PATHFINDER FEEDBACK is very much appreciated!!!!
11 years ago
is that a hobbit over there?!
so ive been playing pathfinder with my mates and ive decided to create a few custom races... and i just want feedback/constructive criticism Thank you in advance for reading :D
First we have an Armadillo race there are others; but im workin still on it..
Armadillo: 16 RP
Humanoid Beast subtype
Small size +1 to AC/attack rolls -1 combat maneuver and CMD +4 to sealth 5ft reach
Average height 3.5 ft
average weight 85 lbs
Slow speed -1 RP 20 feet
Standard (0 RP) +2 to Con and Int -2 to dex
Advanced Constitution (4 RP) +2 racial to con
Advanced intelligence (4 RP) +2 racial to int
Linguist (1 RP) Start with common plus racial
Lesser luck (2RP) +1 racial bonus on all saving throws
Natural Armor (2RP) +1 natural armor bonus to AC
Improved Natural armor (2 RP) +2 to natrual armor
Craftsman (1 RP) Member of this race gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.
Weapon Familiarity (1RP) Greataxe/Crossbows (proficiencies)
FLUFFY STUFF
V
V
Skill Focus Perception
Perception +2
Swim + 2
Natural Diver (ex) Hold breath underwater for 12 minutes; armor causes to sink naturally can inflate stomach to counter it.
protective ball increases natural armor to +4 but decreases speed to 0
Favored Class: Magus - Add +1/3 on critical hit confirmation rolls when using spell combat (maximum bonus of +5). This bonus does not stack with Critical Focus.
First we have an Armadillo race there are others; but im workin still on it..
Armadillo: 16 RP
Humanoid Beast subtype
Small size +1 to AC/attack rolls -1 combat maneuver and CMD +4 to sealth 5ft reach
Average height 3.5 ft
average weight 85 lbs
Slow speed -1 RP 20 feet
Standard (0 RP) +2 to Con and Int -2 to dex
Advanced Constitution (4 RP) +2 racial to con
Advanced intelligence (4 RP) +2 racial to int
Linguist (1 RP) Start with common plus racial
Lesser luck (2RP) +1 racial bonus on all saving throws
Natural Armor (2RP) +1 natural armor bonus to AC
Improved Natural armor (2 RP) +2 to natrual armor
Craftsman (1 RP) Member of this race gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.
Weapon Familiarity (1RP) Greataxe/Crossbows (proficiencies)
FLUFFY STUFF
V
V
Skill Focus Perception
Perception +2
Swim + 2
Natural Diver (ex) Hold breath underwater for 12 minutes; armor causes to sink naturally can inflate stomach to counter it.
protective ball increases natural armor to +4 but decreases speed to 0
Favored Class: Magus - Add +1/3 on critical hit confirmation rolls when using spell combat (maximum bonus of +5). This bonus does not stack with Critical Focus.
FA+

Though I thought Armadillo's had bad eyesight.
Make for a nice wasteland race.