Ask the Magic 8 Ball!
14 years ago
General
Well, not really. Those things are rigged, I just know it.
So I thought I'd make a Q&A journal regarding the Skunkworks/Caterwaul world. Do you have any questions about it? Is there something you'd like to know? Are you curious about the differences between our world and theirs? Questions can be about any topic, from laws to society to money to government to whatever you can think of.
Ask away! I'll do my best to answer these questions as quickly as possible. I've been busy the past few weeks, so you haven't heard much from me for awhile. Be sure to read the posts prior to your own, because it's possible your question may have already been answered!
Remember, their world has a lot of similarities to ours, but they are most certainly not the same. So if you've got "Q", I've got "A"!
Oh, and new art will be posted in a couple days. I'm thinking of dedicating October to Asar artwork (male and female)...
So I thought I'd make a Q&A journal regarding the Skunkworks/Caterwaul world. Do you have any questions about it? Is there something you'd like to know? Are you curious about the differences between our world and theirs? Questions can be about any topic, from laws to society to money to government to whatever you can think of.
Ask away! I'll do my best to answer these questions as quickly as possible. I've been busy the past few weeks, so you haven't heard much from me for awhile. Be sure to read the posts prior to your own, because it's possible your question may have already been answered!
Remember, their world has a lot of similarities to ours, but they are most certainly not the same. So if you've got "Q", I've got "A"!
Oh, and new art will be posted in a couple days. I'm thinking of dedicating October to Asar artwork (male and female)...
FA+

Might be some tongue stuff coming up. You know those crazy little Asar lizards got some 15-inch long tongues, right?
Their tongues look totally normal until they stretch them out long. Y U NO LIKE THEM?
Is it the world where those aser gremlins are?
The technology in the Asar world is extremely primitive compared to the stuff in the Caterwaul/Skunkworks world. Think "ancient Egypt".
That's cool stuff. I think I'd like to know more about the Asar world. :3
is there any chance that I could pre pay and reserve a one character, full color slot of yours.. that is, when life lets you get around to being able to do a few commissions..
I won't mind paying ahead of time and for your talents I sure as heck WONT mind waiting my turn either..
if that's all right with you sir.
then please let me know somehow if I really can get a single character, full color of one of your magnificent skunk girls for my own..
note me or anything.. please sir.. just tell me when..
I'd really really love this long awaited chance.
OH I'll happily settle for a fully inked black and white if thats all right sir...
sends you a private message...
The "Cats n' Cameras" comic kinda takes place in the same goofy niche that the old Skunkworks comics did: humans are included in the cast, and don't really seem to be bothered by large talking bipedal animals.
A lot of folks thought the Skunkworks comics were an accurate representation of the world these characters live on, but those comics were primarily drawn to illustrate a joke. The reality of their world will accurately be represented in the Caterwaul comic series (and as soon as I can finish issue 2, I can get that off to the publisher and get that series started!)...
This might sound shallow and or pedantic, and I do not mean it to be. Most "furry" or universes with fur bearing and Human characters in them fall into one of several categories:
1) Worlds where the fur bearing characters are an exact mirror (or bad allegory) of Humankind. They drink alcohol, smoke, drive cars exactly like Human beings.
2) Worlds where fur-bearing characters have a "parallel society" existing alongside Humans, but separated from them for cultural (historic) technological, or sociological reasons
3) Worlds where interactions between Fur-bearers and Humans are restricted or non-existent.
The last one sort of runs counter to the long standing bromide that says the story has to have a human character in it so the audience can relate, understand the story, and "identify" with the larger events of the story in general.
I won't prejudice your response with my own opinions, but I will say that in general, the setting for "Furry" stories (in any medium) tells me a lot about the story as a whole, and what kind of rewards I'll receive for being a member of the audience.
Well crafted and, attractive Character are also a good "hook" but if you want me to stay very long in their world, you'll have to make their world and the dynamics of it as attractive as the characters.
Caterwaul has been around a while, in several forms. I can recognize the characters, but if asked to describe anything in depth, I would be at a loss, because I have not been a regular audience member. This is no fault of your own, naturally. But just as an exercise, if nothing else, treat me as a "virgin", and tell me why "Caterwaul" is something I would find engaging, as far as the world and the population of it is concerned.
There are a lot of parallels between our world and the Caterwaul world. They have cities, vehicles and societies a bit like ours. Some events happened in both realities as well. While we've had two World Wars (and several other wars since then), there was only one "big" war in their world which lasted for quite a long time. It was brought about by attempts of the governments to control the number of offspring a couple could have. It ballooned into a massive clusterfuck and managed to wipe out millions of people. Governments were set up and toppled by others trying to gain power and authority.
A complete overhaul of their societies was eventually accomplished. This resulted in what would later become, in essence, a global government. The economy is, as a result, quite a bit different from ours. There is a universal currency, though the country of origin is stated on the backs of the money. Money earned in Spain can be spent in Russia or America without having to worry about exchange rates.
Religions are basically nothing more than a means to explain the origin of the sentient creatures on that world. They are all basically the same thing, though they may differ in the number of gods they have or the rituals performed. The religions do not have the sort of presence they have in our world, as the creatures in the Caterwaul reality were wise enough to realize, many many years ago, that no good would come from clashing over beliefs. You won't find religious extremists in their world because they don't exist.
Their world is several hundred years ahead of ours, despite the difference in years. They've had space travel for quite some time, and have a large colony on Mars, as well as a smaller colony on the moon and several orbiting stations located throughout the solar system.
Social behaviors are different than what we have here. Like nature, the rules seem to be harsh sometimes. Most cities have cameras located throughout them; this aids in policing and, should a crime occur, as irrefutable proof of the crime (or lack thereof). If an individual is found guilty of a heinous crime, and there is absolute certainty of the person's crime, they will either be put to death (lethal crimes) or forced to work for the benefit of society (indentured servitude). There's no "rehab" or cake walks in their world.
The people of their world are all different species, and these differences are more pronounced than what you'll usually find in most "furry" comics. (On a related note, while the characters are anthropomorphic, I'm not actually drawing Caterwaul to cater to the "furry" genre. It can also appeal to those who like crime noir or science fiction. Think of Blacksad, only without the 1940's vibe or overly-human behaviors). If a creature is capable of something specific to its breed, then it will differentiate itself from others by using that ability. For example, felines are able to land on all fours, just as their 4-legged ancestors do. One scene in Caterwaul 2 has Crystal (a feline) twisting in mid-air and landing on all fours, while her team-mate lands on her back. There's also a scene where Crystal runs up a spiral staircase banister on all fours, something a bat or wolverine would not be able to do.
I watched videos and read books about how different species behaved, as well as how they fight, and tried to use that information in the Caterwaul stories by applying it to the different breeds therein. There may not be a distinctly human element in the stories, but there are numerous similarities between our world and theirs; in some instances, things are much improved. In other instances, perhaps not so much.
The members of Caterwaul come from diverse backgrounds and lifestyles, and often find themselves dealing with missions that turn out to be more complex than originally thought (Lot Six, for example: a "canceled" government program which has remained live and under the radar for a couple decades is now trying to gather the offspring of test subjects from experiments performed 20 years earlier. Caterwaul is employed to capture a group of these offspring responsible for destroying a government facility. Only upon closer inspection does Caterwaul realize it was being used by this agency to do their dirty work for them, and they must now strive to protect the kids, and their families, from the people running this agency).
Stories range from science-fiction to crime noir to action to horror (such as the "Penance" story). Characters from places such as the Skunkworks studio factor into some of these stories as unsuspecting assistants (Valencia was the one who discovered Onika, who arrived from a completely alien dimension). I can guarantee the stories in Caterwaul will NOT be your average, run-of-the-mill college students playing video games crap or human scenarios played out by human characters with pointless animal heads. The creatures in the Caterwaul world are all unique and different from one another, and I aim to demonstrate those differences vividly in the stories.
I hope you'll give it a shot. The new Caterwaul is nothing like the older version from the 1990's. That version was campy and formulaic. The new version is as realistic as I could make it, given the world they live in and the creatures which populate it.
I consider myself roundly insulted.. Moving on...
The world sounds interesting. I'm reminded in part of the old Antho comic Erma Felna by Steve Gallacci.
>>(On a related note, while the characters are anthropomorphic, I'm not actually drawing Caterwaul to cater to the "furry" genre. It can also appeal to those who like crime noir or science fiction. Think of Blacksad, only without the 1940's vibe or overly-human behaviors)
Bravo. It's about time someone did more work with antho characters that isn't aimed at the "wank and spank" crowd.
I grew up with Raymond Chandler,Dashiell Hammett, Sam Spade and to a lesser degree Micky Spillane, so my tastes run to the "film noir" type of story. You can pretty much make most good stories timeless if you do your homework on the characters and the settings. The problem is that most people (including 99% of the people reading this) don't bother to do the " mental legwork" that it takes to develop good characters, settings, or much of anything else.
I heartily approve of antho Characters which behave as much as is (humanly?) possible like the species from which they are drawn. Most "Antho" stories do nothing short of a "heroic" job of bleaching the "animal" out of whatever spices from which the characters have been half-baked. I'd love to see someone who's wolverine tear into some slimy villain who thinks they've gotten away with murder (or worse.)
I'm just as glad to hear that there seem to be no "token" Humans anyplace. I have always disliked the old saw that says you "have to" put a Human someplace in the story, so that "people" can relate. If your anthro characters don't have the range and depth to keep the reader in the story and in the world, then tossing Humans into the blender won't make things any better.
The basic story sounds good. It'll be the little points of character inter-action, humor (please don't lose that) and over-all emotional identification that will carry thru the good basic plot arc you have. Yes, the audience might be able to figure it out ahead of time (for which they will like you even more) but as they say "getting there is half the fun."
I look forward to seeing the first issue. While I won't promise to go easy on the story, the characters, or their creator, if I enjoy myself, I promise you'll hear about that just as effusively.
Best regards,
Roci
There were a lot of things I had to figure out since the characters were not human. I had even posed this query to members of my Yahoo group, asking for their input about what sorts of things would be different in the anthro world of Caterwaul (as compared to here). Simple things, such as drinking glasses, seats and showers/plumbing had to be modified to work for creatures that didn't have the same body structures as humans, and would therefore need to have these items adjusted to fit their forms better.
There's still a decent amount of humor in the stories (though it largely takes place between characters). All the characters of Caterwaul come from distinctly different backgrounds, and they each have their own set of baggage to deal with as well.
As soon as I am able to complete issue 2, I will get issue 1 in the mail to AVP and get the ball rolling on this! Hope you'll like it! And thanks for the comparison to Albedo; that series was also instrumental in helping me think "outside the box" when it came to anthros.
Outside of crafting characters, the thing that delights me most about doing antho stories is designing their world. "Furgonomics" used to be one of my all time favorite panels back when "furry conventions" were getting started. Most authors and all but a rare few artists miss the boat on this subject completely. From showers to the formulation of "soaps" to smaller things like the shapes of glasses, bottles, containers, and the like, you really do have to place yourself in their world if you want to make it work long term. I've become something of a master at spotting little inconsistencies, which generally happen when artists of both word and line develop what I call "Fur suit" philosophy.
Meaning they tend to turn off their minds, and write fur-bearing characters as if they were "Tom, Dick, and Harry", which is to say that the artists are usually thinking as Humans rather than Fur-Bearing non-humans.
It drives me almost to distraction, about 90% of the time. What happens, particularly with "Furry" stories is that you can take the character, regardless of race, social development or spices, take out their names, (which seem to constitute somewhere around 7/8ths of their "Furry-ness"), substitute Tom, Dick, Harry, and or Jane and you would not be able to tell from the image projected by the descriptions or their dialogue that these "characters" are ANY different then Humans.
The world of line art is little better.
How many times have I seen and or read of anthro characters driving cars? Not cars with unique controls or features, just plain old right off the assembly line (or out of a car magazine) American made cars? This flies in the face of so much basic anatomy, not to mention lacking any sort of reflections on advanced technology, not to mention missing a chance to make a graphic statement (via execution of a visual design) about how a non-Human "sees" form, fit, and functionality. To say nothing at all about class, values, or style that would naturally vary from culture to culture.
Sure, it's a bucketful of work (There's that word again) but it pays off by making both art and story more alluring and appealing overall.
Fiction is supposed to take you someplace you've never been but want to go. Being bombarded with "Human" everything in what's supposed to be a non Human, (or neo Human) world takes me to the same world I live in. Where's the enjoyment in that?
Best of luck,
Roci
Another thing that I thought was important was clothing. How would the clothing be designed? It would have to be sold in different departments, as a bear could never wear something intended for a bat. Ditto with footwear.
It should be a fun project. I wish I would've been able to delve into the deeper specifics when I first designed Caterwaul, but I was 23 back then, and what kid is going to think things all the way through like that?
I hope you'll like it!
Are there abnormal hybrids? as in to say.. rabbit and fox, skunk and cat.. rather then "normal" hybrids like donkeys and mules and such?
do reptilian anthros have to take extra precautions against the cold? or are they even coldblooded anymore?
http://www.skunked.com/Population_Page.htm
Most of the different species eat both meat and plant matter, but the ratios may differ from one species to the next.
There are 22 distinct species, and a total of 75 variations. Hybrids are not possible in their world; two dissimilar species cannot procreate. But if the species are of the same general form, they can produce offspring (a lion and a Siamese cat, for example, or a wolf and a dog). The anthropomorphic skunks are the only ones that, at some point in their early evolution, had a little of a different species mixed in with them. It is believed this other species may have been feline, due to the similarities between bipedal skunks and felines.
Reptiles and dragons are warm-blooded. All species, including birds and the 2 marine species, give live birth and nurse their young. There is a common ancestor to all the evolved species on their planet, but no one knows what that creature may have been.
Just like a Penthouse photo-shoot, the scenes are staged (although actual sex does occur), and the scenes are often "augmented" when drawn by hand. The trio has the same sexual drive as most females their age would have, but their exposure and the experience it has brought them may make it seem even more pronounced.
Incestuous behavior isn't uncommon, but such behavior between siblings of opposing genders is frowned upon (mostly because it can lead to pregnancy!). Since there are nearly 3 females to every male in their world (though that ratio is beginning to equalize itself), such behavior is common between females. However, many outgrow that behavior when they begin searching for a mate (and not just a good time).
Not sure how Penance would react, as she technically isn't supposed to exist in their reality! And I guess, unless the hybrid character you speak of is into fiddling with kids, they probably wouldn't cross paths (and your character might be thankful for that!)
Do you happen to have all of the Asar/Khet notes written down for those of us who are interested in how they live, and their biology?
Also, how do you feel about others creating Asar/Khet characters, do you mind if they follow the creature's set in stone attributes and traits?
As a comic artist, I understand that folks might create their own versions of the characters, and I shouldn't realistically expect them to stick to the canon specs of the characters. After all, how can readers know about them if I haven't put all that info online yet?
I have no problems with that (because it's probably going to happen anyway, haha!). But if anyone has questions about the species, they are certainly welcome to pick my brain!
Thanks for the laugh!
:3
http://www.skunked.com/Population_Page.htm
It's still the beta version, but most of the information is there.