Purely hypothetical...
17 years ago
So, if I were going to try to offer a panel at FC'09 on digital art, what sorts of things might people be interested in seeing covered?
Assuming I could get a projector hooked up to a computer setup for about an hour, I could run through a quick sketch on the spot and folks could just observe while doing Q and A in real time, or I could take a more finished piece and walk through my process. Or I could just spend the whole time covering technique. Or Photoshop. Or theory -- lighting / anatomy / color / etc. etc.
The list of possible topics goes on and on, but I'm curious to hear what people would be most interested in seeing (as the whole point would be to be informative and helpful ^_^). My level of qualification to talk on those topics may vary drastically, but assuming anything were possible, what would you like to see touched on in a panel?
(Feel free to answer even if you won't be at FC'09 -- if nothing else, this is great info to have in the event I decide to make another process/tutorial book ^_^)
Thanks!
Assuming I could get a projector hooked up to a computer setup for about an hour, I could run through a quick sketch on the spot and folks could just observe while doing Q and A in real time, or I could take a more finished piece and walk through my process. Or I could just spend the whole time covering technique. Or Photoshop. Or theory -- lighting / anatomy / color / etc. etc.
The list of possible topics goes on and on, but I'm curious to hear what people would be most interested in seeing (as the whole point would be to be informative and helpful ^_^). My level of qualification to talk on those topics may vary drastically, but assuming anything were possible, what would you like to see touched on in a panel?
(Feel free to answer even if you won't be at FC'09 -- if nothing else, this is great info to have in the event I decide to make another process/tutorial book ^_^)
Thanks!
That's maybe a 5-minute topic -- anything else?
oh god i wish i could go just so i can see you work!
Anything specific, technique-wise?
Still, that's helpful, thanks!
IF I COULD I would probably follow you around like a lost puppy.
And I would absolutely go to any panel you hosted.
Just watching you work would be a dream.
Though there's so much more I could learn from you.
Nah.. never mind.
Also, how to render light on various surfaces such as glass, leather, metal, etc.
It'd be nice if you'd record this so that those who won't be at FC'09 can see too! C:
And yeah, maybe there's some way to put together a DVD or something... Something to look into, anyway ^_^
Technique's all good and fine, but this should really be to showcase you and how you do things. Color choice / Lighting / Anatomy seems like things that real world experience teaches, and while you can certainly give advice, practice and active observation will be a much better teacher.
Might I interject a few thoughts on top of that though?
Do NOT let any of the attendees to ask questions during the demo. So many people at conventions have no respect for even the most acclaimed artists. They will pester the whole thing with their 'questions' that you've already answered or will be getting to. Leave fifteen minutes or so at the end to answer questions?
Anyhow, g'luck, I'll keep an eye out on the schedule of FC.
And I do know what you mean about questions tending to bog things down sometimes -- I guess we can play that by ear ^_^ Hopefully it'll work out. But yeah, I guess hopefully see you there if it all works out, hehe.
Dazzle the audience with your ability to produce, from seemingly random words, an interesting and inspired piece.
An hour would be enough, but I'd advise you to book a two-hour slot. Take some time to sit everyone down, do some introductions, set the mood, then get to work -- and half-way through, take a break. Not everyone's as high-energy as you are! Taking five minutes at the stroke of the hour gives people a chance to go to the bathroom, get a beverage, recharge their batteries.
It also gives you the opportunity to address multi-session artwork, how a break can give you a fresh perspective.
My opinion on 'art as craft' is no secret, and as such I'd vote for neglecting to describe specific techniques ("If you want to know how I did that, buy my book after the panel"), since your audience will forget them. They don't have any art supplies of their own (it's a panel, not a workshop) so they're sitting there twiddling their thumbs, and they'll be fascinated by your description of this or that shortcut key, but it won't stick.
The abstract, however, will stick much better. I believe this is why the third panel I gave at last FC was more successful than the others; I addressed a number of topics in very broad terms. In my case, those were surprise/suspense, the joke, etcetera. In your case, that could be 'thinking with light', 'draw a giant X', and 'black is not a color'.
Again, purely from my own perspective of art as craft, I think you should cover the topic of deciding when a piece is done. Discourage obsessive perfectionism, and make the participants aware that the anxiety they feel over perceived inadequacies in their work can actually be a symptom of fear, an inability to commit. Discuss how you decide when a piece is finished, how you can accept moderate flaws, and how to recognize when something is 'not perfect, but good enough for fuckin' Alex'.
Aim to complete at the 1:30 to 1:45 mark. That deadline can, in fact, play part of the topic of the previous paragraph -- working with deadlines, how to bring a piece in on time (focusing on attitude, perhaps, more than actual skills). That gives you some down-time to discuss the piece, accept praise and, most importantly:
REMIND THE AUDIENCE WHAT THEY WITNESSED.
The adage of any good presentation: announce what you're going to deliver, deliver what you wanted to say, remind them what they learned.
In terms of set-up, I'd recommend a laptop, tablet and beamer, so that you can face the audience while you're working, and have it projected nice and big behind you. Allow audience members to ask questions, but don't let them dictate which topic they're addressing. If their question is irrelevant, give them a bit of an answer, be encouraging, but make a quip to elicit laughter from the audience, thus neutralizing both the questioner and the topic, so you can get back to what you were talking about.
For the sake of posterity, and because you're totally rockin' awesome, it would be cool to have a record of the event. Screencasting software can capture a video of everything you're doing along with your rambling, though a separate mic and recorder will do a better job of the latter. If you're comfortable with that a camera can be set up to record your person, so any gestures you make at the screen behind you can also be captured -- this is, of course, entirely dependent on your comfort level and the degree of dignity you wish to maintain for the rest of your life.
These resources, by the way, are yours to request. Bad Dog Books will provide provide the hardware, software, and on-site support you require.
It is absolutely, absolutely crucial that throughout all this you remain calm, serene, with a docility that borders on the manic. You should paint 'happy little trees' and give them 'a little friend, right there'. You must have swatches set up for Van Dyke Brown, Hunter Green and Titanium White, and I think you know how you should style your hair.
I think it's a great idea! It'd be wicked popular, and tons of fun for all involved :)
Thanks for the input, all-round. It's helpful ^_^
because i think photoshop sometimes could be easy, as its only practice and learn how everything works in there (stop being afraid of messing up everything) and i think there isnt and exact way to use it.
well that is my humble oppinion (too bad i wont go to the FC ) if you can get a video or something please post it =D