About RX8 and the future
12 years ago
You're not going to like this. Better sit down.
RX8 is undergoing a paradigm shift for the reasons that will immediately be obvious to everyone playing or working on this updated barbftr:
1. Flash is dead, adobe publicly announced they will no longer support it. That likely means a slow push to remove flash player from existence. the open source community must make plugins to save flash, and why would they if:
2. The IDE I use (Macromedia Flash 8 Professional) is no longer available for purchase, Adobe explicitly refuses to sell any licenses, and it is therefore illegal to use for any new user.
The tools I have used dearly for years are now illegal for anyone else.
Adobe decided that I can no longer purchase and use their tools.
The tools I use are now dead, no hope of them working in the future without complex VM's or ridiculous amounts of hacking together OS's
CS3/CS4/CS5/CS6 cannot compile Flash 8 files, I tested this in stream with RX8. they ran 1/4 as fast, at best. And capped the FPS to 30. (RX8 is 60, so yes, adobe. I tried your new versions. they don't work.)
...
This kills my soul. What would you do in this situation?
3. Flash does not work on portable devices properly (phones, tablets) which are much more popular now.
4. Wall. RX8 needs much more power to operate correctly. Why continue using a decade old product, when better, more future permanent solutions exist? Not only that, but MUCH shinier, easier to work with open solutions. And faster, portable...
Therefore, RX8 is going to be upgraded to C/C++ and my game engine (based on blender's GHOST code, very heavily modified). This will take some time, but will be far better for the project.
Luckily, I have learned a LOT from making it, and so It'll be mostly a port at first.
This also will shift the focus to a releasable steam game instead of a side flash project. So that in itself will be quite a undertaking.
Thems the breaks. Once I get enough going, I'll likely release the old dead flash version since it'll be useless then. Pretty much everyone is going to hate on me, so don't. Leave me alone about it until I have something to show, I'll stream as it goes forward later.
Best of luck to you all, and may you see the future before something horrid like this happens to you. (I was blind) Support open source projects like Blender, Code::Blocks, GNU, to prevent this from happening ever again. Don't do future-dead work.
Don't forget to play http://www.furaffinity.net/view/8840199/ and have fun.
Make us some monsters for barbftr: http://www.furaffinity.net/view/12732662/
At least barbftr is still fun to mess with. :3 thanks Al~
-Z
RX8 is undergoing a paradigm shift for the reasons that will immediately be obvious to everyone playing or working on this updated barbftr:
1. Flash is dead, adobe publicly announced they will no longer support it. That likely means a slow push to remove flash player from existence. the open source community must make plugins to save flash, and why would they if:
2. The IDE I use (Macromedia Flash 8 Professional) is no longer available for purchase, Adobe explicitly refuses to sell any licenses, and it is therefore illegal to use for any new user.
The tools I have used dearly for years are now illegal for anyone else.
Adobe decided that I can no longer purchase and use their tools.
The tools I use are now dead, no hope of them working in the future without complex VM's or ridiculous amounts of hacking together OS's
CS3/CS4/CS5/CS6 cannot compile Flash 8 files, I tested this in stream with RX8. they ran 1/4 as fast, at best. And capped the FPS to 30. (RX8 is 60, so yes, adobe. I tried your new versions. they don't work.)
...
This kills my soul. What would you do in this situation?
3. Flash does not work on portable devices properly (phones, tablets) which are much more popular now.
4. Wall. RX8 needs much more power to operate correctly. Why continue using a decade old product, when better, more future permanent solutions exist? Not only that, but MUCH shinier, easier to work with open solutions. And faster, portable...
Therefore, RX8 is going to be upgraded to C/C++ and my game engine (based on blender's GHOST code, very heavily modified). This will take some time, but will be far better for the project.
Luckily, I have learned a LOT from making it, and so It'll be mostly a port at first.
This also will shift the focus to a releasable steam game instead of a side flash project. So that in itself will be quite a undertaking.
Thems the breaks. Once I get enough going, I'll likely release the old dead flash version since it'll be useless then. Pretty much everyone is going to hate on me, so don't. Leave me alone about it until I have something to show, I'll stream as it goes forward later.
Best of luck to you all, and may you see the future before something horrid like this happens to you. (I was blind) Support open source projects like Blender, Code::Blocks, GNU, to prevent this from happening ever again. Don't do future-dead work.
Don't forget to play http://www.furaffinity.net/view/8840199/ and have fun.
Make us some monsters for barbftr: http://www.furaffinity.net/view/12732662/
At least barbftr is still fun to mess with. :3 thanks Al~
-Z
FA+

http://arstechnica.com/business/201.....xt-5-10-years/
it's all over man. Remember, I use Flash 8. Nothing else works with it.
This is the first I've heard of the program being discontinued. Why would Adobe get rid of Flash?! I mean tons of people still use it. It makes no sense, some of the greatest forms of creativity I have seen have come from flash animations. I mean look at that last sentence, "Flash animations". The name itself is synonymous with a whole genre...I guess me learning about Flash in school may be all for nothing (I 'm learning it in CS3 though, don 'to know if that makes a difference).
I guess there isn't much to do except deal with what you have and modify it like you said. I am really sorry for this setback fir you Z, really I am. I'm sure the many others who will comment on here share a similar feeling. All I can hope for is the best for you on this road ahead, and maybe that the game will come bout even better than you anticipated.
-DP
I wonder how this will affect other sites though, since there's a lot - hobbyist and professional - of webpages, stores, and communities that depend on Flash. So what are they going to replace it with? Or are they fully stepping down and thereby allowing other companies to take Flash's place?
So, my complaints are very Flash 8 specific. Because I can't upgrade my project, as stated, I'm stuck. I never want this to happen again, or to anyone else.
I am.. kinda glad to see flash die in a way, but it's also kinda hard to see it go. It's been with us for so long we've just kinda accepted it as an integral thing. I remember back in the day watching flash videos and such. Playing flash games, all that good stuff.
Looking forward to a newer, better RX8 =p
I am curious what this means for the people who can make flash animations but don't know how to do coding stuff. Will there be some kind of drawing/animation thingy we could use for RX8... like, would you create one? or would there be something we could use?
I'll support you. I'm getting paypal cash soon, that might help.
Take all the time you want man. Having caught some of the streams you've hosted in the past, I'd say that the scope of this project alone demands respect. Keep doing what makes ya happy.
WebGL is mah goal now.
but hopefully now that flash is really disappearing, someone might make a push to make a good all in one editing tool for drawing, animating, and coding, for HTML5 Canvas
Though this does raise the question of whether I should bother practising with Flash now, or wait for any alternative you manage to find.
(man I hope I wrote that right...)