Artist/Writer Identification Meme
14 years ago
"Some are born great, some achieve greatness, and some have greatness thrust upon them."
-William Shakespeare
So
Rukis made a meme, a short questionare, and I thought I'd fill it out myself, especially since she even called out writers in it. So here it is, let's see if I surprise anyone:
- What sort of artist would you most identify yourself as? -
Writer
- What would be your secondary identity? -
Game designer in training
- What forms of art do you dabble in, but don't excel at? (Keep in mind, this could change!) -
Nothing that comes to mind. I’ve tried a few things, but haven’t done much “artistic” beyond writing. At the moment I don’t really “dabble” in anything, though I’ve contemplated it. I’ve tried various forms of visual art, to little success.
- How would you describe your 'style'? -
Hard to say, as I’m not sure I’ve really developed a distinctive “style” yet. The closest I can think of is making fantasy down to earth. Honestly, you’d have better luck asking others to describe my style and getting and answer from them then from me.
- What medium do you favor most? -
Urban Fantasy (as far as writing genres go)
- What medium do you need the most improvement in? -
Pretty much visual art in general
- What medium do you WANT to see yourself improve with, the most? -
Again, visual art. I’m a very visual thinker, and want what’s in my head to be visually represented, but there’s almost always a “lost in translation”, to one degree or another, between my brain and other people, making commissions both expensive and difficult, as visual descriptions are something I’m working on as well. If I can’t describe what’s in my head, how can an artist possibly be expected to make it?
- What are your favorite subject matters? -
The darker parts of the human spirit. The capability and willingness to do dark things to accomplish good. Characters who find themselves on the brink of emotional collapse, with the will to stay in one piece and be stronger for it. A well portrayed anti-hero.
- What are your least favorite subject matters? -
Strangely, nothing really springs to mind on this one. At one time I would have said “romance stories”, but I’ve got a spot for them too now. A small spot, mind you. Romance to me is an aspect of a story, and I’m not so much a fan when everything revolves around it.
- List your Artistic Strengths -
Character personality and motivation, making them feel like real people
- List your Artistic Weaknesses -
Pacing, visual description, and to a degree forming a running plot from scenarios.
- Which of the above weaknesses would you most like to see improve? -
Creating a smooth plot from beginning to end. Kind of essential for a quality novel.
- Adult Content. . . yes/no? -
If the situation warrants it. There’s little more jarring in a story than content for the sake of content, especially when it’s adult content. There must always be a logical reason for something to exist, and this hold especially true for adult content.
- Adult Subject Matter you favor? -
Ehhh…don’t really have an answer to this one. Maybe another time.
- Schooling/Training received in the arts? -
Bachelor in Computer Science, Digital Animation and Game Design degree, though they might as well have taken “game design” off. The whole course was almost entirely digital animation, and I’d wanted to learn about design.
- Schooling/Training you'd still like to have? -
Training in game design; mechanics, systems, flow, story. That and literary training.
- Would you consider yourself prolific, or a 'quality over quantity' sort of artist? -
Oh, quality above quantity for me. What I’m striving for is a quantity amount of quality, AKA putting out an engrossing novel.
- Would you considering yourself a Fine Artist, or a Commercial Artist? -
As much as I’d like to consider myself a “Fine Artist”, odds are I’ll likely fall more into the “commercial artist” category. After all, I’m looking to either publish books or make games (or both, if I’m lucky), that appeal to a large number of people.
- Where would you like to be in five years? -
Creative director at a game company, or two published books. At least one of those two. Beyond that, the specifics aren’t important. I want to be making a living doing what I love to do.

- What sort of artist would you most identify yourself as? -
Writer
- What would be your secondary identity? -
Game designer in training
- What forms of art do you dabble in, but don't excel at? (Keep in mind, this could change!) -
Nothing that comes to mind. I’ve tried a few things, but haven’t done much “artistic” beyond writing. At the moment I don’t really “dabble” in anything, though I’ve contemplated it. I’ve tried various forms of visual art, to little success.
- How would you describe your 'style'? -
Hard to say, as I’m not sure I’ve really developed a distinctive “style” yet. The closest I can think of is making fantasy down to earth. Honestly, you’d have better luck asking others to describe my style and getting and answer from them then from me.
- What medium do you favor most? -
Urban Fantasy (as far as writing genres go)
- What medium do you need the most improvement in? -
Pretty much visual art in general
- What medium do you WANT to see yourself improve with, the most? -
Again, visual art. I’m a very visual thinker, and want what’s in my head to be visually represented, but there’s almost always a “lost in translation”, to one degree or another, between my brain and other people, making commissions both expensive and difficult, as visual descriptions are something I’m working on as well. If I can’t describe what’s in my head, how can an artist possibly be expected to make it?
- What are your favorite subject matters? -
The darker parts of the human spirit. The capability and willingness to do dark things to accomplish good. Characters who find themselves on the brink of emotional collapse, with the will to stay in one piece and be stronger for it. A well portrayed anti-hero.
- What are your least favorite subject matters? -
Strangely, nothing really springs to mind on this one. At one time I would have said “romance stories”, but I’ve got a spot for them too now. A small spot, mind you. Romance to me is an aspect of a story, and I’m not so much a fan when everything revolves around it.
- List your Artistic Strengths -
Character personality and motivation, making them feel like real people
- List your Artistic Weaknesses -
Pacing, visual description, and to a degree forming a running plot from scenarios.
- Which of the above weaknesses would you most like to see improve? -
Creating a smooth plot from beginning to end. Kind of essential for a quality novel.
- Adult Content. . . yes/no? -
If the situation warrants it. There’s little more jarring in a story than content for the sake of content, especially when it’s adult content. There must always be a logical reason for something to exist, and this hold especially true for adult content.
- Adult Subject Matter you favor? -
Ehhh…don’t really have an answer to this one. Maybe another time.
- Schooling/Training received in the arts? -
Bachelor in Computer Science, Digital Animation and Game Design degree, though they might as well have taken “game design” off. The whole course was almost entirely digital animation, and I’d wanted to learn about design.
- Schooling/Training you'd still like to have? -
Training in game design; mechanics, systems, flow, story. That and literary training.
- Would you consider yourself prolific, or a 'quality over quantity' sort of artist? -
Oh, quality above quantity for me. What I’m striving for is a quantity amount of quality, AKA putting out an engrossing novel.
- Would you considering yourself a Fine Artist, or a Commercial Artist? -
As much as I’d like to consider myself a “Fine Artist”, odds are I’ll likely fall more into the “commercial artist” category. After all, I’m looking to either publish books or make games (or both, if I’m lucky), that appeal to a large number of people.
- Where would you like to be in five years? -
Creative director at a game company, or two published books. At least one of those two. Beyond that, the specifics aren’t important. I want to be making a living doing what I love to do.