Super hero creation
12 years ago
So this a little guide line to help people create super heros
First you choose your focuser her is a list and descriptions of each
Physical
Your body is your focus your power enimates through it typically Physical focuses are stronger and faster, good example of a physical focuser is the flash he fcouses on speed, the orginal super mans super strength. (of course when combined with something like elemental you can really make something interesting.
Mental
Your mind is your focus for your power mental focuser's are smarter and more cunning able to project their thoughts into others minds read them or even some of the more powerful with some focus and practice can bring their thoughts into being. (i don't know of any mental heros a few villans yes but no heros)
Magical
magic is uncommon in the newest age of heros that being said it is not unheard of magical heros are more attuned to the world around them and have the abilty through years of practice and time learn new abliitys .
Technoglcial
by far the most common int his the new age of heros the technological hero has acces to unknown technology that allow them to complete at a number of tasks, the technological hero is smart and inventive(iron man is a great exsample as is bat man)
artifact
the rho has found a powerful actifact and has access to its powers through it due tot he commonly unknown orgin of the artifact it can breed a number of problems often the artifact has a certain amount of intelligence to it self and at times will over ride the hero. the artifact hero is unpredictable but extremely powerful(blue bettle)
Mutant
by far the strangest of all the modern hero is the mutant their powers personfie in extremely odd ways often affecting their physical being warping their body's to resist any damage that may afflict on their person due to their mutation the mutation is strange and odd
now we mix it up with secondary focuses if you wish to do so
Elmental
the hero has a power over the elements of world around him
earth,fire ,water, air so forth some heros have even have the power of lighting and so forth
Sound
the heros powers can produce loud devestating noises
beams
the hero is able to project beams of verious types of force
i think thats everything if you have suggestions to add for main or secondary focuses please please send a note to mercoind
First you choose your focuser her is a list and descriptions of each
Physical
Your body is your focus your power enimates through it typically Physical focuses are stronger and faster, good example of a physical focuser is the flash he fcouses on speed, the orginal super mans super strength. (of course when combined with something like elemental you can really make something interesting.
Mental
Your mind is your focus for your power mental focuser's are smarter and more cunning able to project their thoughts into others minds read them or even some of the more powerful with some focus and practice can bring their thoughts into being. (i don't know of any mental heros a few villans yes but no heros)
Magical
magic is uncommon in the newest age of heros that being said it is not unheard of magical heros are more attuned to the world around them and have the abilty through years of practice and time learn new abliitys .
Technoglcial
by far the most common int his the new age of heros the technological hero has acces to unknown technology that allow them to complete at a number of tasks, the technological hero is smart and inventive(iron man is a great exsample as is bat man)
artifact
the rho has found a powerful actifact and has access to its powers through it due tot he commonly unknown orgin of the artifact it can breed a number of problems often the artifact has a certain amount of intelligence to it self and at times will over ride the hero. the artifact hero is unpredictable but extremely powerful(blue bettle)
Mutant
by far the strangest of all the modern hero is the mutant their powers personfie in extremely odd ways often affecting their physical being warping their body's to resist any damage that may afflict on their person due to their mutation the mutation is strange and odd
now we mix it up with secondary focuses if you wish to do so
Elmental
the hero has a power over the elements of world around him
earth,fire ,water, air so forth some heros have even have the power of lighting and so forth
Sound
the heros powers can produce loud devestating noises
beams
the hero is able to project beams of verious types of force
i think thats everything if you have suggestions to add for main or secondary focuses please please send a note to mercoind
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