My thoughts on the new Killer Instinct
12 years ago
Considering my name, and the icon I've used since I've been on FA, I figure I pretty much HAVE to talk about this. So, the new Killer Instinct.
Let me sum it up for you all: No sir, I don't like it.
To be honest, this shouldn't be bothering me that much. I don't play that much Killer Instinct, to be perfectly honest. I mean, I don't HATE it, it's just that it's so amazingly complicated I have no idea what I'm doing whenever I DO play it. I named myself after Riptor because I was at a time in my life when I was really bad at naming things.
It was either Talon from Primal Rage (too generic), Alex from Tekken (WAY too generic), or Rimgal from Star Gladiator. (Nnnnooooo.) Riptor was the best I could come up with the time. I've thought of better names since then, but this one is just so ingrained I'd rather not bother changing.
So, for those of you who haven't seen what this KI looks like, here ya go.
It's pretty sure, especially when you compare it to the... rather dated CGI of the first two games. I hate what they did to the theme song, though. It feels so... lifeless. Tired, even. Like it doesn't actually WANT to be in the game.
Problem #1: It's exclusive to the XBOX One. I don't like the XBOX One. I don't want one. At all.
Problem #2: The presentation is kind of throwing me off. The announcer sounds... really, really weird. I mean, I realize that whoever did the announcer in the first two games probably doesn't work at Rare anymore, but... he sounds like somebody doing some kind of fan video more than anything else. The best comparison I can think of is somebody trying to do Christian Bale's Batman voice as a fighting game announcer. Maybe it'd work better if they got a British guy, I dunno.
Like, I can't hear him say 'Only on XBOX One!' and not imagine some frat boy or something yelling at the top of his lungs. While wearing a beer hat or something. He sounds so... 'dudebro', for lack of a better word.
Problem #3: Double Helix is making this. They don't have a great track record, having made games like Battleship, Silent Hill Homecoming, and GI Joe: The Rise of Cobra. That, and they've never made a fighting game.
Problem #4: From the gameplay footage I've seen, it looks like everything does piddly damage. I mean, that's something they could fix down the line, but... well, here's the old Killer Instinct for comparison.
Look about 30 seconds in. Check out that combo Riptor does, that's like half off the other guy's health right there. No super meter involved, the game's just that fast. Compared to this new KI, where a combo does like... I dunno, 1/20 of the other guy's health bar. Just rubs me the wrong way.
So, yeah, I'll play it. As long as I don't have to give Microsoft any sort of money in any way.
Let me sum it up for you all: No sir, I don't like it.
To be honest, this shouldn't be bothering me that much. I don't play that much Killer Instinct, to be perfectly honest. I mean, I don't HATE it, it's just that it's so amazingly complicated I have no idea what I'm doing whenever I DO play it. I named myself after Riptor because I was at a time in my life when I was really bad at naming things.
It was either Talon from Primal Rage (too generic), Alex from Tekken (WAY too generic), or Rimgal from Star Gladiator. (Nnnnooooo.) Riptor was the best I could come up with the time. I've thought of better names since then, but this one is just so ingrained I'd rather not bother changing.
So, for those of you who haven't seen what this KI looks like, here ya go.
It's pretty sure, especially when you compare it to the... rather dated CGI of the first two games. I hate what they did to the theme song, though. It feels so... lifeless. Tired, even. Like it doesn't actually WANT to be in the game.
Problem #1: It's exclusive to the XBOX One. I don't like the XBOX One. I don't want one. At all.
Problem #2: The presentation is kind of throwing me off. The announcer sounds... really, really weird. I mean, I realize that whoever did the announcer in the first two games probably doesn't work at Rare anymore, but... he sounds like somebody doing some kind of fan video more than anything else. The best comparison I can think of is somebody trying to do Christian Bale's Batman voice as a fighting game announcer. Maybe it'd work better if they got a British guy, I dunno.
Like, I can't hear him say 'Only on XBOX One!' and not imagine some frat boy or something yelling at the top of his lungs. While wearing a beer hat or something. He sounds so... 'dudebro', for lack of a better word.
Problem #3: Double Helix is making this. They don't have a great track record, having made games like Battleship, Silent Hill Homecoming, and GI Joe: The Rise of Cobra. That, and they've never made a fighting game.
Problem #4: From the gameplay footage I've seen, it looks like everything does piddly damage. I mean, that's something they could fix down the line, but... well, here's the old Killer Instinct for comparison.
Look about 30 seconds in. Check out that combo Riptor does, that's like half off the other guy's health right there. No super meter involved, the game's just that fast. Compared to this new KI, where a combo does like... I dunno, 1/20 of the other guy's health bar. Just rubs me the wrong way.
So, yeah, I'll play it. As long as I don't have to give Microsoft any sort of money in any way.

MeshGearRal
~meshgearral
Did you see the the game is free-to-play and only one character actually comes with it, with the rest being DLC?

Rip-Tore
~rip-tore
OP
In fairness, from what I'm hearing, there's a full price full version and a demo version where you play for everything separately. Which makes it KIND of better, I guess, but still.