What I've been doing
14 years ago
Well, I figure it's time to let you people know what I've been doing for the past little while.
I've been working on a Digimon Table top RPG, using custom rules very loosely based on the Chaosium system. So far I have the core rules completed, and it's down to auxiliary rules and content, which is going to take a VERY long time to complete.
A simple overview of this RPG is that you play the Digimon, with humans being possible on the Chaosium rules. Though this means humans are very fragile, and it's probably best you stick with playing a Digimon. Each Digimon has their own list of attacks and their own stats, all of which can be increased through leveling.
I don't have anything to post for it yet, but at some point, likely after the play testing, I'll be posting the rules and some basic content that was generated for said testing. The idea is to have at least 50 playable Digimon forms, and a decent amount of items and abilities done before the full release of the first edition.
This is the first time in a long time I've come so far in a project, and it happened very abruptly. I thought "Hmmm, there needs to be a Digimon RPG." Then came "Hell, I'll make one!" And one thing led to another and bam, I have mostly playable rules now.
I've been working on a Digimon Table top RPG, using custom rules very loosely based on the Chaosium system. So far I have the core rules completed, and it's down to auxiliary rules and content, which is going to take a VERY long time to complete.
A simple overview of this RPG is that you play the Digimon, with humans being possible on the Chaosium rules. Though this means humans are very fragile, and it's probably best you stick with playing a Digimon. Each Digimon has their own list of attacks and their own stats, all of which can be increased through leveling.
I don't have anything to post for it yet, but at some point, likely after the play testing, I'll be posting the rules and some basic content that was generated for said testing. The idea is to have at least 50 playable Digimon forms, and a decent amount of items and abilities done before the full release of the first edition.
This is the first time in a long time I've come so far in a project, and it happened very abruptly. I thought "Hmmm, there needs to be a Digimon RPG." Then came "Hell, I'll make one!" And one thing led to another and bam, I have mostly playable rules now.

Janazufr
~dragonofforest
Whoa, sounds interesting to me. Besides, I love Digimon, and being on RPG seems even cooler! =D