[Games] Fuzzball Enterprises. See you in space, fuzzies!
12 years ago
A final apology to people who have seen my previous journals and simply not cared!
To all others, if you like sci-fi, space, flight combat sims, economy simulators, Freelancer, Wing Commander, or EVE... if you haven't already, I recommend you immediately look into Star Citizen. When I say immediately I mean within the next couple hours, before one of the signup perks expires.
It's a space sandbox simulator. You get a ship, grab some friends, and seek fortune and glory among the stars. Gorgeous details? First-person controls? Oculus Rift (VR headset) support? What more could you want? If you haven't yet seen it, watch the little AI skirmish below, understanding that this video is 9 months old and the game has been under heavy development since...
If that looks interesting, again, I highly recommend you check out the Star Citizen description page I linked above. If that sounds like something you want, register before midnight Pacific Time tonight (meaning the division between Saturday and Sunday). Why? Because your starter ship, and any ships you buy over the next few months, will have Lifetime Insurance on them (you won't need to spend money, in-game or otherwise, to keep your ships insured in case of theft or destruction... saves you money in-game!). You can still sign up after midnight, you just won't get the Lifetime Insurance perk
Once you've done that, totally head over to Fuzzball Enterprises and apply to our guild. We've got almost 40 furries who have applied (not all show up on the site quite yet) and we're always open to more people. The site is under development, both in style and function, so don't take its current state as an example of where we want to be. It will get better. We will get organized. Help us conquer the motherfucking stars.
To all others, if you like sci-fi, space, flight combat sims, economy simulators, Freelancer, Wing Commander, or EVE... if you haven't already, I recommend you immediately look into Star Citizen. When I say immediately I mean within the next couple hours, before one of the signup perks expires.
It's a space sandbox simulator. You get a ship, grab some friends, and seek fortune and glory among the stars. Gorgeous details? First-person controls? Oculus Rift (VR headset) support? What more could you want? If you haven't yet seen it, watch the little AI skirmish below, understanding that this video is 9 months old and the game has been under heavy development since...
If that looks interesting, again, I highly recommend you check out the Star Citizen description page I linked above. If that sounds like something you want, register before midnight Pacific Time tonight (meaning the division between Saturday and Sunday). Why? Because your starter ship, and any ships you buy over the next few months, will have Lifetime Insurance on them (you won't need to spend money, in-game or otherwise, to keep your ships insured in case of theft or destruction... saves you money in-game!). You can still sign up after midnight, you just won't get the Lifetime Insurance perk
Once you've done that, totally head over to Fuzzball Enterprises and apply to our guild. We've got almost 40 furries who have applied (not all show up on the site quite yet) and we're always open to more people. The site is under development, both in style and function, so don't take its current state as an example of where we want to be. It will get better. We will get organized. Help us conquer the motherfucking stars.
It is possible to "reclaim" your ships and pledges, which turns them into store credit that you can apply to other purchases. So you can reclaim your $30 pledge, add a $40 pledge to your cart, go through the checkout, and apply your $30 of store credit to it... giving you a final cost of $10.
There are two dates we've been promised: August 2013 and December 2013. August is the Hangar Module, December is the Combat Module. I say I'm not sure when Alpha starts because I don't know what is really considered Alpha. For all I know they'll let all players use the Hangar Module because they consider the Combat Module to be the "alpha" start. In any case, we'll find out over the next 6-8 weeks what the Hangar Module will be, who will get access to it, etc.
But i already have
Combat stuff happens starting in December.
Also yeay for team Fuzzball :D
I think everyone wants to have a nice base of operations though, whether that's some form of station, a couple capital ships, or whateva.