Class system..if you could call it that
15 years ago
There will be core classes such as:
Warrior
Archer
Priest
Mage(may not be included)
BattleMage
Assasin
(ple comment suggestions for classes)
You will be able to allign with a Clan of an element
Air
Water
Fire
Earth
Spirit
they balance each other like:(victor>loser)
spirit>wind>water>earth>fire>spirit
you may also allign with a diety for quality/quantity of skills or access to another type of weapon:
diety of :
the bow
the sword
the hammer
the dagger
the shield
air
water
fire
earth
spirit
The clan of Air
These people follow the spirit of air.Air is the element of freedom and speed.
Allying with the air clan allows you acess to the air magics.
Air magic includes lightning.Lighning is damage that ignores a portion of the opponents armor while dealing damage that may cause paralysis.
Allying with air gives a passive boost to speed and speed raising spells.The spells of air can raise a partys speed and even allow for an
increased deflection of attacks
The clan of Fire
The people of this clan are typically powerfull and whish to show off their power every chance they get.They also have short tempers
They devoutly follow the fire spirit and the fire elementals help them in their conquests
Allying with this clan allows the player access to the fire magics
Fire is power and is shown in their magic.Fire magic has some of the highest damages in the game.Your attacks will deal damage in fire
and many fire spells help you deal damage over time with the roaring flames or damage to many enimies with powerfull AoE skills
The clan of the Earth
The people of the earthen tribe follow the spirit of the earth,caled gaia by those of the tribe.They love and respect nature and all her
creations.These atr the people that may give their lives to save a single tree.
Allyin with the tribe of Earth grants the player access to the earth magics.
Earth magic includes spells that lock an enimy in place,heals allys through plants, and deals damage with stone.The earth magic gives you
a passive bonus to defence and access to many defence raising skills.
The clan of the water
This clan follows the water spirit devoutly and would do anything to protect the water and those they love.
Allying with the element of water allows the player to access the spells of water.Water spells inclue life giving auras and
ways to slow down your opponents.As water is found all around this can be one of the most powerfull elements as water is contained
within most creatures.Water includes direct damage ice spells, healing water spells, puncturing water spells, and spells
that affect the movement speed of foes
The people of the stars
These people value their closeness to the gods above all else.
While you can ally with them as an entrity,you may instead allign yourself with a god.A god can gives you access to another element of spells
or allow you to call upon divine aid.
These are the people that become necromancers and the most divine priests.They are as different as he gods they worship.These can teach the
divine healing spells and alligning with a god of the tribe you are alligned with can give increased quality of the skills of that element.
Warrior
Archer
Priest
Mage(may not be included)
BattleMage
Assasin
(ple comment suggestions for classes)
You will be able to allign with a Clan of an element
Air
Water
Fire
Earth
Spirit
they balance each other like:(victor>loser)
spirit>wind>water>earth>fire>spirit
you may also allign with a diety for quality/quantity of skills or access to another type of weapon:
diety of :
the bow
the sword
the hammer
the dagger
the shield
air
water
fire
earth
spirit
The clan of Air
These people follow the spirit of air.Air is the element of freedom and speed.
Allying with the air clan allows you acess to the air magics.
Air magic includes lightning.Lighning is damage that ignores a portion of the opponents armor while dealing damage that may cause paralysis.
Allying with air gives a passive boost to speed and speed raising spells.The spells of air can raise a partys speed and even allow for an
increased deflection of attacks
The clan of Fire
The people of this clan are typically powerfull and whish to show off their power every chance they get.They also have short tempers
They devoutly follow the fire spirit and the fire elementals help them in their conquests
Allying with this clan allows the player access to the fire magics
Fire is power and is shown in their magic.Fire magic has some of the highest damages in the game.Your attacks will deal damage in fire
and many fire spells help you deal damage over time with the roaring flames or damage to many enimies with powerfull AoE skills
The clan of the Earth
The people of the earthen tribe follow the spirit of the earth,caled gaia by those of the tribe.They love and respect nature and all her
creations.These atr the people that may give their lives to save a single tree.
Allyin with the tribe of Earth grants the player access to the earth magics.
Earth magic includes spells that lock an enimy in place,heals allys through plants, and deals damage with stone.The earth magic gives you
a passive bonus to defence and access to many defence raising skills.
The clan of the water
This clan follows the water spirit devoutly and would do anything to protect the water and those they love.
Allying with the element of water allows the player to access the spells of water.Water spells inclue life giving auras and
ways to slow down your opponents.As water is found all around this can be one of the most powerfull elements as water is contained
within most creatures.Water includes direct damage ice spells, healing water spells, puncturing water spells, and spells
that affect the movement speed of foes
The people of the stars
These people value their closeness to the gods above all else.
While you can ally with them as an entrity,you may instead allign yourself with a god.A god can gives you access to another element of spells
or allow you to call upon divine aid.
These are the people that become necromancers and the most divine priests.They are as different as he gods they worship.These can teach the
divine healing spells and alligning with a god of the tribe you are alligned with can give increased quality of the skills of that element.
FA+
