Which format effects art quality/colors the least?
14 years ago
General
Attention ma brothers and sisters of the fuzzy tail world!
" Accepted formats: jpg, gif, png, jpeg
Max. file size: 10Mbytes
Max. image dimensions: 1280x1280
Note: Images larger than the maximum dimensions (1280x1280) will be resized down to the max. limit and converted to JPEG format. Even though the image will be transparently resized, it is advised that you resize the image yourself to meet FA's limitations before uploading it to the server."
So out of these formats...which one would effect quality the least, because my art i save in Jpeg and it gives me shitty pixel quality DX like it changes the colors around the borders and makes it look horrible, so what would not effect it as bad because the best quality i like personally is bit24 "BMP" but that aint supported and its too big.
Max. file size: 10Mbytes
Max. image dimensions: 1280x1280
Note: Images larger than the maximum dimensions (1280x1280) will be resized down to the max. limit and converted to JPEG format. Even though the image will be transparently resized, it is advised that you resize the image yourself to meet FA's limitations before uploading it to the server."
So out of these formats...which one would effect quality the least, because my art i save in Jpeg and it gives me shitty pixel quality DX like it changes the colors around the borders and makes it look horrible, so what would not effect it as bad because the best quality i like personally is bit24 "BMP" but that aint supported and its too big.
FA+

http://www.acasystems.com/en/web-th.....age-format.htm
When saving a jpeg, to maintain good quality, turn the compression down to zero or the quality up all the way depending on program.
PNG same thing as above.
PNG also is lossy but turn compression down to 0 will get rid of lossiness.
Gifs sucks at resizing.
The reason I use PNGs the most often is because of the alpha channel.
jpg: 16 million colors, no transparency (alpha channel) compresses with loosing detail, but very efficient for pictures with lots of details (e.g. Photography)
png: 16 million colors + Alpha channel (256 levels), lossless compression, efficient for images with text, stick figures, digital drawings with hard contrasts or few colors. Can support animations, but not widely spread (https://en.wikipedia.org/wiki/APNG )
gif: 255 colors + transparent, animations. Animations are pretty much the only thing gif images are used for today due to the restrictions.
bmp: 16 mil colors, uncompressed and thus very large