Transformation Tabletop Game!
11 years ago
You read the title right, I'm working on a Transformation tabletop game. I'm all inspired by Corruption of Champions and other games of the like, so I thought id make my own, of a less high-tech nature.
You Can Play Me!
This game is going to be a tabletop game more in the vein of DnD than any other game. The game's board is largely dependent on imagination, though like DnD, having a map drawn-up for each are is very, very helpful.
This means that there will be little to no cost to investment; all you need is an pen and paper to start, and six-sided dice to start rolling. If you want to make your own maps and minifigs to add a third dimension you might need a ruler, but that's it.
What is the Universe Like?
This is a fantasy-themed game with a low technology base, hopefully able to mesh with a lot of the transformation universes out there. Chiefly I want to keep the technology base low to make ranged and melee fighters (and monsters) fully viable, as melee and mixed classes tend to suffer in games with higher levels of tech (thank you very much 40k).
I'm not nailing down a lot of the fluff, because the more I do the harder it will be to work your own narratives and characters into it. Rest assured I am developing some of my own lands, nations, monsters, peoples and maps, but they're in an imprecise nature, likely extant in a pocket dimension so you can connect it to whatever you like.
This -is- a game with a strong swords-and-sorcery theme, so be prepared for familiar-sounding classes, though they may not be identical to the typical definition. There are wizards and schools of magic, but they are all tied to transformation in some nature. Each of the eight schools of magic has a specific theme and a series of spells unique to that school that one might be able to throw.
How Strongly is this a Sexual Game?
Like Corruption of Champions and several other games, combat and sex are both viable options for character classes because both are options when a combat occurs. There are creatures (and people!) that will ignore the violent option and immediately leap into sex, and there are firm rules for making maneuvers of a sexual nature.
Stats are almost always relevant to both combat and sex, so if you think a sexy character has no need to have a high Power stat, think again. No matter what your stats and nature, however, sex and fighting are both available to you.
In addition, corruption and stability play a strong role in a character's progression. Certain events can drop your stability stat, and the lower it goes, the more likely bad things (or good!) will happen to your body. A powerful fighter who gets hit with one too many blasts of mutating milk can have his body spontaneously grow huge breasts of his own, and you can bet that will change his proclivity for sex.
Where Will the Rules Be?
The development of this game is going to depend on support from the community. I'm looking to speak to people here and on other sites, and depending on what I hear back I will be more or less motivated to post things and work on things. If this is something you're interested in, reply here and let me know.
All the best, you guys.
You Can Play Me!
This game is going to be a tabletop game more in the vein of DnD than any other game. The game's board is largely dependent on imagination, though like DnD, having a map drawn-up for each are is very, very helpful.
This means that there will be little to no cost to investment; all you need is an pen and paper to start, and six-sided dice to start rolling. If you want to make your own maps and minifigs to add a third dimension you might need a ruler, but that's it.
What is the Universe Like?
This is a fantasy-themed game with a low technology base, hopefully able to mesh with a lot of the transformation universes out there. Chiefly I want to keep the technology base low to make ranged and melee fighters (and monsters) fully viable, as melee and mixed classes tend to suffer in games with higher levels of tech (thank you very much 40k).
I'm not nailing down a lot of the fluff, because the more I do the harder it will be to work your own narratives and characters into it. Rest assured I am developing some of my own lands, nations, monsters, peoples and maps, but they're in an imprecise nature, likely extant in a pocket dimension so you can connect it to whatever you like.
This -is- a game with a strong swords-and-sorcery theme, so be prepared for familiar-sounding classes, though they may not be identical to the typical definition. There are wizards and schools of magic, but they are all tied to transformation in some nature. Each of the eight schools of magic has a specific theme and a series of spells unique to that school that one might be able to throw.
How Strongly is this a Sexual Game?
Like Corruption of Champions and several other games, combat and sex are both viable options for character classes because both are options when a combat occurs. There are creatures (and people!) that will ignore the violent option and immediately leap into sex, and there are firm rules for making maneuvers of a sexual nature.
Stats are almost always relevant to both combat and sex, so if you think a sexy character has no need to have a high Power stat, think again. No matter what your stats and nature, however, sex and fighting are both available to you.
In addition, corruption and stability play a strong role in a character's progression. Certain events can drop your stability stat, and the lower it goes, the more likely bad things (or good!) will happen to your body. A powerful fighter who gets hit with one too many blasts of mutating milk can have his body spontaneously grow huge breasts of his own, and you can bet that will change his proclivity for sex.
Where Will the Rules Be?
The development of this game is going to depend on support from the community. I'm looking to speak to people here and on other sites, and depending on what I hear back I will be more or less motivated to post things and work on things. If this is something you're interested in, reply here and let me know.
All the best, you guys.