Seeking advice
13 years ago
Lately Ive been trying to advance beyond still images and to use more of blenders functions. Even though i have posted two small animations with moxy. they were still tests and I have not had success with further attempts.
The main problem area is with blenders soft bodies. For the lif of me I cant Find a damn thing on getting my female characters ( and face it its what soft bodies should be for) breasts to act like soft yet solid objects Only to find A Thousand Freeking Tutorials on HOW to Simulate A Fucking JELLO CUBE.....AAARGG...
sorry
Ya but really
See blender has two physics systems Cloth and Soft Bodies. Cloth is just fine for exactly what its labeled after and it doesn't use up to many comp resources to wile setting it up. Its good at simulating soft flat or hallow objects like sheets and shirts.
How ever Soft bodies you would think should simulate an object that is filled with something like a gas fluid or even an elastic structure like foam.but to me it seems ti just be a cloth sim with extra settings. I feel like every time I try to set some system up I just end up setting one up against another to get the physical properties I want.
I want my character breasts to move a little with there motion, to conform to something when it pushes pushes against them. Not to collapse and crumple like a mylar balloon.
well that turned into a rant real quick
anyway if anyone who see this happens to know of any setting plug-ins alternative methods to get any type of object to react similar to a pollow I'd appreciate a heads up.
The main problem area is with blenders soft bodies. For the lif of me I cant Find a damn thing on getting my female characters ( and face it its what soft bodies should be for) breasts to act like soft yet solid objects Only to find A Thousand Freeking Tutorials on HOW to Simulate A Fucking JELLO CUBE.....AAARGG...
sorry
Ya but really
See blender has two physics systems Cloth and Soft Bodies. Cloth is just fine for exactly what its labeled after and it doesn't use up to many comp resources to wile setting it up. Its good at simulating soft flat or hallow objects like sheets and shirts.
How ever Soft bodies you would think should simulate an object that is filled with something like a gas fluid or even an elastic structure like foam.but to me it seems ti just be a cloth sim with extra settings. I feel like every time I try to set some system up I just end up setting one up against another to get the physical properties I want.
I want my character breasts to move a little with there motion, to conform to something when it pushes pushes against them. Not to collapse and crumple like a mylar balloon.
well that turned into a rant real quick
anyway if anyone who see this happens to know of any setting plug-ins alternative methods to get any type of object to react similar to a pollow I'd appreciate a heads up.
ThePoacher
~thepoacher
Did you ever find the answer you were looking for? I realize this is a 2 year old post.
Jeison
~jeison
OP
Unfortunately no. Until the Blender foundation decides it wants to do a major upgrade to the soft bodies systems .
FA+