Question about Smash Bros 3DS
11 years ago
One thing I've noticed that happens every now and then is that in the middle of an online battle, the fight will come to a grinding halt with a loading sign appearing, and once it gets moving again, the opponent I'm up against suddenly starts to suck. Like, really, really badly. Definitely different action patterns than I'd predict from them (like not nearly enough dodging). So does this mean that they jiggled the 56k and got replaced by a low level CPU as a disconnection penalty or something?
Oh, and I fought against a random Shulk player on No Fun Allowed mode who had the courtesy to wait for me to connect my nearly dead 3DS to the charger, which was pretty nice, even though I lost that match.
In other news, college and work are keeping me busy most of the time, as usual, this week more because of Halloween (I highly recommend avoiding part time jobs in the food industry around the fall season), but now, the usual business goes on with less October pandemonium. I guess that's about it.
Oh, and I fought against a random Shulk player on No Fun Allowed mode who had the courtesy to wait for me to connect my nearly dead 3DS to the charger, which was pretty nice, even though I lost that match.
In other news, college and work are keeping me busy most of the time, as usual, this week more because of Halloween (I highly recommend avoiding part time jobs in the food industry around the fall season), but now, the usual business goes on with less October pandemonium. I guess that's about it.
FA+

My guess is that either you or the other person was lagging and you were just able to still fight decently even during lag lol.