as well, perhaps to go out to conventions and enjoy life when I can before time goes faster.
I think with how Atlyss has received the attention that it did last year and a little bit prior before, the tale is as old as time where as someone who is solo with my passion had an extremely challenging set of obstacles to face. Both in how I present myself and how I work, and realizing that doing the things I enjoy should be treated the same as it should when I started the project-- which is to enjoy and love the journey and the process of making a fun experience.
I'm clearly not the same person as I was years ago, where it was not easy for me to really open up to say things, even as simple and non-private as those things can be. I saw myself as a machine more than a person that was aiming to get a goal without even knowing what to do next when reaching said goalpost.
Anyway, whether if you're a long time fan or just stumbled across my work, thank you so much. The support and interest for the things I do is extraordinarily valuable. :D
-Kiseff
FA+

I find it funny how I just randomly clicked on Browse, saw a picture and said "Oh hey, that's Angela!", clicked on it and it was YOU of all people posting it, haha! I always enjoyed the art style of Atlyss both in 3D and 2D, now that I found you here I get to enjoy that more now, I hope you keep posting more!
Thank you for the awesome game, and hope you have an awesome year ahead!
I'm glad you enjoy the game. I'm currently taking a bit of a break often, but rest assured I'm looking forward to creating some new content for the game this year. It'll be a lot of fun. :)
Most of my art is on the spicier side, but as I get back into things I would like to experiment different subjects too. :D
Keep weaving worlds according to your vision.