The Hellgate is Open
18 years ago
General
Well, my battle group in Hellgate: London has been playing since roughly Christmas Day and we've been having a blast.
Lulu, Grey, Brisk, Kenji and I have been playing a very young (it's only been online for about 3 months now) MMORPG from Flagship Studios called Hellgate: London. (Shulgoth US server.) The game's set in London, obviously, in the year 2038 - after a huge gate has formed in the city near the St. Paul's Cathedral. A gate leading straight to the depths of Hell itself. The gate has been open since 2020, and by the time of the game's events London is a charred ruin with very little human life.
Three groups rose up in the ashes to challenge the demons' terraforming of London into an extension of Hell ("The Burn") - the Templar, direct descendents of the Knights Templar from ages ago; the Hunters, the surviving ex-military technowizards; and the Cabalists, the strange mystical group who seeks to control and twist the demons' own power for use against them. Originally the Templar didn't trust the other two groups (especially the Cabalists!), but as time wore on the three factions banded together to strengthen their fight against the Burn.
Lulu and I are the Templar, the armored knights wielding melee weapons. Grey and Kenji are the Hunters, with powerful and high-tech guns and gadgets. Brisk is our Cabalist, wielding arcane energies only accessable since the Hellgate opened.
- - -
....Having said all that, I know some of you have probably heard of Hellgate, and chances are you have a less than stellar opinion of it. Fact is, I love it. Flagship, the company that made the game, is a smaller company that (despite being funded by EA) has far fewer resources than Blizzard.
In other words: Don't make the mistake of comparing this game to WoW, which I know you all want to.
Hellgate apparently has a somewhat bad reputation among the MMORPG community... probably because it has little PvP, my cynical hunch tells me. ("What do you mean I can't go mercilessly slaughter noobs for my own amusement?!") Frankly that's why I like it. I was getting heartily sick of gankers in WoW and wanted a game where I fought alongside other people, not against them. But I won't get into that, because my feelings on PvP are filled with much swearing, ranting and vivid visons of horrendously cruel physical violence upon those people who play honorlessly ;P
I credit Brisk with finding this game. Hellgate is somewhat unrefined, feeling a bit barebones in its interface, but as I said, the game's only been live for 3 months. I also understand EA pushed Flagship to release the game a year earlier than they wanted to... so it's going to have some problems. I think Flagship has the right to have a less than totally polished game in those circumstances... they're doing the best they can.
That said, Hellgate's the most fun I've had in a long time. It's more an action RPG, everything done by aim and fire in real time. Damage is still calculated via RPG mechanics, and Flagship has melded the gameplay together quite well! Not to mention the fact that they have a foolproof group looting system to completely eliminate squabbling over loot distribution.
Hellgate's my game lately. I'm sure a lot of you gamers probably spit on it, but I don't care. I have more fun in this game than I do in WoW, and that's all that matters to me right now. If you don't like it, you can kiss my fuzzy ass.
So wish us luck... the Hellgate awaits us!
"Remember the dead... fight for the living!"
Lulu, Grey, Brisk, Kenji and I have been playing a very young (it's only been online for about 3 months now) MMORPG from Flagship Studios called Hellgate: London. (Shulgoth US server.) The game's set in London, obviously, in the year 2038 - after a huge gate has formed in the city near the St. Paul's Cathedral. A gate leading straight to the depths of Hell itself. The gate has been open since 2020, and by the time of the game's events London is a charred ruin with very little human life.
Three groups rose up in the ashes to challenge the demons' terraforming of London into an extension of Hell ("The Burn") - the Templar, direct descendents of the Knights Templar from ages ago; the Hunters, the surviving ex-military technowizards; and the Cabalists, the strange mystical group who seeks to control and twist the demons' own power for use against them. Originally the Templar didn't trust the other two groups (especially the Cabalists!), but as time wore on the three factions banded together to strengthen their fight against the Burn.
Lulu and I are the Templar, the armored knights wielding melee weapons. Grey and Kenji are the Hunters, with powerful and high-tech guns and gadgets. Brisk is our Cabalist, wielding arcane energies only accessable since the Hellgate opened.
- - -
....Having said all that, I know some of you have probably heard of Hellgate, and chances are you have a less than stellar opinion of it. Fact is, I love it. Flagship, the company that made the game, is a smaller company that (despite being funded by EA) has far fewer resources than Blizzard.
In other words: Don't make the mistake of comparing this game to WoW, which I know you all want to.
Hellgate apparently has a somewhat bad reputation among the MMORPG community... probably because it has little PvP, my cynical hunch tells me. ("What do you mean I can't go mercilessly slaughter noobs for my own amusement?!") Frankly that's why I like it. I was getting heartily sick of gankers in WoW and wanted a game where I fought alongside other people, not against them. But I won't get into that, because my feelings on PvP are filled with much swearing, ranting and vivid visons of horrendously cruel physical violence upon those people who play honorlessly ;P
I credit Brisk with finding this game. Hellgate is somewhat unrefined, feeling a bit barebones in its interface, but as I said, the game's only been live for 3 months. I also understand EA pushed Flagship to release the game a year earlier than they wanted to... so it's going to have some problems. I think Flagship has the right to have a less than totally polished game in those circumstances... they're doing the best they can.
That said, Hellgate's the most fun I've had in a long time. It's more an action RPG, everything done by aim and fire in real time. Damage is still calculated via RPG mechanics, and Flagship has melded the gameplay together quite well! Not to mention the fact that they have a foolproof group looting system to completely eliminate squabbling over loot distribution.
Hellgate's my game lately. I'm sure a lot of you gamers probably spit on it, but I don't care. I have more fun in this game than I do in WoW, and that's all that matters to me right now. If you don't like it, you can kiss my fuzzy ass.
So wish us luck... the Hellgate awaits us!
"Remember the dead... fight for the living!"
FA+

I even drew fanart of it a while back :P
http://www.furaffinity.net/view/956196/
Mainly just playing with one of my friends( can see her there) and it can be so much fun xD
The only negative thing, was that the game is still somewhat broken and fuzzy and me crash every now and then (It's horrible when it happens during long missions! @.@)
But else it's a really original game and we love the outfits xD (who always change color depending on your gear, so they always match! it's neat =p )
...I still want dye kits tho.
or is it for subscribers only? Because I'm not one yet ^^;
Enjoying free online play :p
And yeah I want dye kits too @.@ xD