Premades Suck in Online Games :C
15 years ago
It kind of feels crappy knowing you don't have much of a chance since you could rarely rarely be as coordinated as a decent premade alliance of people. =/
Sure, it's always nice to play with friends, but still.
As always, with anything, it seems to come down to who you know.
Sure, it's always nice to play with friends, but still.
As always, with anything, it seems to come down to who you know.
FA+

WoW in the past, with twinks of experienced, well connected players altogether.
Halo occasionally, with clans of experienced, well connected players. (although it's far from as bad now)
Tengaged is what spawned this. It's all about who you know there, because the games are entirely social. It'd be more fun if enrollment in games was random, but because it isn't, people often recruit friends because they're scared of losing. 90% of the time, it seems the 'best players' there simply just know a lot of people. Folks like me who can't play often and don't know anybody are screwed 95% of the time, unless you somehow get a really lucky break. =/
I totally agre that a lot of games have this issue, mainly FPS and MMORPG's. Luckily I don't really get too involved with games like WoW and such because it takes over peoples lives! Lol, in all seriousness, the thing I do when I get this issue is just server browse. By doing that I've found a lot of servers that don't have hardcore gamers and usually have a lot of lackluster, fun guys that I've grown to love playing with in matches. I don't know how Halo: Reach works as far as servers go (although I'll find out soon enough when I buy Evan's 360 in a month), but keep playing in different clans and whatever until you find the right fit :3
*hugs tight* ^^