Cameos!
11 years ago
I'm looking for Cameos to put in the new series I just started, 'The Dream'! So I decided to write a journal where people can just post a comment with the filled out template.
To have your Cameo entered to be used just post a comment here with the filled out template! If you have questions about it feel free to message me, note me, ask in a comment anything!
Template:
Name:
Species: *Anthro animals and humans are both fine. Creatures like dragons and other fantasy are fine too but some may need to be approved. No matter your species you will have no magical/supernatural abilities from species alone. This is to stick to the "Modern world" theme. This means dragons can't breath their element etc.*
Gender:
Age:
Appearance:
Personality:
Magical: yes/no *If no you can end template there.*
If magical...
Familiar: Your familiar will be your partner in the Hidden World, and will have abilities of its own based on your power and the species. They live inside your weapon when not summoned, and can not die permanently without certain rituals or artifacts. Make sure to pick a familiar you like, because you may be reading a lot about it! Familiars can include anything that isn't from a game. Cat siths, Mythological creatures, or normal animals are all fine. If you want to use something strange or very unusual go ahead and post it, if it isn't ok I'll let you know.
Weapon: The weapon you gain magically from unlocking your powers. You will channel much of your magic through this and your familiar will live inside of it as well. You CAN have your character use a different weapon mainly but you must still carry the magic weapon, otherwise you lose your familiar. Unique weapons are fine, just make sure to describe them, as well as any properties you want it to have in particular.
Power: This is important, the type of power your character will possess in the hidden world. Most characters will only have one general power with the exception of a few. Which means please put a general types such as "Fire magic" or "Healing abilities". If you have something specific in mind put a description. Such as "My character has the specific ability to release energy blasts from any point on his body. He can vary the strength of the blasts etc etc etc"
Faction: Choose a faction from this list!
The Hunters: Hunters of all things THEY consider evil. Working on their own they decide what is evil and hunt it till the end, which isn't always ok with the other Factions. Skilled fighters they have their own sense of justice and insane amounts of determination.
The Chosen: Those who believe themselves the chosen champions of the hidden world, like a cult/religion. No non members know how or why people are chosen but generally believe their “god” is a hoax. But tell one this and you are likely to get hit across the face in “retribution”.
The Guardians: A faction dedicated to protecting the real world. While all factions can do this, the Guardians are strictly focused around defense of mundanes (non magical beings). They train hard and are often found near civilizations of mundanes, living right under their noses unseen.
The Unseen Shadows: A guild of assassins and thieves that the other factions generally avoid, but none are against making deals with the guild. They accept jobs in return for favors or loot usually, but sometimes do a job if they just think it will benefit them in general. Not as evil as one might think, they just do what they think is right personally.
The Free: A guild of the guild-less. A contradiction yes but they aren't really a guild. The other guilds just consider them one because the guild-less work together in a tightly knit information web. What one Free knows most Free will know soon. They are the neutral group, as each one is a solo runner that is simply classified into a faction. They have no bonds to any faction besides those that they decide to have.
To have your Cameo entered to be used just post a comment here with the filled out template! If you have questions about it feel free to message me, note me, ask in a comment anything!
Template:
Name:
Species: *Anthro animals and humans are both fine. Creatures like dragons and other fantasy are fine too but some may need to be approved. No matter your species you will have no magical/supernatural abilities from species alone. This is to stick to the "Modern world" theme. This means dragons can't breath their element etc.*
Gender:
Age:
Appearance:
Personality:
Magical: yes/no *If no you can end template there.*
If magical...
Familiar: Your familiar will be your partner in the Hidden World, and will have abilities of its own based on your power and the species. They live inside your weapon when not summoned, and can not die permanently without certain rituals or artifacts. Make sure to pick a familiar you like, because you may be reading a lot about it! Familiars can include anything that isn't from a game. Cat siths, Mythological creatures, or normal animals are all fine. If you want to use something strange or very unusual go ahead and post it, if it isn't ok I'll let you know.
Weapon: The weapon you gain magically from unlocking your powers. You will channel much of your magic through this and your familiar will live inside of it as well. You CAN have your character use a different weapon mainly but you must still carry the magic weapon, otherwise you lose your familiar. Unique weapons are fine, just make sure to describe them, as well as any properties you want it to have in particular.
Power: This is important, the type of power your character will possess in the hidden world. Most characters will only have one general power with the exception of a few. Which means please put a general types such as "Fire magic" or "Healing abilities". If you have something specific in mind put a description. Such as "My character has the specific ability to release energy blasts from any point on his body. He can vary the strength of the blasts etc etc etc"
Faction: Choose a faction from this list!
The Hunters: Hunters of all things THEY consider evil. Working on their own they decide what is evil and hunt it till the end, which isn't always ok with the other Factions. Skilled fighters they have their own sense of justice and insane amounts of determination.
The Chosen: Those who believe themselves the chosen champions of the hidden world, like a cult/religion. No non members know how or why people are chosen but generally believe their “god” is a hoax. But tell one this and you are likely to get hit across the face in “retribution”.
The Guardians: A faction dedicated to protecting the real world. While all factions can do this, the Guardians are strictly focused around defense of mundanes (non magical beings). They train hard and are often found near civilizations of mundanes, living right under their noses unseen.
The Unseen Shadows: A guild of assassins and thieves that the other factions generally avoid, but none are against making deals with the guild. They accept jobs in return for favors or loot usually, but sometimes do a job if they just think it will benefit them in general. Not as evil as one might think, they just do what they think is right personally.
The Free: A guild of the guild-less. A contradiction yes but they aren't really a guild. The other guilds just consider them one because the guild-less work together in a tightly knit information web. What one Free knows most Free will know soon. They are the neutral group, as each one is a solo runner that is simply classified into a faction. They have no bonds to any faction besides those that they decide to have.