Fusion Fall
17 years ago
So, I played Fusion Fall a good deal over the weekend and I have to say that the game is rather good! I admit that I went into it thinking it'd be a good bit crappy but I was honestly impressed. So, here's a little reviewish type thing from me. :3
The Good:
Customizability. The game has a good amount of customizability. Weapons, armor, accessories. There's a good number of different items at each level. Sure, not every level has something new for every slot, but for the most part you can make a fairly unique looking character.
Enemies. Just, the Enemies. Some of them are amazingly designed. Like the Painsaws. Enemies with chainsaws for hands and feet! I don't know why, but that's just awesome.
The Nanos are rather neat too. Each enemy is a certin type, using a certin type of Nano means you can do more damage against that enemy. Also each Nano has a unique ability that you can use inside or outside of combat.
Ease of play. I really felt like I could get on, do a few things for an hour or so, and then log off and have actually acomplished something. Like running through a quest line could usually be done in maybe an hour or so depending on level/location.
Voice Actors. Most of them where fairly spot on and actually sounded like the character. I think for most all of them they likely had the original VAs for those characters. Sure it would of been nice if every line from them was voiced, but the fact that I actually knew most all the characters meant that when reading their lines I was able to imagine the voice saying them all.
Other Stuff. Other neat things as well, weapon and armor designs. Modes of Transport. All kinds of other little neat things as well. Too much to really go into since this is meant to be short. ^^;
The Bad:
Not enough customizability! Most of the items are just retextures of other items. Not only that but stuff you get from guide quests will kick the crap outta most everything else! I'd say roughly 75% of the people I saw where wearing either Dodge Ball armor or Dynamo armor. It would of been nice to have more variety, even the ability to use the money(which is pretty much useless and you get TONS of) to change the colors of the armors.
All the enemies are the same. And cheap too! They can hit you with melee attacks from range(you usually only get 1 or 2 hits depending on your weapon before they can hit you.). They all seem to have an attack that'll insta KO your Nano and they seem to be unkillable while charging up for said attack.
The Nanos just aren't powerful enough. I know they're meant to be just a little pet type thing, but still. It would of been nice to be able to have more avaliable, or to be able to use more of their attacks in combat instead of being stuck with one.
Most of the VAs didn't really seem to be 'in it' so to say. Some of the lines delivered where somewhat weak. And other's(I'm looking at you, Him) where just HORRIBLE. I know it was probably a big undertaking to get all those original(at least I think most of them where) VAs, but still..
The other stuff... You couldn't link 'transports'. I couldn't get a flying monkey to take me from point A to point D. I had to go to Points B, get off, get back on, go to Point C, get off, get back on, then finally end at Point D. Also, why aren't there more SCAMPERs? They where far better than the Monkey's and yet I only found 3. There's other small things as well, but that'd take too much to get into.
In the end it's a rather good game. Main drawback is the fact that it's Browser based and didn't have a working chat. It's still in beta so I'm sure those things will get worked out, but as is, if the game ended up being a pay game, I wouldn't get into it again. All in all, however, it IS a good and fun game and as soon as they fix some of the annoying little flaws I'm sure it'll be a great game... but it's not worth paying for.
The Good:
Customizability. The game has a good amount of customizability. Weapons, armor, accessories. There's a good number of different items at each level. Sure, not every level has something new for every slot, but for the most part you can make a fairly unique looking character.
Enemies. Just, the Enemies. Some of them are amazingly designed. Like the Painsaws. Enemies with chainsaws for hands and feet! I don't know why, but that's just awesome.
The Nanos are rather neat too. Each enemy is a certin type, using a certin type of Nano means you can do more damage against that enemy. Also each Nano has a unique ability that you can use inside or outside of combat.
Ease of play. I really felt like I could get on, do a few things for an hour or so, and then log off and have actually acomplished something. Like running through a quest line could usually be done in maybe an hour or so depending on level/location.
Voice Actors. Most of them where fairly spot on and actually sounded like the character. I think for most all of them they likely had the original VAs for those characters. Sure it would of been nice if every line from them was voiced, but the fact that I actually knew most all the characters meant that when reading their lines I was able to imagine the voice saying them all.
Other Stuff. Other neat things as well, weapon and armor designs. Modes of Transport. All kinds of other little neat things as well. Too much to really go into since this is meant to be short. ^^;
The Bad:
Not enough customizability! Most of the items are just retextures of other items. Not only that but stuff you get from guide quests will kick the crap outta most everything else! I'd say roughly 75% of the people I saw where wearing either Dodge Ball armor or Dynamo armor. It would of been nice to have more variety, even the ability to use the money(which is pretty much useless and you get TONS of) to change the colors of the armors.
All the enemies are the same. And cheap too! They can hit you with melee attacks from range(you usually only get 1 or 2 hits depending on your weapon before they can hit you.). They all seem to have an attack that'll insta KO your Nano and they seem to be unkillable while charging up for said attack.
The Nanos just aren't powerful enough. I know they're meant to be just a little pet type thing, but still. It would of been nice to be able to have more avaliable, or to be able to use more of their attacks in combat instead of being stuck with one.
Most of the VAs didn't really seem to be 'in it' so to say. Some of the lines delivered where somewhat weak. And other's(I'm looking at you, Him) where just HORRIBLE. I know it was probably a big undertaking to get all those original(at least I think most of them where) VAs, but still..
The other stuff... You couldn't link 'transports'. I couldn't get a flying monkey to take me from point A to point D. I had to go to Points B, get off, get back on, go to Point C, get off, get back on, then finally end at Point D. Also, why aren't there more SCAMPERs? They where far better than the Monkey's and yet I only found 3. There's other small things as well, but that'd take too much to get into.
In the end it's a rather good game. Main drawback is the fact that it's Browser based and didn't have a working chat. It's still in beta so I'm sure those things will get worked out, but as is, if the game ended up being a pay game, I wouldn't get into it again. All in all, however, it IS a good and fun game and as soon as they fix some of the annoying little flaws I'm sure it'll be a great game... but it's not worth paying for.
FA+

You get enough to know what the full game is like but it'll always be demo quality.
I didn't know anything about Ben to pick him, so didn't know what the Plumber stuff was. Mojo Jojo didn't seem to have the best mission statement as I figured there'd likely be a darker side to it. As for Edd, I felt that hunting for candy during a crisis wouldn't be the best way to go about saving the world.
If I knew more about Ben I might of taken him, since I know now that the Plumber stuff is apparently alien technology or some such.
Though I do wonder why nobody ever seems to read the second line of Edd's description... XP Yeah, he's after treasure, but he's also lending to the war effort by gathering "dirty secrets". Granted, I'd have chosen Edd no matter what, but as they say, knowledge is power~
I'd have to say that really, that's the #1 reason I didn't pick Edd. While Edd is definitely smart I was too worried about any quest from him being too influenced by Eddy.
I'd have to say if I made a new character it'd be between Ben and Edd. I don't really trust Mojo Jojo. While I'm sure he could come up with a rather neat way of defeating Fuse, I think he'd also turn that around and use it to his advantage to try to take over afterwards. If I wasn't going for a more neutralish stance in who I picked then I might of picked him. But as it was I went with Dexter because he only really has one enemy, and that's Mandark.
I kinda wish they'd put more options in there though. Number 1 would of been neat to take I think, maybe even Father(but that's simply because I love his voice more than anything. ^^; ) as a second villain.
All in all though, the biggest reason I picked Dexter was like I mentioned, Eddy influencing/messing up with Edd's quests. Jojo using the power gained from the conflict to screw over everyone else, and a general lack of knowledge about Ben.
Mojo Jojo was more or less the only one I ruled out right away. As interesting a character he is, I'm simply not a villain kind of guy. In fact, I think the only "bad guy(s)" I've done quests for would be Stickybeard and HIM since they asked for a jawbreaker and bubble bath respectively in exchange for the secret to the skulls (and various quests for the Kanker sisters if you count them, but I really wouldn't... they're more bothersome than evil).
Only problem was my sound kept going out, so it wasn't until I'd down most of the quests for Him that I realized just how bad his voice was done...
I'll have to watch some of Ben 10 then for if I ever make a second character. I have to admit finding out a little about what the Plumbers are had me intrested in picking him.