Scoop time!
15 years ago
Alright, so time for another journal update, just for you few who actually pay attention to these. =P
Last time I talked about several things, and a couple of those are starring in this journal as well. Firstly: Melty Blood Actress Again. So far my brother can't get the day off for the tournament at EVO and he's thinking he won't be able to compete, but can still spectate. Thing is, now he wants me to practice even harder so I can "take his place" in representing the local scene since most top players talk down on west coast players. Of course I was planning to show up and do good enough to do so anyway, but now added pressure. |3 Either way, it's down to practice practice practice.
Next: Maple Story. The most recent update is return of the explorers: basically a rebalance patch based on the first classes to make them closer to being as good as the newer ones, but with new free event equips that are super awesome. Also some rental weapons that last about a couple weeks, but are stronger than the normal weapon they are of... though you have to do quests for the higher level ones. Totally worth it though. Then there's the main attraction which has gotten everyone going nuts: explorer rings. Up until now there have only been a couple rings, and they either raised attack power or stats... but these ones have something better: critical rates along with the attack power, plus something else depending on which of the three rings you choose, the something else being either an instant kill chance, or a stun chance if you're a mage, though the best one in my opinion would be the one based on raising crits. But enough on the equipment, the rebalance basically fixed problems for most classes... notice how I said most. For some classes, the rebalance made them some of the best classes to play as, for others... not so much. Bowman, my favorite, for example received nearly jack squat, yet for some reason the crossbowmen gets nearly everything good about them made even better. Like, instant kill chance on frozen enemies while using one of their best attack skills, or their literal best attack skill, since it instant kills any non-boss monster, gets less cool-down time so they can use it more often. What the crap Nexon, how about you just save us all some time and just flip off every bowmaster in Maple Story.
But enough on that. Besides this stuff, just been doing the usual, as in talking online and such. EVO's coming in a couple weeks... hope I'll be ready in time, since some of my grinding time for Melty Blood is being taken by grinding time in Maple Story. x.x
PS: Spearman's skill Hyper Body (which raises hp/mp temporarily for the entire party) is awwwwwesome, and I don't know how I ever lived without it as a bowman. |3
Last time I talked about several things, and a couple of those are starring in this journal as well. Firstly: Melty Blood Actress Again. So far my brother can't get the day off for the tournament at EVO and he's thinking he won't be able to compete, but can still spectate. Thing is, now he wants me to practice even harder so I can "take his place" in representing the local scene since most top players talk down on west coast players. Of course I was planning to show up and do good enough to do so anyway, but now added pressure. |3 Either way, it's down to practice practice practice.
Next: Maple Story. The most recent update is return of the explorers: basically a rebalance patch based on the first classes to make them closer to being as good as the newer ones, but with new free event equips that are super awesome. Also some rental weapons that last about a couple weeks, but are stronger than the normal weapon they are of... though you have to do quests for the higher level ones. Totally worth it though. Then there's the main attraction which has gotten everyone going nuts: explorer rings. Up until now there have only been a couple rings, and they either raised attack power or stats... but these ones have something better: critical rates along with the attack power, plus something else depending on which of the three rings you choose, the something else being either an instant kill chance, or a stun chance if you're a mage, though the best one in my opinion would be the one based on raising crits. But enough on the equipment, the rebalance basically fixed problems for most classes... notice how I said most. For some classes, the rebalance made them some of the best classes to play as, for others... not so much. Bowman, my favorite, for example received nearly jack squat, yet for some reason the crossbowmen gets nearly everything good about them made even better. Like, instant kill chance on frozen enemies while using one of their best attack skills, or their literal best attack skill, since it instant kills any non-boss monster, gets less cool-down time so they can use it more often. What the crap Nexon, how about you just save us all some time and just flip off every bowmaster in Maple Story.
But enough on that. Besides this stuff, just been doing the usual, as in talking online and such. EVO's coming in a couple weeks... hope I'll be ready in time, since some of my grinding time for Melty Blood is being taken by grinding time in Maple Story. x.x
PS: Spearman's skill Hyper Body (which raises hp/mp temporarily for the entire party) is awwwwwesome, and I don't know how I ever lived without it as a bowman. |3
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