Diablo, Lines, and Writer's Block
13 years ago
So, this week is kinda a blur of being tired, wishing my dog would shut up, and having my computer's sound card die. The only things I can distrincly remmember is clocking in about a 14 hours in my Diablo II game today. Yesterday I finished my Guardian story summery for season one, and its 11 pages. I might just post that, hopefully to get some feed back about the plot and weather its good, how readers relate to it, and if I need to change something about it imeditly. Keep in mind if I do, this is just part one of about 14-17 season story, and it gets EXTREMLY compects at some points. Apart from that, lines for the play I'm in were due this week, and I have about 13 monologs to memorize. Luckaly, I only got about ten marks of calling line, and thats good, becaue I have hardly looked at my script out side rehersal! Because thats a good thing (can you feel the sarcasim?)! Apart from that (Deja vu?), writing that scene I promised has been a BITCH! I try to work on it, only just to sit at a half complete Word document, with my thumbs up my ass, and I wish I was being literal about that, because I might just be enjoying something. I feel like molasis is coming from my head, I know what I want to do, I just can't word it. *sigh* Still, I have another idea that I really like for a setup. Seven kingdoms, each have a reputation, but you find its just the surface of each, and they are much more deeper then you first asume. It's what Skyrim wants to be, deep and engaging; ZING!
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