R.I.P. (Shin) Megami Tensei
14 years ago
1987 - 2009
Edit:
Console games are getting expensive to make, and this takes a hit on developers like ATLUS JP. I'm usually pretty cool with developers growing and moving up to big, more profitable projects, but this is one of the few times I've been sad about it. Each game has to scale up to the big HD blockbuster boys and becomes a huge risk, and when your budget's tight, you go for games which (you think) the most people will buy.
Catherine looks like a fine piece of gaming booty, but there's something about this direction which clouds me with doubt that SMT5 will ever get the green light.
I heard the tap of a death knell when ATLUS JP decided opted to have SMT: Strange Journey (pretty much supposed to be SMT4) on the DS. It sank in while I was watching the E3 updates that there is not going to be a mainline Shin Megami Tensei (and if there was, who would actually buy it outside of Japan?) just more of the spinoffs which themselves barely have the qualities I've associated with the label "真・女神転生" ever since I picked up that hard-searched copy of Nocturne. (In a way, PS2-run Nocturne's moderate sales was already a warning. It was just too long a time between it and SMTII, and SMT:Nine's failure on the XBox compounded the issue.)
You'll always have Pokemon, I guess. Have fun.
Edit:
Console games are getting expensive to make, and this takes a hit on developers like ATLUS JP. I'm usually pretty cool with developers growing and moving up to big, more profitable projects, but this is one of the few times I've been sad about it. Each game has to scale up to the big HD blockbuster boys and becomes a huge risk, and when your budget's tight, you go for games which (you think) the most people will buy.
Catherine looks like a fine piece of gaming booty, but there's something about this direction which clouds me with doubt that SMT5 will ever get the green light.
I heard the tap of a death knell when ATLUS JP decided opted to have SMT: Strange Journey (pretty much supposed to be SMT4) on the DS. It sank in while I was watching the E3 updates that there is not going to be a mainline Shin Megami Tensei (and if there was, who would actually buy it outside of Japan?) just more of the spinoffs which themselves barely have the qualities I've associated with the label "真・女神転生" ever since I picked up that hard-searched copy of Nocturne. (In a way, PS2-run Nocturne's moderate sales was already a warning. It was just too long a time between it and SMTII, and SMT:Nine's failure on the XBox compounded the issue.)
You'll always have Pokemon, I guess. Have fun.
FA+


Argilla has crazy Magic stat growth, so she's best for doling out pure magical damage. I usually have some physical or multipurpose guy on the not-Mag-stat-dependent healing duty... but then do it any way you like, which is the whole point! X3 (Encouraged, of course, by how damn easy it is to swap in and out of any skillset. Granted, it costs a ton just to GET the skills, but still.)
WHATEVAH, I DO WHAT I WANT.I'm gonna build up Argilla's healing first though, that way she can support while doing the offensive mantras. Serph's totally gonna be a blizzard demon that eats people though. X3
If those feel right for you, then you might move on to SMT3:Nocturne, Personas 1 & 2(IS) & 2(EP).
SMT1 and 2 are rather... painful, but if you're up to it, well.
I'd genuinely be heart-stoppingly glad if they surprised me with a nice, big announcement for a full, mainline Shin Megami Tensei (that isn't so... well, animu'd) on any console.
I'd buy and promote the HELL out of it.
i mean, aren't they making a remake of the original SMT for 3DS?
Any articles or sources pointing towards that? As far as I know they're only porting SMT Devil Survivor (a surprisingly good Megaten, but still a port).
As well as Devil Survivor 2
IMO, DevSur2's social-oriented, Evangelion-flavoured thing is a couple of steps backwards from the intense, uncompromising "love letter to SNES Megaten" nature of the first game.
Well, uh, this is embarrassing. I can't seem to find the link. I think I made a mistake and assumed they were remaking the original Megaten when they were talking about DevSur. My bad, sorry!